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Need Help with some Costs Options
Jedicartographer
Posted: Wednesday, May 16, 2012 9:03:53 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 538
Location: Virginia
Take a look at these and tell me how may points theyd be worth. I always have the hardest time with thisSmile

Elite Human Mercenary

HP 40
Defense 18
Attack +8
Damage 20

Black-Ops( Ignores any Mercenary Special Ability that hinders movement)
Twin Attack
Stealth
Grenades 20

Elite Mercenary Commander
HP 50
Defense 18
Attack +9
Damage 20

Mercenary
Black Ops
Tactical Visor ( This character and can target a character with stealth regardless of cover, + 2 Attack against enemies with cover)

Commander Effect
Mercenary Followers gain Mobile Attack and Black Ops

Lando Calrissian, Smuggler
HP 60
Def 17
Attack +10
Damage 10

Unique,Pilot
Advantageous Attack
Gamblers Luck
Evade
Disruptive


surf_rider56
Posted: Wednesday, May 16, 2012 9:17:29 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/19/2008
Posts: 1,740
Location: Orange County, CA
Jedicartographer wrote:
Take a look at these and tell me how may points theyd be worth. I always have the hardest time with thisSmile

Elite Human Mercenary

HP 40
Defense 18
Attack +8
Damage 20

Black-Ops( Ignores any Mercenary Special Ability that hinders movement)
Twin Attack
Stealth
Grenades 20

Elite Mercenary Commander
HP 50
Defense 18
Attack +9
Damage 20

Mercenary
Black Ops
Tactical Visor ( This character and can target a character with stealth regardless of cover, + 2 Attack against enemies with cover)

Commander Effect
Mercenary Followers gain Mobile Attack and Black Ops

Lando Calrissian, Smuggler
HP 60
Def 17
Attack +10
Damage 10

Unique,Pilot
Advantageous Attack
Gamblers Luck
Evade
Disruptive




Best Guess

Elite Human Mercenary

13-15

Elite Mercenary Commander

16-18

Lando Calrissian, Smuggler

24-26
Jedicartographer
Posted: Wednesday, May 16, 2012 9:33:47 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 538
Location: Virginia
Thanks! That seems right For Lando and the Elite Mercenary, but the commander, I'm not so sure. Should he be worth more? His commander effect pretty much takes away the mercenary hinderance from all those characters.

I guess I should look at other characters in those cost range and see If they are comparable.
surf_rider56
Posted: Wednesday, May 16, 2012 9:41:53 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/19/2008
Posts: 1,740
Location: Orange County, CA
Jedicartographer wrote:
Thanks! That seems right For Lando and the Elite Mercenary, but the commander, I'm not so sure. Should he be worth more? His commander effect pretty much takes away the mercenary hinderance from all those characters.

I guess I should look at other characters in those cost range and see If they are comparable.


It depends on how you value Tac Visor (might want to fix your wording on Visor too; I goof all the time without spellcheckBigGrin
Jedicartographer
Posted: Wednesday, May 16, 2012 10:54:39 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 538
Location: Virginia
lol, my grammar on the boards is legendary.

Anyways how bout this guy?

Captain Thrawn

HP 70
Defense 20
Attack 10
Damage 20

Special Abilities
Tactician +8
Cunning Attack
Rapport (Chiss characters cost 1 less when in a squad with this character)

Commander Effect
Chiss Allies within 6 Squares gain Cunning attack and Extra Attack. Non unique followers gain +3 Attack against fringe characters.


Also Please feel free to add any other input. It doesn't hurt to get others opinions on this.


surf_rider56
Posted: Wednesday, May 16, 2012 1:48:39 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/19/2008
Posts: 1,740
Location: Orange County, CA
Jedicartographer wrote:
lol, my grammar on the boards is legendary.

Anyways how bout this guy?

Captain Thrawn

HP 70
Defense 20
Attack 10
Damage 20

Special Abilities
Tactician +8
Cunning Attack
Rapport (Chiss characters cost 1 less when in a squad with this character)

Commander Effect
Chiss Allies within 6 Squares gain Cunning attack and Extra Attack. Non unique followers gain +3 Attack against fringe characters.


Also Please feel free to add any other input. It doesn't hurt to get others opinions on this.




Imp, Fringe or a Chiss sub faction? I'm assuming Imp since he's possibly "attacking" fringe pieces? Without opinions some of us can't work or at least we work better. I know that's the way I am with my custom cards.

Cost 25-27; maybe1-2 higher if he's an Imp.
markedman247
Posted: Wednesday, May 16, 2012 4:47:29 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
I think it would be Fringe. A Fringe commander for Chiss characters. At least that is my opinion of what he is attempting to create. The Thrawn of "Outbound Flight."
CerousMutor
Posted: Wednesday, May 16, 2012 11:44:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/27/2008
Posts: 990
Liking Captain Thrawn.
Whats are these for may i ask?
surf_rider56
Posted: Thursday, May 17, 2012 7:58:57 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/19/2008
Posts: 1,740
Location: Orange County, CA
CerousMutor wrote:
Liking Captain Thrawn.
Whats are these for may i ask?


For the Fun of Creating? BlooMilk
Jedicartographer
Posted: Thursday, May 17, 2012 8:38:34 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 538
Location: Virginia
Yeah he's A Fringe Thrawn, Outbound flight era. I am working on my own Set of customs. I am making my own cards on photoshop, Jedicartographer Style. If you guys are interested, I'll be happy to share them with you as I make them.


markedman247
Posted: Thursday, May 17, 2012 8:51:54 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Jedicartographer wrote:
Yeah he's A Fringe Thrawn, Outbound flight era. I am working on my own Set of customs. I am making my own cards on photoshop, Jedicartographer Style. If you guys are interested, I'll be happy to share them with you as I make them.




I will suggest "Mith'rawn'urodo, Chiss Captain" as a name. Only reason is that Captain Thrawn sounds like the Kurt Russell movie, "Captain Ron."
Jedicartographer
Posted: Thursday, May 17, 2012 8:58:57 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 538
Location: Virginia
markedman247 wrote:
Jedicartographer wrote:
Yeah he's A Fringe Thrawn, Outbound flight era. I am working on my own Set of customs. I am making my own cards on photoshop, Jedicartographer Style. If you guys are interested, I'll be happy to share them with you as I make them.




I will suggest "Mith'rawn'urodo, Chiss Captain" as a name. Only reason is that Captain Thrawn sounds like the Kurt Russell movie, "Captain Ron."


great effing movie! totally underrated. Made me want to buy a boat.
Jedicartographer
Posted: Friday, May 18, 2012 10:14:36 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 538
Location: Virginia
Here's a guy I've been working on. This one has been tough for me to cost.

Ima-Gun Di

Republic
HP 100
Def 18
Attack + 9
Damage 20

Special Abilities

Melee Attack, Double Attack
Affinity (This character’s squad can contain non unique Twi’leks regardless of faction)
Rapport (Non-unique characters whose name contains Twi’lek cost 1 less point when in a squad with this character)
Final Stand (When this character has half his hit points or less remaining, this character gains Twin Attack, +4 attack and +10 damage)

Force Powers

Force Points 5
Lightsaber Deflect (Force 1 When this character is hit by a non melee attack the character takes no damage with a save of 11)
Force Valor(Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Followers within 6 squares get +2 Attack and +2 Defense)
Force Strike (Force 1, replaces attacks: range 6, 30 damage to 1 enemy Droid)
Commander Effect

Non unique followers within 6 squares gain Twin Attack. When a non unique character has been defeated, that character can make one immediate attack.

Ima-Gun Di and his brave clone troopers defended the Twi’lek home world of Ryloth with their lives. Their sacrifice made it possible for the Twi’leks to escape to higher ground against the droid armies.

surf_rider56
Posted: Friday, May 18, 2012 11:37:17 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/19/2008
Posts: 1,740
Location: Orange County, CA
Jedicartographer wrote:
Here's a guy I've been working on. This one has been tough for me to cost.

Ima-Gun Di

Republic
HP 100
Def 18
Attack + 9
Damage 20

Special Abilities

Melee Attack, Double Attack
Affinity (This character’s squad can contain non unique Twi’leks regardless of faction)
Rapport (Non-unique characters whose name contains Twi’lek cost 1 less point when in a squad with this character)
Final Stand (When this character has half his hit points or less remaining, this character gains Twin Attack, +4 attack and +10 damage)

Force Powers

Force Points 5
Lightsaber Deflect (Force 1 When this character is hit by a non melee attack the character takes no damage with a save of 11)
Force Valor(Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Followers within 6 squares get +2 Attack and +2 Defense)
Force Strike (Force 1, replaces attacks: range 6, 30 damage to 1 enemy Droid)
Commander Effect

Non unique followers within 6 squares gain Twin Attack. When a non unique character has been defeated, that character can make one immediate attack.

Ima-Gun Di and his brave clone troopers defended the Twi’lek home world of Ryloth with their lives. Their sacrifice made it possible for the Twi’leks to escape to higher ground against the droid armies.



Cost 36, +/- 2
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