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Attacks of Opportunity Options
Bob Chizo
Posted: Sunday, July 29, 2012 4:04:19 PM
Rank: Advanced Bloo Milk Member
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Joined: 3/9/2009
Posts: 574
Location: Keldabe, Mandalore
Some questions about an Attack of Opportunity:
-Does Cunning Attack/Opportunist come in to play for Attacks of Opportunity?
-If a character's is stunned (Jolt, Paralysis), do they end their turn?
-If a character's movement is stopped (Snare Gun), do they stop in that space?
-If they do stop, can they still attack normally?
-Can characters use Special Abilities for adjacent enemies (Poisoned Blade, Gauntlet Knife) on an Attack of Opportunity?

Thanks BlooMilk
EmporerDragon
Posted: Sunday, July 29, 2012 4:15:34 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
1) Yes, if they are applicable

2) If the character is already activated, stun effects have no effect. If the character is not activated (i.e. moving via Intuition/Pawn of the Dark Side/etc.), then the move/turn continues as normal, but they are considered activated and thus may not activate later in the round.

3) They stop in the space they were moving from.

4) Yes

5) Those abilities are not optional and would be in effect any time the character with them attacks an adjacent enemy.
countrydude82487
Posted: Sunday, July 29, 2012 4:41:29 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/26/2008
Posts: 1,233
on the same note for 5 most abillities are not optional. Unless they have a way of restricting (deadeye, careful shot ) you must yuse them, so you cannot pull your punch so to speak. If the abillity would normally trigger you cannot choose not to use even for your advantage. THis has come up in the past for an opponent of mine, when i shot a piece of his that had evade and self destruct while he was adjacent to a piece of mine. he wanted to forgoe the evade save to kill both pieces. You cannot ignore evade for that attack.
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