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V-set 7: What do you want to see? Options
swinefeld
Posted: Monday, March 25, 2013 3:24:13 PM
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Sithborg wrote:
Tarpals' CE is one I would gladly see never used again. His CE comes up in some very surprising ways, in terms of balance. It has a way of sneaking up and creating balance issues. It was definately an issue with some of the Epics, and C'boath had to be tweaked pretty hard because of Tarpals interactions.


True.

I like the idea, but it is something that would need to be handled with a narrow focus, rather than always on and potentially affecting a large number of characters.

Personally, I think Flim's CE is pretty cool, allowing a non-Unique to use a replaces attacks ability out of turn. I could see that being useful in other permutations.
AndyHatton
Posted: Monday, March 25, 2013 7:07:11 PM
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swinefeld wrote:
Sithborg wrote:
Tarpals' CE is one I would gladly see never used again. His CE comes up in some very surprising ways, in terms of balance. It has a way of sneaking up and creating balance issues. It was definately an issue with some of the Epics, and C'boath had to be tweaked pretty hard because of Tarpals interactions.


True.

I like the idea, but it is something that would need to be handled with a narrow focus, rather than always on and potentially affecting a large number of characters.

Personally, I think Flim's CE is pretty cool, allowing a non-Unique to use a replaces attacks ability out of turn. I could see that being useful in other permutations.


What if it was very specific? I always thought a lot of the problem came from Force Users using it but what if just non-unique Commandos or Pilots could use it or something?
kezzamachine
Posted: Tuesday, March 26, 2013 1:41:13 AM
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kezzamachine wrote:
A 27-point Viqi Sheesh who is a Yuuzhan Vong character that has Fringe Reinforcements 20 so YOU DON'T HAVE TO RUN THE SACRILEGE OF HAVING LOBOT IN YOUR VONG SQUAD!!! plus she could have Vong Collaborator and may Synergy/Camaraderie/CE for Peace Brigade.

+1 to this. (Too soon?)


+1
DonStamos
Posted: Tuesday, March 26, 2013 3:44:17 AM
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kezzamachine wrote:
kezzamachine wrote:
A 27-point Viqi Sheesh who is a Yuuzhan Vong character that has Fringe Reinforcements 20 so YOU DON'T HAVE TO RUN THE SACRILEGE OF HAVING LOBOT IN YOUR VONG SQUAD!!! plus she could have Vong Collaborator and may Synergy/Camaraderie/CE for Peace Brigade.

+1 to this. (Too soon?)


+1


+1
swinefeld
Posted: Thursday, March 28, 2013 9:19:51 AM
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swinefeld wrote:
I'm sure something along these lines has been suggested in the past:

Squad Leader [Counts as having the same name as allied characters for purposes of special abilties whose name contains Squad. Can use abilities whose names contain Squad from allies within 6 squares]

Put it on a commander that grants Squad abilities, or grant it to an existing commanders via CE/Camaraderie.


Adding to this, more ideas to make Squad abilities easier to use:

Squad Unity - increase range between allies to qualify for Squad effects

Squad Discipline - prevent squad CEs from being suppressed for each receiver that has LOS to the commander(s)

Squad Resolve - allow character with this to count as its own ally for meeting Squad requirements
Captain Typo
Posted: Thursday, March 28, 2013 12:01:43 PM
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Something that suppresses adjacent ABM force power, (thinking Distraction, but against a force Commander Effect, not all force powers).

On a Unique cheap piece (like a Salacious Crumb, Figrin D'an, etc).
TimmerB123
Posted: Friday, March 29, 2013 3:12:14 PM
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Thanks everyone.

The designers have looked through this list and some of these pieces will be made for vset 7 for sure.
Galactic Funk
Posted: Friday, March 29, 2013 8:16:49 PM
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kezzamachine wrote:
A 27-point Viqi Sheesh who is a Yuuzhan Vong character that has Fringe Reinforcements 20 so YOU DON'T HAVE TO RUN THE SACRILEGE OF HAVING LOBOT IN YOUR VONG SQUAD!!! plus she could have Vong Collaborator and may Synergy/Camaraderie/CE for Peace Brigade.

+1 to this. (Too soon?)


Genius. Incredible flavor for Vong. Lose override at the same time but gain something else (ability wise - disruptive?). Either way I think its perfect.
General_Grievous
Posted: Saturday, March 30, 2013 6:00:00 AM
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More Pirate CEs!!

Corellian Pirate Captain
19, hp 70, def 16, atk 8, dmg 20
SA
Blast Cannon (+10 Damage against targets within 6 squares)
Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11.)
Evade

CE
Allied Pirates gain allied pirates gain blast cannon and satchel charge


Viqi Shesh
35, hp 50, def 15, ATk 8, dmg 10
SA
Unique
Diplomat
Peace Brigade
Yuuzhan Vong collaborator
Relay Orders
Tizo worm(this character counts as yuuzhan vong for the purpose of commander effects)
Fringe Reinforcements 20
CE
Peace brigade allies gain Tizo worm


The one mini faction not yet represented I would love to see:

Imperial Missionary (RM imperial diplomat or human Bodyguard)
15, hp 30, def 12, ATk 0, dmg 0
SA
Diplomat
Heal 20
Medical Supplies
Recon
General_Grievous
Posted: Saturday, March 30, 2013 6:19:48 AM
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Also since the next is the epic one (I think?) then what I would love to see:

OR
Jedi Exile, Hero of Onderon
Similar to Revan epic but for Kotor 2 characters and turns into a new (please) exile force ghost

Sith
Emperor from TOR
Epic force powers

Mandolorian
Jango Fett, Mandalore
Evasive Maneuvers (when this character is hit by a melee attack, make a save of 11, on a success immediately move this character one square.)

Republic
Anakin Skywalker, Hero of the Republic
Highly mobile and aggressive

Separatist
General Grievous, Hero of the Confederacy
Evade, parry, spinning blade attack, blaster, damage reduction 10

Imperial
Emperor Palpatine Reborn
Slowly dies every turn but eternal hatred/transfer essence

Rebel
Han Solo, Pilot, Smuggler, General
Greater Mobile Attack
Twin Attack
Greater Smuggler's luck
Proctective of Rebels Uniques

New Republic
Kyle Katarn, Hero of Russan
Advanced Shields 2
Missiles
Mines 20

Vong
Onimi, Master Manipulater
Very tech piece that boosts Shimraa up, Example:
Camaraderie (Allied character named shimmra gains intuition and intimidate)
CE
Allied Character named Shimraa gains counterattack

Fringe
Abeloth
200 points, need I say more? Make her a one "woman" army
jak
Posted: Saturday, March 30, 2013 6:47:04 AM
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I would love to see a return to a 40 piece set, and a limit on the new wacky SA & CEGlare
den25
Posted: Saturday, March 30, 2013 10:12:35 AM
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I agree with Jak. I think V-sets should be at the 40 card limit. ThumpUp
kezzamachine
Posted: Monday, April 1, 2013 7:50:26 PM
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Galactic Funk wrote:
kezzamachine wrote:
A 27-point Viqi Sheesh who is a Yuuzhan Vong character that has Fringe Reinforcements 20 so YOU DON'T HAVE TO RUN THE SACRILEGE OF HAVING LOBOT IN YOUR VONG SQUAD!!! plus she could have Vong Collaborator and may Synergy/Camaraderie/CE for Peace Brigade.

+1 to this. (Too soon?)


Genius. Incredible flavor for Vong. Lose override at the same time but gain something else (ability wise - disruptive?). Either way I think its perfect.


+1 to this.
Gungan Batman Clone
Posted: Tuesday, April 2, 2013 4:38:49 PM
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TimmerB123 wrote:
Thanks everyone.

The designers have looked through this list and some of these pieces will be made for vset 7 for sure.


Can you tell us which ones?Drool Drool BigGrin
crazybirdman
Posted: Tuesday, April 23, 2013 12:34:22 PM
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den25 wrote:
I think V-sets should be at the 40 card limit. ThumpUp


I agree, although I am just a casual player. I don't know if 60 cards is more cost effective? But it seems 40 wold be cheaper to print, playtest, and digest

I'd also like to see Booster and Mirax Terrik.
Bubba Fett
Posted: Tuesday, April 23, 2013 3:13:16 PM
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Ya know I'd kinda like to see maybe a with or old republic Dooku (http://www.bloomilk.com/Custom/11291/master-dooku). That would be sweet.
TheHutts
Posted: Tuesday, April 23, 2013 3:39:28 PM
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crazybirdman wrote:
I agree, although I am just a casual player. I don't know if 60 cards is more cost effective? But it seems 40 wold be cheaper to print, playtest, and digest


I think they've said that 60 main set + 12 mini set is a good number because they can print 12 cards per sheet, so 72 is divisible by 12.

Lots of Wizards sets focused on a couple of factions (eg. Clone Wars) - it's really good at the moment how each set generally has something good for every faction - it's pretty hard to spread 10 factions over 40 slots. Masters of the Force is the only 40 piece set with all 10 factions, but half of the factions only got one or two pieces.
kezzamachine
Posted: Tuesday, April 23, 2013 4:33:08 PM
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In terms of the logistics, 72 (60+12) is far easier to make work twice a year. There's been plenty of discussions of this (about a year back?) and it was pretty clear from the experience of those sharing that it beats 40 easy.
Darth_Reignir
Posted: Tuesday, April 23, 2013 5:46:30 PM
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I think adding a new ability called "Uneasy alliance" would be something to see, whereby units from other factions can be in the same team for the purposes of team building, but not for the purposes of commander effects.

The pieces I have in mind to specifically have them are the Legacy characters such as Shado Vao and the Imperial Knights.
leshippy
Posted: Wednesday, April 24, 2013 6:11:53 AM
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To address the few things. Looks for v-set 8 to be smaller. 54 total cards. It would look like a 45 card regular set and a 9 card subset. This has to do with printer pricing. There are 18 cards per sheet, so it makes sense from a printer stand point that if half a sheet is the subset it makes things much easier to cut and sort.

With that V-set 7 in already in progress. Set 8 designers are being lined up and they wil start working on a set list soon.

As always thank you for all the input.
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