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MaliciousCrumb
Posted: Wednesday, July 25, 2012 8:02:51 AM
Rank: Advanced Bloo Milk Member
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Joined: 7/12/2012
Posts: 332
Location: Earth
I've got a bunch of questions for the rules masters this time.
Sorry if I'm overworking you!BigGrin
Here goes:
1. I played a game against a Leia, Hoth Commander, and my opponent used her force points to reroll the die for when her allies were making it's saves to survive. I knew that he was wrong, but I looked in the rulebook and couldn't find anything against what he did. I let it go, because I was winning anyway, but I want something to tell him that he couldn't have spent her force points.

2. Can Yobuck move up to 6 squares, attack with galloping attack, then his normal attack? I think so, because the galloping attack isn't doubling, his attacks are.

3. If Eeth Koth pushes Jar Jar into a pit, does JJ do 2 save rolls, because he is moved into the pit for the first square, then the second? It says that you stop the movement and make the save. If jj makes it, can Eeth push him into it again?

Thanks, rule masters.
markedman247
Posted: Wednesday, July 25, 2012 8:21:43 AM
Rank: Advanced Bloo Milk Member
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Joined: 5/14/2008
Posts: 2,063
1). You can't use her FPS for the defeated unit's save. FP's are for personal use only unless otherwise stated (see force spirits and CE's) If the defeated unit has FP's, then that unit can use it.
2). Yes. It is a legal move to move, get galloping attack as a first hit, then do a base attack, provided that is the final attack.
3). One save only for pits. Make the save and you continue moving along the pit away from pusher if able.

These are my recollections. I might be off.
MaliciousCrumb
Posted: Wednesday, July 25, 2012 8:24:11 AM
Rank: Advanced Bloo Milk Member
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Joined: 7/12/2012
Posts: 332
Location: Earth
markedman247 wrote:
1). You can't use her FPS for the defeated unit's save. FP's are for personal use only unless otherwise stated (see force spirits and CE's) If the defeated unit has FP's, then that unit can use it.

Thanks, markedman, I'll tell him that.
jedispyder
Posted: Wednesday, July 25, 2012 8:24:36 AM
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Joined: 3/27/2008
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Location: Cincinnati, OH
1) The characters that are defeated are the ones who make the save, not Leia. Leia is only able to reroll the die for a save involving her character, and since her CE doesn't involve her then she can't use a Force point reroll.

2) I think Yoda on Kybuck has Speed 10, so he can actually move 10 squares, use Galloping Attack as he moved, and then make his normal attack at the end of the round (or beginning before he moves, if he chooses to).

3) You only make the save for the final square you land in, so he would only make 1 save.
MaliciousCrumb
Posted: Wednesday, July 25, 2012 8:30:30 AM
Rank: Advanced Bloo Milk Member
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Joined: 7/12/2012
Posts: 332
Location: Earth
Thanks, jedispyder. I thought that yobuck had speed something, but I decided to stick with 6 squares because I wasn't sure. That gives him a free lightsaber assault!
I am still a bit... unconvinced about the pushing rule, though. Here's the glossary pit:

-If a character is involuntarily moved onto a pit square, stop its movement in the nearest square adjacent to the pit and make a save of 11. On a successful save, the character remains adjacent to the pit. On a failure, it is defeated. Characters with abilities that allow them to enter pit squares (such Flight) make a save of 6 instead.

It says to stop its movement, and says that it makes the save when it is moved onto the pit square. Since Jar Jar is moved on the pit square, he stops his movement... oh. He stops his movement. Thanks!LOL
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