Sashlon wrote:Virtually any squad with a top tier shooter and a decent amount of activations.
+1 :)
Let me add a couple of others (using new pieces, not including variants on older squads like adding Assassin Droids to an IG swarm which can demolish Mace). And these are just 3 of the New Dooku Squads I want to try out.
--The Separatist Leader--
57 Count Dooku, Separatist Leader
33 Sora Bulq
27 Lobot
20 General Whorm Loathsom
19 A-Series Assassin Droid
18 Lando Calrissian, Dashing Scoundrel
10 San Hill
9 Mouse Droid x3
6 Ugnaught Demolitionist x2
Preferred Reinforcements:
(Lobot) 17 IG-86 Assassin Droid
(Lobot) 3 Rodian Brute
(199pts. 14 activations)
Lando guards Dooku, A-series and IG get pawned, Sora runs interference. bring in more A-series with reserves most of the time.
--DWD--
57 Count Dooku, Separatist Leader
51 Durge, Jedi Hunter
27 Lobot
23 Jarael
20 General Whorm Loathsom
18 Lando Calrissian, Dashing Scoundrel
3 Ugnaught Demolitionist
Preferred Reinforcements:
(Lobot) 5 Salacious Crumb
(Lobot) 9 Mouse Droid x3
(Lobot) 6 Ugnaught Demolitionist x2
(199pts. 13 activations)
With this one Lando guards Dooku, Jarael and Durge do the dirty work. I also like having pawn targets, so when I don't need many activations I'd bring in an IG or Kel Dor to pawn (say against Mace/Yodabuck.)
--CADE--
57 Count Dooku, Separatist Leader
41 Aurra Sing, Jedi Hunter
28 Dash Rendar, Renegade Smuggler
27 EG-05 Jedi Hunter Droid
15 Lobot, Computer Liaison Officer
13 Gamorrean Bodyguard
9 Rodian Brute x3
9 Ugnaught Demolitionist x3
(199pts. 12 activations)
Dash and Aurra guard Dooku with the EG running interference. Try to get more droids to pawn (A-series mostly).
Now for something else, here's simply a reserves squad.
--Reserves!--
57 Count Dooku, Separatist Leader
43 Wat Tambor, Techno Union Foreman
20 General Whorm Loathsom
18 Lando Calrissian, Dashing Scoundrel
16 IG-86 Assassin Droid
15 Lobot, Computer Liaison Officer
12 Gha Nachkt
7 R7 Astromech Droid
6 Ugnaught Demolitionist x2
6 Mouse Droid x3
(200pts. 13 activations)