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Vonduun Can, Vonduun Can't... Options
kezzamachine
Posted: Monday, January 23, 2012 2:15:34 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 9/23/2008
Posts: 1,487
Location: Lower the Hutt, New Zealand
Yo.

Played in a brutal loss last night (kudos Dave) and the question came up about ettiq... ettice... playing proper. Anyhoo, the etty-kit issue was both players having to remind each other about non-optional abilities and not about tactical ones. The rule in question was Vonduun Crab 6 - it says on the card that you "can" make a save and that made it optional, therefore tactical. However, reading the glossary (which I didn't do last night), it says when you take damage you "make" a save - no option.

So then - when it says "can" on the card, does that make it optional? (I imagine that goes for other SA's that mention "can"... help?)
Sithborg
Posted: Monday, January 23, 2012 2:23:32 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
Generally speaking, "can" in this game translates to "has the ability to". "Can" is not optional when an ability is used. Vunduum Crab Armor is triggered whenever you take damage, it is not optional.
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