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hanbots missionrant (spoiler in progress) Options
swinefeld
Posted: Monday, May 20, 2013 9:14:40 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
gah, page break, so copied quote

Quote:
No commas is making this really difficult. Is the wording for Ambush correct as stated? The glossary starts with "This character..." which makes the difference between a capital T and a capital C for remaining abilities. We have 12 capitals left for 3 abilities (and only one full stop, so we can't have 2 sentences in one), so either there's more to the CE or he has a bunch of abilities with long names.

You make some good observations.

Ambush is correct as written per the card.
The period? It has a special place.
This is definitely a very full card. I think it barely all fit, even with undefined abilities.

Something about the CE seems a bit silly, don't you think?
AndyHatton
Posted: Monday, May 20, 2013 9:17:43 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 8/9/2009
Posts: 1,935
Non-Unique Separatist followers gain Independent Outfit.
swinefeld
Posted: Monday, May 20, 2013 9:25:58 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
AndyHatton wrote:
Non-Unique Separatist followers gain Independent Outfit.
[/b]


BigGrin Fringe guys don't need I.O.

I didn't confirm that in a guess back a few pages because of a pesky spelling error.
Letters matter. Or I'm a jerk. Or both. Laugh

edit: plus, it came around a flurry of other CE guesses that were correct, fixing it would have been too much at once. I really thought someone would notice the odd interaction sooner.
countrydude82487
Posted: Monday, May 20, 2013 9:30:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
Alto Stratus 34
15/60

Hit Points 90
Defense 18
Attack +12
Damage 20

Special Abilities
Unique
Melee Attack; Double Attack
Ambush [Can move and then make all his attacks against 1 enemy who has not activated this round]
Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]
Jedi Hatred +20 [+20 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]

Commander Effect
Allies whose names contain Nimbus gain Ambush.
Non-Unique Separatist followers gain Independent Outfit.


00
11
4
.
[[[]]]
+++
a a a a a a a a a a a a a a a a a a a a a a A
b B
c c c c c c
d d d d d d d d d d d D
e e e e e e e e e e e e e e e e e e e e e e e e e e e e
f
g g g
h h h h h h h
i i i i i i i i i i i i i i i I
j
k
l l l l
m m m m m m m m M
n n n n n n n n n n n n n n n n n n N
o o o o o o o o o o o O
p p p p p p
q
r r r r r r r r r
s s s s s s s s s s S S
t t t t t t t t t t t t t t t t t t t t t t T
u u u
v v v
w
y y y y Y
countrydude82487
Posted: Monday, May 20, 2013 9:32:33 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
The Big Part of Whati am wondering about is the Y. I do not know of any known abillity that has one in use that would fit this character. Unless of course there is something i dont know about him...
countrydude82487
Posted: Monday, May 20, 2013 9:56:40 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
Alto Stratus 34
15/60

Hit Points 90
Defense 18
Attack +12
Damage 20

Special Abilities
Unique
Melee Attack; Double Attack
Ambush [Can move and then make all his attacks against 1 enemy who has not activated this round]
Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]
Jedi Hatred +20 [+20 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]

Master Tactician [You automatically choose who goes first except on a roll of 1]

Commander Effect
Allies whose names contain Nimbus gain Ambush.
Non-Unique Separatist followers gain Independent Outfit.


swinefeld
Posted: Monday, May 20, 2013 10:15:45 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Master Tactician No Bloo Milk

Figuring out where the Y goes will take some imagination.

I left a couple other indirect hints over the last page or two. If you can spot them and catch the context, you might get rid of some more stuff to narrow things down.

Pesky stuff, things in their proper place and all that.

Signing off for the night. Good luck!
countrydude82487
Posted: Monday, May 20, 2013 10:26:05 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
swinefeld wrote:
gah, page break, so copied quote

Quote:
No commas is making this really difficult. Is the wording for Ambush correct as stated? The glossary starts with "This character..." which makes the difference between a capital T and a capital C for remaining abilities. We have 12 capitals left for 3 abilities (and only one full stop, so we can't have 2 sentences in one), so either there's more to the CE or he has a bunch of abilities with long names.

You make some good observations.

Ambush is correct as written per the card.
The period? It has a special place.
This is definitely a very full card. I think it barely all fit, even with undefined abilities.Something about the CE seems a bit silly, don't you think?


i think this is part of what we need to focus on. I do not know off hand what other abillities do sometimes go undefined, but since i am at work i have less access than most.
obsidian7788
Posted: Tuesday, May 21, 2013 3:17:25 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/19/2009
Posts: 286
What about self destruct for undefined abilities
boggle_scorch
Posted: Tuesday, May 21, 2013 3:25:59 AM
Rank: Droid Starfighter in Walking Mode
Groups: Member

Joined: 1/5/2012
Posts: 48
Figured out the full stop - comes after Unique. Sorry, will update my full working guess and post soon!
boggle_scorch
Posted: Tuesday, May 21, 2013 4:12:57 AM
Rank: Droid Starfighter in Walking Mode
Groups: Member

Joined: 1/5/2012
Posts: 48
Well, I've gotten no further with my next guess, but I figure I may as well post with the full stop in place to get that confirmed!

I was thinking of an ability which could be the opposite of bravado (given the comments made a couple of pages back by swinefeld, and that he killed a lot of padawans) but we appear to be one w short of spelling out such an ability (cannot spell out the phrase "with a lower point cost").


Alto Stratus 34
15/60

Hit Points 90
Defense 18
Attack +12
Damage 20

Special Abilities
Unique. Melee Attack; Double Attack
Ambush [Can move and then make all his attacks against 1 enemy who has not activated this round]
Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]
Jedi Hatred +20 [+20 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]


Commander Effect
Allies whose names contain Nimbus gain Ambush.
Non-Unique Separatist followers gain Independent Outfit.
swinefeld
Posted: Tuesday, May 21, 2013 4:29:44 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
boggle_scorch wrote:
Well, I've gotten no further with my next guess, but I figure I may as well post with the full stop in place to get that confirmed!

I was thinking of an ability which could be the opposite of bravado (given the comments made a couple of pages back by swinefeld, and that he killed a lot of padawans) but we appear to be one w short of spelling out such an ability (cannot spell out the phrase "with a lower point cost").


I stand by those comments. How people interpret them is out of my control. Smile

and yep,

Quote:

Alto Stratus 34
15/60

Hit Points 90
Defense 18
Attack +12
Damage 20

Special Abilities
Unique. Melee Attack; Double Attack
Ambush [Can move and then make all his attacks against 1 enemy who has not activated this round]
Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]
Jedi Hatred +20 [+20 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]


Commander Effect
Allies whose names contain Nimbus gain Ambush.
Non-Unique Separatist followers gain Independent Outfit.
markedman247
Posted: Tuesday, May 21, 2013 9:29:57 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Any new abilities that being debuted with this mini?
markedman247
Posted: Tuesday, May 21, 2013 9:36:54 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Alto Stratus 34
15/60

Hit Points 90
Defense 18
Attack +12
Damage 20

Special Abilities
Unique
Melee Attack; Double Attack
Ambush [Can move and then make all his attacks against 1 enemy who has not activated this round]
Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]

Opportunist [+4 Attack and +10 Damage against an enemy who has activated this round]
Jedi Hatred +20 [+20 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]


Commander Effect
Allies whose names contain Nimbus gain Ambush.
Non-Unique Separatist followers gain Independent Outfit.



New guess
corranhorn
Posted: Tuesday, May 21, 2013 11:17:19 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
Big Y is probably a new SA or a new part of the CE.
swinefeld
Posted: Tuesday, May 21, 2013 11:36:28 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
markedman247 wrote:
Any new abilities that being debuted with this mini?

No comment at this time. Smile

No Bloo Milk Deathstrike


So, it's getting down to the end.

Tons of stuff on the card when all is said and done.
3 brackets left, with one poker-faced hint still unresolved. (and key to figuring out the rest)
I hope someone figures it out. I'll give it a bit more time.

Mid-30s piece with decent damage output against Force users. (on the move if he gets the drop on someone)
Gives his minions access to Fringe CEs, but it doesn't do much for him. Nimbus guys can double on the move.

Should he be better?
Should he make his squad even better?

What else could he have that would tie in nicely with what is there? (someone had the right idea earlier, but wrong SA)
And, it all needs to balance out in the end.

Time to think creatively.
AndyHatton
Posted: Tuesday, May 21, 2013 11:52:33 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 8/9/2009
Posts: 1,935
Alto Stratus 34
15/60

Hit Points 90
Defense 18
Attack +12
Damage 20

Special Abilities
Unique
Melee Attack; Double Attack
Ambush [Can move and then make all his attacks against 1 enemy who has not activated this round]]

Death Shot [This character can make 1 immediate attack when defeated]

Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]
Jedi Hatred +20 [+20 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]

Commander Effect
Allies whose names contain Nimbus gain Ambush.
Non-Unique Separatist followers gain Independent Outfit


Your home is drowned in blood.
countrydude82487
Posted: Tuesday, May 21, 2013 12:15:29 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
swinefeld wrote:
markedman247 wrote:
Any new abilities that being debuted with this mini?

No comment at this time. Smile

No Bloo Milk Deathstrike


So, it's getting down to the end.

Tons of stuff on the card when all is said and done.
3 brackets left, with one poker-faced hint still unresolved. (and key to figuring out the rest)
I hope someone figures it out. I'll give it a bit more time.

Mid-30s piece with decent damage output against Force users. (on the move if he gets the drop on someone)
Gives his minions access to Fringe CEs, but it doesn't do much for him. Nimbus guys can double on the move.

Should he be better?
Should he make his squad even better?

What else could he have that would tie in nicely with what is there? (someone had the right idea earlier, but wrong SA)
And, it all needs to balance out in the end.

Time to think creatively.


i am taking this to mean that he has a special abillity that grants another abillity to character with Nimbus
swinefeld
Posted: Tuesday, May 21, 2013 1:06:28 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
AndyHatton wrote:
Alto Stratus 34
15/60

Hit Points 90
Defense 18
Attack +12
Damage 20

Special Abilities
Unique
Melee Attack; Double Attack
Ambush [Can move and then make all his attacks against 1 enemy who has not activated this round]]

Death Shot [This character can make 1 immediate attack when defeated]

Independent Outfit [Also counts as a Fringe character for the purpose of commander effects]
Jedi Hatred +20 [+20 Damage against enemies with Force ratings]
Parry [When hit by a melee attack, this character takes no damage with a save of 11]
Stable Footing [Not slowed by difficult terrain or low objects]

Commander Effect
Allies whose names contain Nimbus gain Ambush.
Non-Unique Separatist followers gain Independent Outfit


Your home is drowned in blood.


No Bloo Milk That would be great flavor text though.
swinefeld
Posted: Tuesday, May 21, 2013 1:09:47 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
countrydude82487 wrote:
swinefeld wrote:
markedman247 wrote:
Any new abilities that being debuted with this mini?

No comment at this time. Smile

No Bloo Milk Deathstrike


So, it's getting down to the end.

Tons of stuff on the card when all is said and done.
3 brackets left, with one poker-faced hint still unresolved. (and key to figuring out the rest)
I hope someone figures it out. I'll give it a bit more time.

Mid-30s piece with decent damage output against Force users. (on the move if he gets the drop on someone)
Gives his minions access to Fringe CEs, but it doesn't do much for him. Nimbus guys can double on the move.

Should he be better?
Should he make his squad even better?

What else could he have that would tie in nicely with what is there? (someone had the right idea earlier, but wrong SA)
And, it all needs to balance out in the end.

Time to think creatively.


i am taking this to mean that he has a special abillity that grants another abillity to character with Nimbus


That statement is 1/2 true. Smile
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