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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/30/2008 Posts: 2,093
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Soon Admiral Motti. Probably first week of December. We are waiting to give DOTF a chance to get reprinted and then will start collecting for set 5 after that.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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Sashlon wrote:TimmerB123 wrote: I still don't buy it. OR HAS to have Bastila, or they suck. Is it an auto-include? Yes. But look at OR without her.
THEY WOULD SUCK.
They couldn't even compete. Even with broken pieces like Jaq and Satele.
My challenge - make a competitive squad without her . . .
And I will gladly thrash that squad. With any faction.
I agree. Bastila is no more a NPE to go against than Rieekan/Dodonna or Thrawn/Mas. The OR needed her badly. I am not arguing that she wasn't necessary. I am merely stating that the swiftness that this piece was enacted was staggering. We went from having "Disruptive" to ABM. A staggering change. Yes, Rieekan/Dodonna sucks to play against but to nuke the faction with one 33 pt piece? Thrawn/Mas still have the benefit of the Ysilmiri (Sp?) blanket to hide under. Heck, now they have 2. I understand the reasoning to create the piece. I just never understood the expediency of the leap. I know to make a giant leap for the faction's viability in competition but wouldn't they have been competitive if she was 33 pts with a force based version of Disruptive (Range 6)? Or 44 pts with the current ABM manifestation? Both Rieekan/Dodonna and Mas/Both Thrawns are bad experiences but, both could be disrupted and both binary components for the experience. Bastilla is solo. There isn't a Bastilla with limited force points/Force Spirit to make the combination tough to play. To sum up, I find Bastilla's theory sound but her implementation suspect. Of course, I am not a competitive player any more (partly due to choice and partly due to my current location) so maybe my interpretation is based more on the casual concept vs the competitive realm.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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markedman247 wrote: I understand the reasoning to create the piece. I just never understood the expediency of the leap. I know to make a giant leap for the faction's viability in competition but wouldn't they have been competitive if she was 33 pts with a force based version of Disruptive (Range 6)? Or 44 pts with the current ABM manifestation?
I can't see a force based version of disruptive being enough to make a faction good - it sounds like it's worse than normal Disruptive. I think she could have been toned down a tiny bit, like 1 less starting force point, but her positives outweigh her negatives by a long way, I like that it's a risk to play CE heavy squads now, and I think the design team did a great job on her. My biggest complaint is that Old Republic squads feel a bit samey, but I'm sure that'll change over time.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
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markedman247 wrote:Sashlon wrote:TimmerB123 wrote: I still don't buy it. OR HAS to have Bastila, or they suck. Is it an auto-include? Yes. But look at OR without her.
THEY WOULD SUCK.
They couldn't even compete. Even with broken pieces like Jaq and Satele.
My challenge - make a competitive squad without her . . .
And I will gladly thrash that squad. With any faction.
I agree. Bastila is no more a NPE to go against than Rieekan/Dodonna or Thrawn/Mas. The OR needed her badly. I am not arguing that she wasn't necessary. I am merely stating that the swiftness that this piece was enacted was staggering. We went from having "Disruptive" to ABM. A staggering change. Yes, Rieekan/Dodonna sucks to play against but to nuke the faction with one 33 pt piece? Thrawn/Mas still have the benefit of the Ysilmiri (Sp?) blanket to hide under. Heck, now they have 2. I understand the reasoning to create the piece. I just never understood the expediency of the leap. I know to make a giant leap for the faction's viability in competition but wouldn't they have been competitive if she was 33 pts with a force based version of Disruptive (Range 6)? Or 44 pts with the current ABM manifestation? Both Rieekan/Dodonna and Mas/Both Thrawns are bad experiences but, both could be disrupted and both binary components for the experience. Bastilla is solo. There isn't a Bastilla with limited force points/Force Spirit to make the combination tough to play. To sum up, I find Bastilla's theory sound but her implementation suspect. Of course, I am not a competitive player any more (partly due to choice and partly due to my current location) so maybe my interpretation is based more on the casual concept vs the competitive realm. Lots of good points here. My biggest problem with Bastilla, though, is exactly how she was designed. Board-wide Disruptive was a bad idea in my opinion. And don't start with "THEY NEEDED HER!", because that's crap and untrue. They needed a piece of her caliber; they needed a power 10 piece that could shape the meta and get them competitive. They did not specifically need boardwide disruptive. If you think there were no alternatives to that, I'd be worried to have you on the design team. Sith needed big game changing pieces too; they got Revan and Bandon, then eventually Kaan and Jaq. Sith are now absolutely top tier (getting into the top 4 at Gencon), and don't have anything even approaching the NPE level of Bastilla. Everyone knows that OR needed a big powerful boost. It's just plain not true that it needed to be all on one piece (Sith didn't have it all on one piece and they're great now), and it's even less true that they specifically needed boardwide Disruptive and that no other concept could have possibly worked. Here's an idea for what could have happened: Make ABM give all allies Disruptive instead of just canceling everything boardwide. If EVERYONE has Disruptive, that would still be probably the strongest ability in the game (especially with the +10 damage added). Then the OR could get a cheap (10-ish point) piece with Black Ops do you can choose to spend the points to cancel tempo control, since ABM wouldn't be doing it anymore. This would still keep OR very strong and I think they would still be competitive now, but it gives the opponent some options still.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 832
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But then people might still play Rebels, so ABM had to be the way it is.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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From what I remember, people wanted a competetive OR. People asked for the OR to be brought up to speed. The OR now have ABM. That fixes it. So why the hate? Look at it this way, now they can work backwards and build pieces that are not Bastila and the OR is now and will still be competetive. Rieekan was/is the Rebel auto add, is to Mas was/is the Empire auto add, is to Bastilla is the OR auto add. I bet anyone of you can build an epic Rebel or Imp squad without Rieekan and Mas. Could you build an OR squad without Bastila, not yet, thats the point, not yet. Love what we've got, hate that we cant get actual 'minis' Keep up the good work!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Echo24 wrote:markedman247 wrote:Sashlon wrote:TimmerB123 wrote: I still don't buy it. OR HAS to have Bastila, or they suck. Is it an auto-include? Yes. But look at OR without her.
THEY WOULD SUCK.
They couldn't even compete. Even with broken pieces like Jaq and Satele.
My challenge - make a competitive squad without her . . .
And I will gladly thrash that squad. With any faction.
I agree. Bastila is no more a NPE to go against than Rieekan/Dodonna or Thrawn/Mas. The OR needed her badly. I am not arguing that she wasn't necessary. I am merely stating that the swiftness that this piece was enacted was staggering. We went from having "Disruptive" to ABM. A staggering change. Yes, Rieekan/Dodonna sucks to play against but to nuke the faction with one 33 pt piece? Thrawn/Mas still have the benefit of the Ysilmiri (Sp?) blanket to hide under. Heck, now they have 2. I understand the reasoning to create the piece. I just never understood the expediency of the leap. I know to make a giant leap for the faction's viability in competition but wouldn't they have been competitive if she was 33 pts with a force based version of Disruptive (Range 6)? Or 44 pts with the current ABM manifestation? Both Rieekan/Dodonna and Mas/Both Thrawns are bad experiences but, both could be disrupted and both binary components for the experience. Bastilla is solo. There isn't a Bastilla with limited force points/Force Spirit to make the combination tough to play. To sum up, I find Bastilla's theory sound but her implementation suspect. Of course, I am not a competitive player any more (partly due to choice and partly due to my current location) so maybe my interpretation is based more on the casual concept vs the competitive realm. Lots of good points here. My biggest problem with Bastilla, though, is exactly how she was designed. Board-wide Disruptive was a bad idea in my opinion. And don't start with "THEY NEEDED HER!", because that's crap and untrue. They needed a piece of her caliber; they needed a power 10 piece that could shape the meta and get them competitive. They did not specifically need boardwide disruptive. If you think there were no alternatives to that, I'd be worried to have you on the design team. Sith needed big game changing pieces too; they got Revan and Bandon, then eventually Kaan and Jaq. Sith are now absolutely top tier (getting into the top 4 at Gencon), and don't have anything even approaching the NPE level of Bastilla. Everyone knows that OR needed a big powerful boost. It's just plain not true that it needed to be all on one piece (Sith didn't have it all on one piece and they're great now), and it's even less true that they specifically needed boardwide Disruptive and that no other concept could have possibly worked. Here's an idea for what could have happened: Make ABM give all allies Disruptive instead of just canceling everything boardwide. If EVERYONE has Disruptive, that would still be probably the strongest ability in the game (especially with the +10 damage added). Then the OR could get a cheap (10-ish point) piece with Black Ops do you can choose to spend the points to cancel tempo control, since ABM wouldn't be doing it anymore. This would still keep OR very strong and I think they would still be competitive now, but it gives the opponent some options still. It just seems like a silly argument to say that they needed something huge, but it should have been different. So they got a different teir 1 piece then you wished for. You know what's more troubling? A greater danger to V-set design is piling on to the already strongest factions. Mandalore the Vindicated? He's incredible. Under-priced in any faction except Mandalorians. BUT . . . I have no problem with him because he's in a faction that NEEDED HIM! V-set Mace? V-set Panaka? Yeah - just plié it on the already strongest faction. That is what is killing our game.
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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TimmerB123 wrote: It just seems like a silly argument to say that they needed something huge, but it should have been different. So they got a different teir 1 piece then you wished for.
She should have been toned down. Start with 1 fewer force point. Or ABM costing 4 force. Something like that. I'm glad there are counters... Disciplined Leader, Force Light. A couple more that could be introduced. Master Meditation: Replaces turn; for the rest of the skirmish enemy Force powers that include the word Meditatoin cost one more Force to activate. (Perfect for a NR Luke) Master Force Defense: Force 6; Cancel a Force power used by an enemy. (Just make sure it's not on a character with FR3.)
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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Here's the thing about Bastilla. There was no long term thinking about just how much Advanced Battle Meditation would have on the game. Yes, the OR needed a crazy piece to become competitive. But the problem here is that, they did not realize how much of a staple she has become. The OR has nearly become one note because of this.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 832
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FlyingArrow wrote: I'm glad there are counters... Disciplined Leader, Force Light.
Yeah those are pretty common. Problem solved.
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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Also, Happy Thanksgiving
Darth Wryylok III Sith 9/60 Cost: 20
HP: 60 Def: 17 Atk: +7 Dam: 0 Unique, Melee Attack Booming Voice Opportunist +20
FP: Force 3 Force Lightning 2 Force Stun
CE: Sith Followers without the Affinity Special Ability gain Backlash.
Jedi Training Droid New Republic 39/60 Cost: 12
HP: 40 Def: 10 Atk: +1 Dam: 10 SA: Droid, Melee Attack Mimetic Combat Processor
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Rank: Moderator Groups: Member
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Joined: 5/26/2009 Posts: 8,428
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Sithborg wrote: CE: Sith Followers without the Affinity Special Ability gain Backlash.
I like the wording. My first thought was, "Why didn't they just say 'without Affinity'?" My second thought was that if it just said "without Affinity" then I would be asking whether it means * Someone who has the special ability Affinity, or * Someone who has to use Affinity to be included in the squad. Good word choice.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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Sithborg, thanks for the stats!
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Rank: Moderator Groups: Member
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Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
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The return of Mimetic Combat Processor! Yuss!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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The wording of D-Dub's CE certainly limits the options. Naga and Zannah both seem like good candidates.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2010 Posts: 1,390 Location: Florida
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Ooh, extreme disappointment. Wyyrlock went to to toe with Krayt. I know we have enough 60 point+ sith lords but this guy needed to be one of those.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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Sithborg wrote:Also, Happy Thanksgiving
Darth Wryylok III Sith 9/60 Cost: 20
HP: 60 Def: 17 Atk: +7 Dam: 0 Unique, Melee Attack Booming Voice Opportunist +20
FP: Force 3 Force Lightning 2 Force Stun
CE: Sith Followers without the Affinity Special Ability gain Backlash.
Jedi Training Droid New Republic 39/60 Cost: 12
HP: 40 Def: 10 Atk: +1 Dam: 10 SA: Droid, Melee Attack Mimetic Combat Processor Thanks Scott and hope you had a great Thanksgiving!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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Darthbane53 wrote:Ooh, extreme disappointment. Wyyrlock went to to toe with Krayt. I know we have enough 60 point+ sith lords but this guy needed to be one of those. Agree to a certain point but the last thing the Sith needed was another high cost piece, however he does seems to be a bit too affordable. I like him though, +1 to the design team for recognizing this gap.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/4/2009 Posts: 518 Location: Hobart, Tasmania, Australia
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Darthbane53 wrote:Ooh, extreme disappointment. Wyyrlock went to to toe with Krayt. I know we have enough 60 point+ sith lords but this guy needed to be one of those. I think we may get another version of him at a later date to portray that. Nice representation of Krayt's voice. Revan/Bandon/Wyyrlock sounds pretty fun
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Rank: Moderator Groups: Member
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Joined: 8/24/2008 Posts: 5,201
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I didn't see any of the discussions before, but I imagine one of the reasons it's been so long to get him is that it's hard to pin down how to represent him. You can do him as a powerful sorceror or his power behind the throne. We ended up with the powerful support version.
Nader sort of mentioned one of the design difficulty of the Sith. Everyone wants their favorite Sith Lord to be a super powerful beatstick. Making each one different is difficult. Not every Sith Lord is going to be a 50+ pt powerhouse.
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