RegisterDonateLogin

Bloo you up, boom! How wude.

Welcome Guest Active Topics | Members

Nei Rin's CE Options
christophercook
Posted: Wednesday, April 3, 2013 6:27:02 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/12/2009
Posts: 154
Location: buffalo
Does it provide attacks of opportunity? And also if someone shoots you and then you move 2 squares behind a wall would they get twin? And if you moved from no cover to cover would you get cover?
swinefeld
Posted: Wednesday, April 3, 2013 8:03:30 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
1) The movement would generate attacks of opportunity. The wording would say so otherwise. Basically, it's meant to be used against ranged attacks.

2) If the movement would make it so the character is no longer a legal target for the attacker, then twin would be lost.

3) Yes, the movement could change whether the character has cover or not.
TimmerB123
Posted: Wednesday, April 3, 2013 8:24:36 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
Like Swinefeld said, it was really designed to help the Yuuzhan Vong vs non-melee, which is their biggest hurdle.

It especially helps vs twin and greater mobile attackers. It even helps a bit against Mace (He runs in and attacks, you fails a CA save and move back, taking an AoO. He only gets 2 attacks instead of 3.)

The optimal use is getting out of LoS, but I've even had success using it to play leapfrog. A twin shooter shoots and you fail a CA save, and you hop back 2 squares behind and ally. If they don't have accurate, they lose the twin.

It also can be used in a very Yuuzhan Vong manner by using the extra movement to rush the attacker.


It certainly doesn't solve all of the Yuuzhan Vong's problems, but it helps a bit with one of the main ones: How do we get the Yuuzhan Vong TO the fight, and not decimated before they get there?

It also addressed an issue of: How do we make the weaker Yuuzhan Vong pieces (Warriors, subalterns, etc) more useful without making the better ones (Jedi Hunters, Ossus Guardians, Shedaio Shai) get even stronger? The CE works most often for VCA 16 - those who need the help most. It works less often for those with VCA 6, and virtually never with a firebreather and their VCA 2.

More good Yuuzhan Vong stuff to come in the next few sets!

Galactic Funk
Posted: Wednesday, April 3, 2013 10:26:14 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/25/2011
Posts: 806
Location: Wisconsin
Thanks for the brief write up Tim!

I find that while a lot of new abilities, force powers or gameplay tactics in general are pretty obvious when you sit down and think things through or play a game with them I find myself not getting to it right away when a new set is released given the sometimes overwhelming number of things I want to try out with an often limited amount of time to devote to it. Reading posts like yours help speed up the learning curve on some of this stuff.

swinefeld
Posted: Wednesday, April 3, 2013 11:02:35 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Galactic Funk wrote:
Thanks for the brief write up Tim!

I find that while a lot of new abilities, force powers or gameplay tactics in general are pretty obvious when you sit down and think things through or play a game with them I find myself not getting to it right away when a new set is released given the sometimes overwhelming number of things I want to try out with an often limited amount of time to devote to it. Reading posts like yours help speed up the learning curve on some of this stuff.



+1
Sithborg
Posted: Wednesday, April 3, 2013 1:32:05 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
Galactic Funk wrote:
Thanks for the brief write up Tim!

I find that while a lot of new abilities, force powers or gameplay tactics in general are pretty obvious when you sit down and think things through or play a game with them I find myself not getting to it right away when a new set is released given the sometimes overwhelming number of things I want to try out with an often limited amount of time to devote to it. Reading posts like yours help speed up the learning curve on some of this stuff.



Key thing is to read the resolving effects section of the FAQ. It clears a lot of things up.
christophercook
Posted: Wednesday, April 3, 2013 1:34:59 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/12/2009
Posts: 154
Location: buffalo
Ok cool. That leap frog move is nice, thanks for the clarification.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.