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Bothan Transmission #2 Options
donnyrides
Posted: Wednesday, June 7, 2017 12:32:12 PM
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Joined: 4/22/2011
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Stalwart [When this character takes damage from an enemy's ability that replaces their
attacks, reduce it
to 10 damage. This damage cannot be prevented.
This character is immune to enemy abilities or commander effects that trigger based
on a critical hit.]

EDIT: Darn it, I was too slow
Deaths_Baine
Posted: Wednesday, June 7, 2017 12:34:05 PM
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Joined: 5/31/2010
Posts: 1,628
TimmerB123 wrote:
Lord_Ball wrote:
Stalwart [When this character takes damage from an enemy's ability that replaces their attacks, reduce it to 10 damage. This damage cannot be prevented. This character is immune to enemy abilities or commander effects that trigger based on a critical hit.]




BOOM!


Lord ball is on FIRE!!!!


(Where ya at now, Crit-du haterz!?!)



more then just that guy, all the spam swarms with grenades etc, I like it.
TimmerB123
Posted: Wednesday, June 7, 2017 12:52:49 PM
Rank: Advanced Bloo Milk Member
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Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Deaths_Baine wrote:
TimmerB123 wrote:
Lord_Ball wrote:
Stalwart [When this character takes damage from an enemy's ability that replaces their attacks, reduce it to 10 damage. This damage cannot be prevented. This character is immune to enemy abilities or commander effects that trigger based on a critical hit.]




BOOM!


Lord ball is on FIRE!!!!


(Where ya at now, Crit-du haterz!?!)



more then just that guy, all the spam swarms with grenades etc, I like it.



That too!


It also helps a lot vs rigged detonators.
General_Grievous
Posted: Thursday, June 8, 2017 3:52:46 PM
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Nice work guys
swinefeld
Posted: Thursday, June 8, 2017 4:37:37 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Nice job folks!

QC note: that BT was not the final wording (late changes to properly reflect intent)

Quote:
Card Text

Immune to enemy abilities and commander effects that trigger based on a critical hit or the attack number rolled. Whenever this character takes more than 10 damage from an enemy's ability that replaces attacks, immediately reduce the damage to 10. The reduced damage cannot be prevented or redirected.
TimmerB123
Posted: Thursday, June 8, 2017 7:49:31 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
swinefeld wrote:
Nice job folks!

QC note: that BT was not the final wording (late changes to properly reflect intent)

Quote:
Card Text

Immune to enemy abilities and commander effects that trigger based on a critical hit or the attack number rolled. Whenever this character takes more than 10 damage from an enemy's ability that replaces attacks, immediately reduce the damage to 10. The reduced damage cannot be prevented or redirected.


Thanks swine!

It changed mid - solving. I obviously couldn't correct it then!
swinefeld
Posted: Thursday, June 8, 2017 8:01:20 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
TimmerB123 wrote:
swinefeld wrote:
Nice job folks!

QC note: that BT was not the final wording (late changes to properly reflect intent)

Quote:
Card Text

Immune to enemy abilities and commander effects that trigger based on a critical hit or the attack number rolled. Whenever this character takes more than 10 damage from an enemy's ability that replaces attacks, immediately reduce the damage to 10. The reduced damage cannot be prevented or redirected.


Thanks swine!

It changed mid - solving. I obviously couldn't correct it then!


That's why I waited. :)
TimmerB123
Posted: Thursday, June 8, 2017 9:38:17 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
swinefeld wrote:
TimmerB123 wrote:
swinefeld wrote:
Nice job folks!

QC note: that BT was not the final wording (late changes to properly reflect intent)

Quote:
Card Text

Immune to enemy abilities and commander effects that trigger based on a critical hit or the attack number rolled. Whenever this character takes more than 10 damage from an enemy's ability that replaces attacks, immediately reduce the damage to 10. The reduced damage cannot be prevented or redirected.


Thanks swine!

It changed mid - solving. I obviously couldn't correct it then!


That's why I waited. :)


As always - you are on the ball!
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