|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
A great Poggle Drone/Klat assassin counter would be nice for the sith/Imperials, my idea is:
Dark Jedi Anarchist Melee Attack (Can attack only adjacent enemies) Anarchist (Not subject to commander effects. Suppresses enemy and allied commander effects within 6 squares.) Mobile Attack (Can move both before and after attacking) Affinity (May be in an Imperial squad) Force Powers Force 2. Force Renewal 1; Master of The Force 2 Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage) Trigger Explosives (Force 1: Usable on this character's turn; choose a non-unique character in line of sight with 30 Hit Points or less remaining and with a special ability whose name contains Self-destruct, that character is immediately defeated.)
As well as what someone else posted on a different thread, a Jedi with rolling attacks/distraction. Preferably fring or at least an OR, Republic, and NR piece.
Some healing squad boosts for the light side factions. (Rapport for Bacta Tank)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
How about some more video game characters?
Still missing Trask Aldo who can hand out heroic stand to the original OR troopers
And still missing two party members from KOTOR 2:
GOTO a cloaked Droid with mines/proxy mines would be sweet!
Hanhaar, a Wookie berserker type piece
Remake of Zalbaar and/or Mission to make them competitive, shields/mines?
Rianna Saren/Zeeo could be a fun combo similar to the current one.
Battlefront troopers/heroes Imperial non-uniques from force unleashed and Rebels: Recon missions
Kyle Katarn BHC/Epic piece
Just finished reading Darth Maul: Lockdown and think it would be cool to see:
Darth Maul, Cog Hive Seven Inmate Acrobatic Parry Cloaked Prisoner
Warden Sadiki Blirr Reinforcements 30 CE - characters brought into your squad via reinforcements gain Melee Attack and Prisoner Allied Prisoners gain Self Destruct 10
Syrox Absorb Life Energy Regeneration 20 Special Ability similar to force pull on a group of characters Doctrine of fear
Bone King Prisoner Bloodthirsty Gang
Gravity Massive Prisoner Door Gimmick Gang
Cog Hive Seven Guard Shock Staff Detonator (triggers Self destruct on allied prisoner characters)
Iram Radique Weapon Supplies Claw Bird Swarm
Komari Vosa, Leader of the Bando Gora Jarkai Soresu Rage Leaping assault
Bando Gora Cultist Self Destruct Sequence Shock Staff Back Lash
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
|
General_Grievous wrote:How about some more video game characters?
Still missing Trask Aldo who can hand out heroic stand to the original OR troopers
And still missing two party members from KOTOR 2:
GOTO a cloaked Droid with mines/proxy mines would be sweet!
Hanhaar, a Wookie berserker type piece
Remake of Zalbaar and/or Mission to make them competitive, shields/mines? I've just been playing KOTOR and KOTOR 2 for the first time ever. Those all sound good, and I'd also like to see that nasty Sith Governor on Taris. http://starwars.wikia.com/wiki/Sith_Governor - can be a non-unique which is always good.
|
|
Rank: Republic Commando Groups: Member
Joined: 6/10/2013 Posts: 16
|
I would really like to see a new Zayne Carrick guys i have a custom that would be great
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
TheHutts wrote:General_Grievous wrote:How about some more video game characters?
Still missing Trask Aldo who can hand out heroic stand to the original OR troopers
And still missing two party members from KOTOR 2:
GOTO a cloaked Droid with mines/proxy mines would be sweet!
Hanhaar, a Wookie berserker type piece
Remake of Zalbaar and/or Mission to make them competitive, shields/mines? I've just been playing KOTOR and KOTOR 2 for the first time ever. Those all sound good, and I'd also like to see that nasty Sith Governor on Taris. http://starwars.wikia.com/wiki/Sith_Governor - can be a non-unique which is always good. Seconded your suggestion! He would also be sweet! There are lots of cool non-unique that have yet to be made: Hidden Beks and Black Vulkers with their leaders Sith Grenadier Sith Sniper Dark Jedi The sub-classes of Jedi/Sith Generic Scoundrel/Soldier/Scout Creatures Wookies Selkath (Kolto area healing?) Rakkatan survivors More Sith Droids Sith Instructor (hands out charging assault to allies) And also some uniques: Bendak Starkiller (plasma grenades 40, vibroblade and CQC fighting) Genoharden unique (one of the 4) Jedi Masters from Dantooine Scoundrel/Soldier/Scout version of Revan as a servant of the Republic Unique Wookies Davik Force spirits on Korriban And that's just off the top of my head, and without touching on TOR. Some much rich material to use.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
I think there is still a ton of bounty hunters to be made which would benefit from Cad Bane's and the other BH commanders:
Some I would really like to see: Rako Hardeen (Obi-Wan Kenobi, Bounty Hunter) Latts Razzi (Asajj's gang, girl with the crazy entangling green chains, would be a cool new SA) C-21 Highsinger (droid from boba's gang, a stationary form of furious assault where he shoots every legal target) Derrown (electric field stunning characters that attack him while adjacent unless they make a save)
Others: Vianna D'Pow (Zeltron Bounty Hunter from clone wars adventures) Cato Parasitti (helped steal the Holocron so: Master Slicer, Shapeshifter, Lightsaber) Bulduga/Onca (Ithorian bounty hunters from the box, could be cool to get another war throat piece but with blasters/rifles) Cassie Cryar (Lightsaber thief, have an ability to steal a Lightsaber from an enemy of equal or lesser cost, acrobatic) Castas (worked with Asajj, explosives) Chata Hyoki (Selkath Bounty hunter, assassin and Kolto pack) Robonino (vibro staff, assassin, master slicer, override, pirate) El-Les (bounty hunter clone instructor, boost for rookies/clones) Jakoli (from the box episode, Rodian BH Obsessed with killing)
And lastly: Jango Fett, Mandalore (or at least a clone instructor)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2014 Posts: 1,055
|
Um... Kao Cen Darach? I just saw the TOR cinematics recently. That guy's awesome. We need Jace Malcolm and Nico Okarr, too.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
|
How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea.
|
|
Rank: Republic Commando Groups: Member
Joined: 6/10/2013 Posts: 16
|
Heres a nice force Power i stumbled upon
Lightsaber Protection (Force 1: When this character or an adjacent ally are hit by a nonmelee attack, The character takes no damage if this character successfully makes a save 11.)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/15/2012 Posts: 74
|
Since Poggle is now gone, what about something that helps non-Unique Melee Seps in general in a different sort of way? I'd love to have a reason to play the Quarren Isolationist, Geonosian Picador on Orray, or Dark Side Acolyte. Especially the Acolyte. Also, I really like SignerJ's suggestion above. OR and Sith in particular could really use it, IMHO.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/21/2009 Posts: 171
|
SignerJ wrote:How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea. Are you sure there is nothing? Might want to look at the Green Jedi who has an ability called Difficult Target (+2 Defense against nonadjacent enemies).
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
|
Sthlrd2 wrote:SignerJ wrote:How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea. Are you sure there is nothing? Might want to look at the Green Jedi who has an ability called Difficult Target (+2 Defense against nonadjacent enemies). Stand corrected. I'd also like a way to play an all-Fringe squad without having to rely on Karrde.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2014 Posts: 345 Location: Wisconsin
|
A commander specifically for the Senate commandos. They already have double and can get CQF and twin. All they need is stealth or evade or GMA.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
SignerJ wrote:Sthlrd2 wrote:SignerJ wrote:How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea. Are you sure there is nothing? Might want to look at the Green Jedi who has an ability called Difficult Target (+2 Defense against nonadjacent enemies). Stand corrected. I'd also like a way to play an all-Fringe squad without having to rely on Karrde. I think the Hutts and Black sun are good options as well as the Killik/chiss/Hapan races could be a good alternative if developed more
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
poppins88 wrote:Since Poggle is now gone, what about something that helps non-Unique Melee Seps in general in a different sort of way? I'd love to have a reason to play the Quarren Isolationist, Geonosian Picador on Orray, or Dark Side Acolyte. Especially the Acolyte. Also, I really like SignerJ's suggestion above. OR and Sith in particular could really use it, IMHO. They also could just bring Poggle back and say his rapport cannot reduce a character's cost below 3 points, or hand out low caste to drones, ok fine I just miss Poggle, poor guy
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
|
I just want Ewoks,and lots of 'em
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
jak wrote:I just want Ewoks,and lots of 'em Hahaha how about Zann Consortium Ewok Handler?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/3/2010 Posts: 354
|
Pieces I'd Like to see:
(Imperial) Roan Fel, Imperial Knight (Imperial) Antares Draco, Hand of the Emperor (Imperial) Ganner Krieg (Imperial Knight) (Imperial) Marisiah Fel, (Imperial Knight) (Republic) Flash Speeder (Republic) Ki-Adi Mundi (Republic) A'Sharad Hett (Republic) General Imma Gun-di (Separatist) Count Dooku (reasonably costed Melee piece) (Separatist) Updated Battle Droid (Separarist) Jango Fett (Rebel) New Luke and Obi in Landspeeder (Rebel) New Rebel-exclusive Starkiller (NR) Kol Skywalker (NR) Piece with Affinity for Imperial Knights (Sith) New, aggressively costed Darth Krayt (Sith) Darth Tenebrous (Fringe) New Bulk Loader Droid
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/31/2010 Posts: 1,628
|
a straight counter to act control that is actually playable.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
|
Deaths_Baine wrote:a straight counter to act control that is actually playable.
I like TINT's idea about an anti-activation control CE. I put something like it on my Admiral Varko piece: http://www.bloomilk.com/Custom/23624/admiral-varkoSpeaking of which, I'd like to see a Sith Reinforcements piece and a cheap Sith door control piece, to help further with faction-purity. Something corresponding to what Quorreal and the Zonama Sekot Scouts are for the Vong, or like my Admiral Varko and Korriban Archaeologist.
|
|
Guest |