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Rieeken Options
keet fisto
Posted: Thursday, September 27, 2012 11:27:08 AM
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I think most would agree that Rieeken's stats and CE's far outweigh his cost. I am curious if there are any popular house rules that curb his advantages a bit so hes a bit more balanced. Any one?

Sithborg
Posted: Thursday, September 27, 2012 11:28:16 AM
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Moved to General, as the Rules forum is not the place for discussion of house rules.
Weeks
Posted: Thursday, September 27, 2012 11:36:50 AM
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Just base em.
urbanjedi
Posted: Thursday, September 27, 2012 11:38:19 AM
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His advantage goes down quite a bit when he is playing against melee squads.
EmporerDragon
Posted: Thursday, September 27, 2012 11:51:25 AM
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urbanjedi wrote:
His advantage goes down quite a bit when he is playing against melee squads.


Or anything that uses direct damage.
keet fisto
Posted: Thursday, September 27, 2012 12:08:47 PM
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Thanks for the replies, all. It sounds like people just find ways to counter rieeken. Anybody out there tried making a rule for him so he is more reasonable for cost 14?
EmporerDragon
Posted: Thursday, September 27, 2012 12:28:50 PM
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keet fisto wrote:
Thanks for the replies, all. It sounds like people just find ways to counter rieeken. Anybody out there tried making a rule for him so he is more reasonable for cost 14?


Not really. While he is a high-tier piece, there's just so many ways to bypass or counter him (Especially with the V-Sets) that he's not that big of an issue.
keet fisto
Posted: Thursday, September 27, 2012 12:39:23 PM
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Who designs the v-sets? Has WotC had any involvement at all? Are they play tested? Are they officially sanctioned?
I realize this could probably be it's own forum topic but since you mentioned it...

I've always hesitated to play v-sets.
Sithborg
Posted: Thursday, September 27, 2012 12:46:34 PM
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keet fisto wrote:
Who designs the v-sets? Has WotC had any involvement at all? Are they play tested? Are they officially sanctioned?
I realize this could probably be it's own forum topic but since you mentioned it...

I've always hesitated to play v-sets.


Wotc no longer has any involvement with this game. The vsets are designed by a group of players, and they are playtested. They are as officially sanctioned as you can get when it is fan run.
TheHutts
Posted: Thursday, September 27, 2012 12:49:15 PM
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keet fisto wrote:
Who designs the v-sets? Has WotC had any involvement at all? Are they play tested? Are they officially sanctioned?
I realize this could probably be it's own forum topic but since you mentioned it...

I've always hesitated to play v-sets.


We play them in our New Zealand group, and it makes the game much better. Without the v-sets, there were five good factions, each with only one or two good squad types, with them, all the factions are good. It's much more fun - it just opens up the variety of pieces you can play at a tournament.
adamb0nd
Posted: Thursday, September 27, 2012 12:51:43 PM
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The V-Sets have really balanced out the factions. Rieekan was far more useful when wizards ran the game, but half the factions were not even remotely capable of competitive play.

The v-sets have more play testing, and have really helped strengthen everything all around. Rieekan is good still... but there are lots of pieces that made it so that the rebels were actually one of the weaker factions until recently. With the newest V-set, its possible they are going to come back into the competitive world. As a matter of fact, the new Han may be a better option then including rieekan in your squad at this time.


You should check them out. They're really well crafted sets.
keet fisto
Posted: Thursday, September 27, 2012 1:23:43 PM
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And no body cares that there is no miniatures to represent all the v-set characters?
Galactic Funk
Posted: Thursday, September 27, 2012 1:30:07 PM
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keet fisto wrote:
And no body cares that there is no miniatures to represent all the v-set characters?


The reccomended mini's, customs or proxy's that people use work fine. It just has to be clear between you and you're opponent who you are using to represent someone. Its usually pretty straightforward.

Honestly, without the v-sets this forum would probably be a ghost town or at least heading in that direction.
keet fisto
Posted: Thursday, September 27, 2012 1:38:38 PM
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So do v-set characters comprise most the characters in a squads these days? Are v-set's allowed in tournament play?
TheHutts
Posted: Thursday, September 27, 2012 2:00:04 PM
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keet fisto wrote:
So do v-set characters comprise most the characters in a squads these days?


It depends - for a lot of the factions that were weaker before the v-sets (such as the Old Republic and Sith), squads are largely comprised of v-set pieces. On the other hand, Billiv15 made the final of GenCon this year without using any v-set pieces.


keet fisto wrote:
Are v-set's allowed in tournament play?


The most official tournament in the USA is the Championship at GenCon, and the Regionals. The v-sets are totally legal there.


It just makes the game more interesting if it grows. Each time a set comes out, it's like a puzzle to figure out which squads are the strongest. Once it's established, it can become stale playing the same strong squads all the time, so it's good for a new set to come out to shake things up.
engineer
Posted: Thursday, September 27, 2012 2:44:26 PM
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If you are interested in a V set, shoot me a PM. Donate to the thread to cover shipping and you are all set.

I have V set 2, 3, 4 and both sets of Epics (while they last)
EmporerDragon
Posted: Thursday, September 27, 2012 6:37:46 PM
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Galactic Funk wrote:
without the v-sets this forum would probably be a ghost town or at least heading in that direction.


Case in point, look at the WotC boards.
wannabe mexican
Posted: Friday, September 28, 2012 3:11:20 AM
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I guess one house rule you could use, if you want to do that is that before the skirmish you have to choose either Evade OR Mobile Attack.

But in my opinion if you are going to use house rules, you may as well go all out and change a whole load of things to make it more like a giant star wars battle. I have seen rules for the environment, like smoke and falling rubble.
juice man
Posted: Friday, September 28, 2012 3:26:35 AM
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wannabe mexican wrote:
But in my opinion if you are going to use house rules, you may as well go all out and change a whole load of things to make it more like a giant star wars battle. I have seen rules for the environment, like smoke and falling rubble.

If you are flexable enough to house rule some things, then you're flexable (open minded) enough for the V-Sets.
wannabe mexican
Posted: Friday, September 28, 2012 4:16:28 AM
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juice man wrote:
wannabe mexican wrote:
But in my opinion if you are going to use house rules, you may as well go all out and change a whole load of things to make it more like a giant star wars battle. I have seen rules for the environment, like smoke and falling rubble.

If you are flexable enough to house rule some things, then you're flexable (open minded) enough for the V-Sets.


You are totally right here. My point is just, if you are going to mess around with the rules of the game, and the abilities of minis, then why not just go all out and make an entirely new version of the game for your personal fun.

Just ask Sashlon about his version for a giant fight on the Mos Eisley maps.

Only changing Rieekan because he is very powerful, seems a bit like a wasted opportunity to shake up how you play things.
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