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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/29/2008 Posts: 308
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Came up with these a while ago, probably should have posted them right after the commando competition. Let's start with the big cheese, the head honcho, the clone who don't moan... ARC Captain Fordo (30) Hit Points: 60 Defense: 17 Attack: +10 Damage: 10 Special Abilities: Order 66 Unique Cunning Attack Furious Assault Twin Attack Commander Effect: ARC Trooper allies within 6 squares gain Cunning Attack "Fordo's tactics may not be subtle...but they haven't failed him yet." ARC Trooper with Chaingun (21) Hit Points: 30 Defense: 17 Attack: +10 Damage: 10 Special Abilities: Order 66 Triple Attack Twin Attack "The Merr-Sonn Z-6 rotary blaster cannon: when you absolutely, positively have to shut down every battle droid in the room, accept no substitutes." ARC Trooper with Quad Blaster (23) Hit Points: 30 Defense: 17 Attack: +10 Damage: 20 Special Abilities: Order 66 Double Attack Penetration 20 Splash 10 "Enemy vehicle neutralized, moving on."
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/11/2008 Posts: 666 Location: Puyallup WA
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love that you gave fordo furious assault. very fitting of him after he went and blasted everything on his own untill yoda got there
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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Indeed. Great customs.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/29/2008 Posts: 308
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Thanks, guys! That idea, plus giving him twin, came from the thing in the first season where he just somersaults in the nest of droids on top of the big AA battery and mows them down two at a time before they even know that he's there.
The commander effect is basically because the CS ARC troopers need a boost. Maybe evade would have been better.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/3/2008 Posts: 328 Location: Akron, Ohio
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These look cool, but your Minigunner and Quad Cannon guys should have Heavy Weapon. It might balance them out a little.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/29/2008 Posts: 308
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ArtemisCFrog43 wrote:These look cool, but your Minigunner and Quad Cannon guys should have Heavy Weapon. It might balance them out a little. Well, I definitely think they should be able to move and attack. You think they're underpriced? I figured they'd be fragile enough that it'd balance out.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/17/2009 Posts: 129
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i think the quad blaster guy should have more than double attack
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/27/2009 Posts: 478 Location: the closest battle
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Yeah, I've debated an ability like "tri-shot" that would work like twin attack but you'd make 3 attacks instead of 2...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/23/2009 Posts: 65
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Double Attack may be appropriate though, the top guns fire, and then the bottom ones fire. Unless you wanted to consider that a Twin against a single target and then add Double to that...
Heavy weapon is an interesting idea, but it would totally cripple them from benefitting under Captain Rex. They seemed to move and shoot just fine in the cartoon.
Great work on the customs, dude!
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