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Call of Duty: MW3 Classes Options
JRL and KEV001
Posted: Friday, November 25, 2011 8:02:31 AM
Rank: Young Jedi Knight
Groups: Member

Joined: 4/26/2011
Posts: 21
Need more suggestions for classes. This time it's for Modern Warfare 3 Please Help!!!
Jester007
Posted: Friday, November 25, 2011 10:57:03 AM
Rank: Advanced Bloo Milk Member
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Joined: 2/20/2009
Posts: 522
Well, considering how Robert Browning lied about the reduction of air support, taking Blind Eye is something you'll have to seriously think about using.

Ghost:
PERK 1 Blind Eye
PERK 2 Assassin
PERK 3 Stalker/Dead Silence
Primary - ACR w/ Suppressor and Focus proficiency
Secondary - G18 akimbo
Lethal - Semtex
Tactical - Concussion

Grunt:
PERK 1 Sleight of Hand
PERK 2 Quick draw
PEEK 3 Stalker
Primary - ACR w/ Hybrid Scope & Focus proficiency
Secondary - Javelin (if u r worried about air) or UPS. 45 w/ extended mags
Lethal - Frag
Tactical - Flash

Over watch:
PERK 1 Blind Eye
PERK 2 Quick draw
PERK 3 Stalker
Primary - MK14 or T95 w/ hybrid sight
Secondary - UPS .45 w/ Extended mags
Lethal - Bouncing betty or Claymore
Tactical - Flash

I also really like Scavenger. Ammo in this game is painfully scarce. You only get two reloads for your main weapon. Feel free to swap out any of the classes 1st perk for it. Scavenger Pro is awesome due to starting out w/ maxed ammo letting you go trigger happy. I just really hate how even more powerful Infinity Ward has made air support. In several games now, I've seen an AC-130, a pave low and an AGM Reaper drone in the air on the same team at the same time. If you didn't have blind eye, you died as soon as you spawned. I would have no problem about some of the air support, but they also made it tougher to kill. An AGM took a salvo from a SAM turret and two rockets before it went down.....bunch of BS. Should take no more than 2 missiles. But I'm ranting & that's not the purpose of this thread. Of you wanna talk about ur likes/dislikes, I have a thread concerning this. Feel free to post there. Cheers!

Sincerely,
Jester007
JRL and KEV001
Posted: Wednesday, November 30, 2011 10:38:30 AM
Rank: Young Jedi Knight
Groups: Member

Joined: 4/26/2011
Posts: 21
Jester007 wrote:
Well, considering how Robert Browning lied about the reduction of air support, taking Blind Eye is something you'll have to seriously think about using.

Ghost:
PERK 1 Blind Eye
PERK 2 Assassin
PERK 3 Stalker/Dead Silence
Primary - ACR w/ Suppressor and Focus proficiency
Secondary - G18 akimbo
Lethal - Wanted
Tactical - Concussion

Grunt:
PERK 1 Sleight of Hand
PERK 2 Quick draw
PEEK 3 Stalker
Primary - ACR w/ Hybrid Scope & Focus proficiency
Secondary - Javelin (if u r worried about air) or UPS. 45 w/ extended mags
Lethal - Drag
Tactical - Flash

Over watch:
PERK 1 Blind Eye
PERK 2 Quick draw
PERK 3 Stalker
Primary - MK14 or T95 w/ hybrid sight
Secondary - UPS .45 w/ Extended mags
Lethal - Bouncing betty or Claymore
Tactical - Flash

I also really like Scavenger. Ammo in this game is painfully scarce. You only get two reloads for your main weapon. Feel free to swap out any of the classes 1st perk for it. Scavenger Pro is awesome due to starting out w/ maxed ammo letting you go trigger happy. I just really hate how even more powerful Infinity Ward has made air support. In several games now, I've seen an AC-130, a pave low and an AGM Reaper drone in the air on the same team at the same time. If you didn't have blind eye, you died as soon as you spawned. I would have no problem about some of the air support, but they also made it tougher to kill. An AGM took a salvo from a SAM turret and two rockets before it went down.....bunch of BS. Should take no more than 2 missiles. But I'm ranting & that's not the purpose of this thread. Of you wanna talk about ur likes/dislikes, I have a thread concerning this. Feel free to post there. Cheers!

Sincerely,
Jester007


Thanls for your help, I'll let you know if they work for me or not (they should though)
corranhorn
Posted: Saturday, December 17, 2011 3:31:12 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
More good classes would be
Hipfire
Primary PP90M1 Rapide Fire kick
Sec. FMG9 Akimbo
Semtex
Stun
Sleight of Hand
Assassain
Steady Aim
Support Ballistics Vest
Stealth Bomber
EMP

Assault
Primary CM901 Suppressor Kick
Sec. FMG9 Akimbo
Semtex
Portable Radar
Scavenger
Assassain
Steady Aim or Stalker
Assault Predator Missile
Attack Helicopter
Reaper

The FMG9 is so overpowered in MW3 with Akimbo. You can routinely get kills from assault rifle range and it is on par with the striker in CQC. If you're not using overkill I would say aside from the RPG it is by far the best secondary. Assaissain is also very useful, since due to support EMPs are common, not to mention its other uses. Blind Eye is not as useful, since support has all but done away with conventional killstreaks, i.e. helicopters and such. THe CM901 is not a gun for everyone, you could replace it with the SCAR-L suppressor on this class. It has lots of kick and is not particul;arly powerufl. However it can be very good in the right hands.
trappedslider
Posted: Saturday, December 17, 2011 10:38:59 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/4/2008
Posts: 371
Location: Roswell,new mexico
corranhorn wrote:
The FMG9 is so overpowered in MW3 with Akimbo.


The recent patch was supposed to have toned it down MW3 Hot fixes and soem other info on playlist updates

On the rflip side if any wants some founder XP for thire clan i'm on a 360 name's trappedslider

My favored class is

UMP with rapid fire
Javaline
Semtex
EMP gernade ( subject to change)
blind eye
Assain
Stalker pro

Support
UAV
air drop trap (which i think is starting to become useless)
EMP

Deathstreak
Revenage

corranhorn
Posted: Sunday, December 18, 2011 12:26:17 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
It did to some extent but its still better then other secondaries.
The airdrop trap was likely to make people not take care packages, which is so irritating. I sometimes risk it for a good killstreak tho, since no one uses it anymore.
corranhorn
Posted: Wednesday, February 29, 2012 2:09:56 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/14/2009
Posts: 1,728
It also really, really depends on what mode you are playing, I almost only play search with my clan and Blind eye is less needed there. I'd have to amend my earlier statement about support doing away with conventional killstreaks, that was true when I said it but people are coming back to assault killstreak rewards ( although specialist is still useless). The following classe are designed primarily for search but could be used in any mode.
Infiltrator
UMP45 w/Attachments : Silencer and Rapid Fire
USP.45 Silencer
Throwing Knife
Concussion Grenades
Scavenger Pro( I have all the pro perks so its pro for me, obviously you don't need it , rapid fire on the UMP eats up its standard three mags quickly and it also gives you more throwing knifes)
Assassain Pro
Dead Silence Pro
Assault Care Package
Predator Missile
Precision Airstrike
Juiced

This works for me, I designed it in the ilk of classic stealth classes of Mw2 with the throwing knife and usp.45 suppressed. I would use claymore and FMG( akimbo instead, but I almost feel jinxed if I change it. A lot of people think you need Blind Eye for Stealth since its in the same category as ghost was and seems similair, but in fact i'd say it's one of the most underpwoered perks, the pro version being next to useless. This class is great to sneak behind enemy lines, I've gotten over 2 dozen entire enemy team kills with it.
as for an earlier post where Jester007 suggested Focus on two classes, I would say Focus is also extremely underpowered compared to Kick or Impact for Assault rifles.
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