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Quint Threat Options
FlyingArrow
Posted: Thursday, February 16, 2012 4:37:09 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
--Quint Threat--
48 Darth Zannah
36 Atton "Jaq" Rand
36 Darth Traya
28 Dash Rendar, Renegade Smuggler
27 Darth Bandon
8 R7 Astromech Droid
5 Salacious Crumb
6 Mouse Droid x2
6 Ugnaught Demolitionist x2

No huge beatsticks here, but 5 solid threats.

Does this squad have any auto-losses?

http://www.bloomilk.com/Squad/114183/quint-threat
Weeks
Posted: Friday, February 17, 2012 1:03:30 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/23/2009
Posts: 1,195
No autolosses, but you'll have issues with several squads. Vong are an issue because your mainline stoppers are reliant on force and most of your dudes qualify for Jedi hunter. That and they will steal bandons ce and their damage become insane.

You'll also have issues with speedy teams. Skybuck, Lancer, and Thrawn are all very fast and tough for Sith to catch. Thrawn also adds the issue of Ysalamiri to the mix.

It's not a bad squad at all. But like all Non-Revan sith squads you'll need a good gameplan going in to deal with the above mentioned squads.
Archdeluxe
Posted: Friday, February 17, 2012 6:16:31 AM
Rank: Dark Trooper Phase III
Groups: Member

Joined: 10/11/2010
Posts: 25
I can think of one or 2 auto-losses for this just because those squads are broken. However, the main prob with your squad is mobility and activation control. Even a decent black and blue squad would simply out-activate and eat 1 threat per turn. And with limited mobility you could do very little to respond.
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