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Sith Alchemy X Question Options
adidamps2
Posted: Monday, August 29, 2011 12:43:07 AM
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With Sith Alchemy X, is/are the new character(s) created from using this ability when defeated worth there point cost?

Or if I can word it better, when my opponent creates one of these do I get points for defeating the Sith Alchemy characters?
Sithborg
Posted: Monday, August 29, 2011 10:17:10 AM
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A character brought in by Sith Alchemy does not cost points. This will be in the full glossary defination.
adidamps2
Posted: Monday, August 29, 2011 11:33:20 PM
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Then I am of the opinion (like that’s a news flash I’m sure) that this force powers really needs to be looked at again…and should have a save mechanic added to it…even if it’s as absurd as a save of 16…

I’m not saying the damage shouldn’t be automatic but the ability to add the Sith Alchemy creature should have the save…

I just can’t see giving my opponent a free piece after killing my piece and then earning nothing for that piece when I kill it…especially with something like a Rakghoul who can then turn around and make more creatures of its self as it kills my pieces.

Because there are a plethora of characters (468 matter fact, although I’m sure some of those are repeats when I did the search) who have 20 or less hit points and a good number of characters who, after taking 10-20 points of damage, find them self in this 20 hit point area also…

The loss of the character to this force ability is not the issue again…I can deal with losing a piece with no save…but my opponent getting a free piece afterwards that I earn nothing for needs to be reconsidered…either by adding the save mechanic or allowing one to earn points for those pieces.
countrydude82487
Posted: Tuesday, August 30, 2011 8:58:02 AM
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wauit on a similar situation do you gain points for a Rakghoul brought in by Rakghoul disease?
Sithborg
Posted: Tuesday, August 30, 2011 11:16:33 AM
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countrydude82487 wrote:
wauit on a similar situation do you gain points for a Rakghoul brought in by Rakghoul disease?


No. This is covered in the glossary defination of Rakghoul Disease.

And Sith Alchemy works the way it does in order to keep it inline with Rakghoul Disease. On a practical level, they didn't want to keep track of who costs points and who doesn't, since the Raks can get a bit crazy.
countrydude82487
Posted: Tuesday, August 30, 2011 12:37:03 PM
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thats what i thought. thanks Sithborg.

@ adidamps2 since it is the same as the way rakghoul disease works, than i do not see how it is broken.
adidamps2
Posted: Tuesday, August 30, 2011 11:32:57 PM
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there is a differnce between SithAlc and a Rak actually killing a piece off...one being a Rak has to be adjecent and has to have physically attacked the piece (if you want you can equate that to a save mechinic in itself, because it has to hit the target)...Sith Alc is ranged attack and automatically kills your piece and GIVES you opponent a free attacking piece...no rolls neccessary. No attack roll, no save mechinic, no special initiative number to roll (I mention this because Reinforcements calls for a special initiative number; oh and they count for points when defeated), just a free piece for spending 1-2 force points...

again I want to be clear, the automatic damage is NOT my concern...it is the AUTOMATIC free piece for my opponent that I earn no points for. There are at least 3 way to "fix" the issue (that I can think of)

1: a save mechanic for bringing in a Sith Alc Creature (11 or a 16 even)
2: Points for defeating the creature
3: defeating the piece that bring in the Sith Alc also defeats the creatures brought in (sort of like force spirits)


billiv15
Posted: Wednesday, August 31, 2011 1:29:57 AM
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Adidamps, come on, if you aren't well aware, you need to delete your last comment immediately. Don't expect to be given play testing stats again. You are allowed to ask rules questions about new pieces through the PT process, there is 0 reason to spoil things here because you are either lazy or unhappy with a particular rule. Either way, you have violated our trust and won't be asked to help again.
adidamps2
Posted: Wednesday, August 31, 2011 1:36:35 AM
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lazy? really? I'm not lazy...I asked a simple question...and I want a rules answer...and there is a spoiler thread int he general forum...besdies mentioning a...oh whatever...you comment still doesn't address my concern...and no one told me anything of a PT process...
Sithborg
Posted: Wednesday, August 31, 2011 1:46:36 AM
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This is not the forum to discuss whether or not to discuss whether something is overpowered or not. That is more suited for the general forum.

And the public forums is not the place to discuss upcoming sets currently being playtested.
adidamps2
Posted: Wednesday, August 31, 2011 1:48:45 AM
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ummm...I fixed my comment above...but thanks for editingout my edited question...
adidamps2
Posted: Wednesday, August 31, 2011 1:53:30 AM
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then can we have this moved to the General Discussion Forum?
swinefeld
Posted: Wednesday, August 31, 2011 2:51:35 AM
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adidamps2 wrote:
then can we have this moved to the General Discussion Forum?


The origin of the thread is a rules question. I suggest copying the post(s) laying out the other points you wish to discuss into a new thread in General. Or just type a new one.
LukeCZ
Posted: Wednesday, August 31, 2011 11:04:22 PM
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I still have one question about sith alchemy. Do the droids prevent living characters from being a target of SA? Since droids are illegal targets...(mouse droid in front of ugnaught)
Sithborg
Posted: Thursday, September 1, 2011 2:33:58 AM
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If the only legal targets, via the targetting rules, are Droids, you cannot use Sith Alchemy.
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