RegisterDonateLogin

What the heck is an "Aluminum Falcon"?

Welcome Guest Active Topics | Members

On Creating Monsters... (or The Future of Sith Alchemy) Options
Sithborg
Posted: Thursday, September 1, 2011 1:08:32 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
All this talk about Sith Alchemy has got me thinking, what the future Sith Alchemy 1, 3, 4, 5 et all will bring to the table. Personally, the thought of generating Rancors is freaking cool. Expensive, but cool. Anyway, I think this would be a fun discussion, given the seriousness of the other one going on.

Post what creature you most want to generate with Sith Alchemy X.
jedispyder
Posted: Thursday, September 1, 2011 1:37:16 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
Here's a list of new creations that can be made:
http://starwars.wikia.com/wiki/Mutant

So far out of that we have the Massassi, Leviathan, Rakghoul, and Terentatek. I can see the Massassi working for SA1 but for the Leviathan it would need to be SA6 or so cause that's mighty powerful. Never the Terentatek, lol.

Then you also have the possibility of creating the new figure Sithspawn (http://starwars.wikia.com/wiki/Sithspawn). That would be cool for SA1, make them just a 10 point character that is an updated version of the Massassi that would make you actually want to play it.
billiv15
Posted: Thursday, September 1, 2011 2:04:11 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/4/2008
Posts: 1,441
Let's not forget the Chrysalis Beasts made from Rancors :)
EmporerDragon
Posted: Thursday, September 1, 2011 2:35:06 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
While not quite Sith Alchemy, I can totally see a non-living version of the power used by a Kazdan Paratus to make Junk Golems.
Ruhk
Posted: Thursday, September 1, 2011 2:44:33 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/1/2008
Posts: 328
Location: Windsor, ON
oo, I like these suggestions.. now think of some characters they would go well on.. Exar Kun comes to mind, Karness Muur of course, who else ?
jedispyder
Posted: Thursday, September 1, 2011 2:54:53 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
EmporerDragon wrote:
While not quite Sith Alchemy, I can totally see a non-living version of the power used by a Kazdan Paratus to make Junk Golems.

I like that idea! It can be called either Junk Droid Master. Tier 1 could be a simple Junk Droid (http://starwars.wikia.com/wiki/Junk_droid) that is a little bit better Battle Droid. Tier 2 would be Scrap Guardian (http://starwars.wikia.com/wiki/Scrap_Guardian). Junk Golem would be Tier 3. Tier 4 could be the Junk Titan (http://starwars.wikia.com/wiki/Junk_Titan).
Sithborg
Posted: Thursday, September 1, 2011 3:08:34 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
Ruhk wrote:
oo, I like these suggestions.. now think of some characters they would go well on.. Exar Kun comes to mind, Karness Muur of course, who else ?


Naga Sadow, if I'm remembering Tales of the Jedi correctly.

And a Droid Rakghoul Disease for Junk Droids NEEDS to be made now. That will kill Mice Swarms.
engineer
Posted: Thursday, September 1, 2011 3:09:32 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/19/2008
Posts: 469
Location: Kalamazoo, MI
Sithborg wrote:
And a Droid Rakghoul Disease for Junk Droids NEEDS to be made now. That will kill Mice Swarms.

Yep, another use of those really bad huges.
plokoon9619
Posted: Thursday, September 1, 2011 4:00:58 PM
Rank: Flash Speeder
Groups: Member

Joined: 5/22/2011
Posts: 41
Palpatine, Reborn, perfect imperial character to make Rancors and other savage beasts useful to the empire.
CC-23478
Posted: Thursday, September 1, 2011 4:54:03 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/27/2009
Posts: 478
Location: the closest battle
Palpatine wrote the book on making monsters - litterally, he did, look it up in jedi versus sith - so I could see a sith alchemy 5 where he turns an allied stormtrooper into an Imperial Sentinel......that'd be awesome
markedman247
Posted: Thursday, September 1, 2011 5:55:17 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Belia Darzu AKA Dark Side Enforcer. She created techno beasts via SA and nanobots.

SA 1: adjacent enemy with 20 HP or less joins joins this character's squad. (baseline as she created zombies which were little more than vectors for her beasts to make more). Add savage and Melee attack with half attack and damage with starting hps @ 30s. They gain nanobeast disease.
Lily_Wan
Posted: Thursday, September 1, 2011 7:59:20 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/14/2009
Posts: 744
Location: Chicago
markedman247 wrote:
Belia Darzu AKA Dark Side Enforcer. She created techno beasts via SA and nanobots.

SA 1: adjacent enemy with 20 HP or less joins joins this character's squad. (baseline as she created zombies which were little more than vectors for her beasts to make more). Add savage and Melee attack with half attack and damage with starting hps @ 30s. They gain nanobeast disease.


I quite like it. I would suggest this, though (simpler):

Sith Alchemy 1 (Replaces attacks; 1 adjacent enemy with 20 HP or fewer joins this character's squad and gains savage for the rest of the skirmish)
theultrastar
Posted: Friday, September 2, 2011 3:45:45 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/12/2010
Posts: 564
Ajunta Pall jumps to my mind. He was a master of Sith Alchemy. You explore his tomb on the first KoTOR game. I could see him having a very powerful version of Sith Alchemy.
markedman247
Posted: Friday, September 2, 2011 5:53:16 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Lily_Wan wrote:
markedman247 wrote:
Belia Darzu AKA Dark Side Enforcer. She created techno beasts via SA and nanobots.

SA 1: adjacent enemy with 20 HP or less joins joins this character's squad. (baseline as she created zombies which were little more than vectors for her beasts to make more). Add savage and Melee attack with half attack and damage with starting hps @ 30s. They gain nanobeast disease.


I quite like it. I would suggest this, though (simpler):

Sith Alchemy 1 (Replaces attacks; 1 adjacent enemy with 20 HP or fewer joins this character's squad and gains savage for the rest of the skirmish)


The main thing is to create the Nanobeast as an independent entity and then go back use their stats for victim. Then go from there. I wouldn't want someone to be back to normal hps (might be more defined as just keeping the remaining 20 pts) or still be the same character. They should be deficient as they aren't completely in charge of their faculties.

Galactic Funk
Posted: Friday, September 2, 2011 7:26:19 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/25/2011
Posts: 806
Location: Wisconsin
CC-23478 wrote:
Palpatine wrote the book on making monsters - litterally, he did, look it up in jedi versus sith - so I could see a sith alchemy 5 where he turns an allied stormtrooper into an Imperial Sentinel......that'd be awesome


The Imperial Sentinel is the first thing that came to mind! Heck, "Sith alchemy" is part of the flavor text:

Quote:
Created through a dark mix of Sith alchemy and cloning technology, these mute giants are entirely under the control of their master.
Sithborg
Posted: Friday, September 2, 2011 7:32:19 AM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
Imperial Sentinels would defineately see play then.
Galactic Funk
Posted: Friday, September 2, 2011 8:01:29 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/25/2011
Posts: 806
Location: Wisconsin
Sithborg wrote:
Imperial Sentinels would defineately see play then.


Right! And it could be so cool too!
dreadtech
Posted: Saturday, September 3, 2011 12:20:01 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/23/2008
Posts: 942
Well other than the character that has it now and maybe 1 other Sith unique, this is not something I would wish to see again ever. However if a new character did get it then something that gives you the chance to bring in a creacher the same size of whatever you just defeated. It would have to be on a very expensive character though.
countrydude82487
Posted: Saturday, September 3, 2011 1:23:32 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
muur and exar have already been mentioned but i would love to see them with it. Maybe exar for massassi. a Palp that Could do it to allies would be interesting, but it would have to be more expensive than a stormtrooper i think.
markedman247
Posted: Saturday, September 3, 2011 2:42:37 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
The good news for MOST of the SA potential creatures are that they don't spawn others. Outside of the Technobeasts (Belia) and Rakghouls (Muur/Morne), they were created from something to only do one thing: kill.

Now, if Death Troopers are created, which would open another can of worms in the spontaneous creation of 0 pt adversaries from defeated pieces, then there could be potentially 3 versions of roughly the same mechanic.

For Massassi Sith Mutants, I would expect that Exar would create them from say Massassi. I don't know, and I haven't fully read the Tales of the Jedi graphic novels, if there are any instances of creating them from other beings besides the Massassi.

As for the fun speculation of Palps and the Sentinels, it would have be a heck of a trick to pull off (maybe Force 20) to create something like that spontaneously. If they were, they should be considered "activated" so as to not have a monolith crushing things immediately.

There is also Vul Issen from Legacy that also practiced a small amount of SA with the Sea Leviathan. I hope we won't have those running around.

Of course, this is all speculation.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.