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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/16/2012 Posts: 63
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I just would like to say thanks for all the help in playing SWM. but the time has come for me to call it. I believe that the new V-sets are out coming out to fast and to often so fast that I can't keep track of what is what anymore and there are to many new special abilities that me and my buddies can no longer play the game anymore with out it taking forever because it has reached its saturation point in my opinion and I for one am done my friends have called it quits so I have no one in my playgroup anylonger. I am the last remaining player in the state of washington I believe. I have a vast amount of minis for someone that has only played the game for 1 year sadly they will become fodder for my twins to play with at some point in the future. again thanks
BUT U HAVE KILLED THE GAME WITH SO MANY V SETS
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2008 Posts: 942
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Sad that someone is leaving the game but understandable if you no longer have a play group. However I would like to point out two things 1. There are less vset characters per year than WOTC were doing. 2. No one forces any group to use vsets in there own casual play groups.
Still I understand if you no longer have a group to have games with.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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+1.6 the mass of new SA & CE & FA's just boggles the mind too much, too fast all working on rule checks and no play makes Jak a dull boy
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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The game is vast now, even in terms of tournament-strength squads where it was thin where Wizards left it, and I find that I don't get a chance to play some pieces as much as I want to, much more than I get bored of what I have already. They're actually planning to make the v-sets a bit smaller, starting with set 7, which I think is probably a good idea. It's great to have new pieces coming, but 25% slower (or whatever the exact number is) won't hurt. But Dreadtech is correct in that the pieces are coming slower than they were with Wizards - it's just that most of the v-set pieces are actually significant in some way, rather than pointless filler like a lot of Wizards - so there's much more to learn. Personally, I love having a big game where you can be surprised by things all the time, but it does take some effort to keep up with.
As far as understanding, though, do you think that some of the issue is that you've only been playing a year, so you've had to pick up a lot quickly even without any new v-sets? I've only been playing since around Masters of the Force, but I generally find that most new Force Powers and Special Abilities are twists of old ones and make sense if you're familiar with the old ones - there are only a few that are genuinely unique (Sith Battle Manipulation, Con Artist, Face Your Destiny, Master Mind Meld, and Hostage Shield are some of the examples from Galactic Heroes).
But I think they're all reasonably intuitive and pale into comparison with the more complicated interactions that were in the game from Wizards - for instance, the question about Yoda on Kybuck with General Skywalker's CE comes up all the time - and that's not even the most complicated issue from Wizards - something like Bombad Gungan or Super Stealth is much worse.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2012 Posts: 835 Location: The Batcave Ota Gotham, Naboo
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Until recently, my group had outlawed v-sets for casual play. But now we are trying them. If you want you could sell your minis, seeing as how they are rare enough to get.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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There are plenty of valid criticisms about ability complexity. I have to choose my fights carefully in terms of telling a designer whether an ability is too much or not. I also can't catch everything, and sometimes, what I view as too complex isn't the same for others. I will say, V4 and V5 has been an eye opening experience for many of us.
I do feel bad it has effected you play group. But, we aren't forcing you to use them. If they are causing problems with your playgroup, then you shouldn't be using the Vsets.
And also important to remember, when the game went out of print, it essentially went on life support. Ideally, playgroups will come and go. It seems that yours has gone. But that doesn't mean you won't get a new one later. It is the sad reality of the game right now.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/14/2011 Posts: 150 Location: Voss
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As Gungan Batman Clone said, it took a while for our group to get comfortable about using V-sets. But after that while I/We finally caved and got used to them. And we still have a grudge against Bastilla JM, but we have just agreed no one in our group should play her and that's that. You can make your own restrictions on what characters you want to use and slowly incorporate the V-sets into the game.
I will also agree that maybe the sets should be smaller, or come out slower, just so we can have some time to get used to the latest set before another comes out. I am sorry about your group, but maybe if you talk to them and tell them they can pick and choose what characters they can and can't use, they might want to play again!
May the Force be with you! :)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/12/2012 Posts: 178 Location: Vancouver, BC
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+1
SUCH a tired debate but you have my support.
I feel they are more destructive than beneficial to the core game and I am extremely hesitant to embrace them fully out of fear that it will ruin the game for me as it has so many others.
[EDIT]
Seems I am muddling the point of the OP. I am not trying to criticise the power of the v-sets, more so it is the frequency and amount of releases and the huge impact on the core gameplay and meta that I am dissatisfied with.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/23/2010 Posts: 3,562 Location: The Hutt, New Zealand
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keet fisto wrote:+1
SUCH a tired debate but you have my support.
I feel they are more destructive than beneficial to the core game and I am extremely hesitant to embrace them fully out of fear that it will ruin the game for me as it has so many others.
It's a different debate - this thread's not about power level of the v-sets, it's about the release rate of v-sets and about the number of new Special Abilities, Force Powers, etc. I do think it's a valid concern, and I don't really want to see the thread dragged down to another v-sets rule/v-sets suck thread when that wasn't the original poster's intention.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2010 Posts: 1,390 Location: Florida
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Wow, reading this REALLY upsets me. I absolutely love the games. I have been playing since clone strike and constantly use V-set pieces along side normal pieces, some times all V-set, some times all normal. Really though how can ANY ONE be upset of bringing life in to a dead game? I think the V-set designers have done a supurbe job and I would like to thank each and every one of them.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/16/2010 Posts: 88
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To balance this out. I happen to have started playing again because of the v-sets. I even bought a considerable amount of figurines since. However I do understand your gripe. I have addressed it too. Too much too fast. I understand you quitting. I quit when the Jedi master and mas amada came out. (And I was a big republic player.) However I kept in touch with the game and the community. The v-sets have addressed some of my issues. I have a great variety of squads that I enjoy playing. Some mechanics that are lame I just choose to not play. I'm not sure where the pressure comes from for your group to play the v-set. Discard what you don't like. You would be surprised how many of the competitive players play fun house rules games. Just check gencon schedule to see the community playing all sorts of different stuff. Take some time to cool off. But don’t have the twins destroy your collection. I never let mine do it . And now they find it cool that their old dad still plays with toy soldiers. Cheers
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2012 Posts: 835 Location: The Batcave Ota Gotham, Naboo
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It really is a matter of opinion but, as Darthbane53 said, they are a blessing to keep the game alive. So thanks, to the people who work on the V-sets, I don't know of any other game that does this.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/26/2010 Posts: 1,390 Location: Florida
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I also have a problem with the speed issue, not what everyone else said but I think the release speed is perfect, or should be faster. As said before WOTC pumped out more sets of lesser quality, and you hand to buy random boosters. If you spent $30 you would get 21 figures, assuming your didnt get a single duplicate you would have a third of the set. With the V-sets your gaurnteed the ENTIRE set for $30 PLUS the mini sets PLUS the epic sets, and you dont have to worry about need an extra $60 for that Darth Revan or Cad Bane you cant get.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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As the genesis of the game continues post-WotC it is important to maintain a consistent stream of new characters to what would have been a dead game otherwise. To be honest I would like to see the sets be reduced to 40 and a potential mini set but that is my editorial comment for this thread. Tis true play groups come and go but the v-sets have had a positive impact IMHO and have resuscitated the game in our area.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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DARPH NADER wrote:As the genesis of the game continues post-WotC it is important to maintain a consistent stream of new characters to what would have been a dead game otherwise. To be honest I would like to see the sets be reduced to 40 and a potential mini set but that is my editorial comment for this thread. Tis true play groups come and go but the v-sets have had a positive impact IMHO and have resuscitated the game in our area. +
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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It really does come down to just house-ruling out the v-set pieces that aren't fun for your group. There is a ton of cool theme stuff that gives lackluster pieces new life. Focus on that stuff for a while and see how it goes. And yes, the set size will be dropping starting with set 8. Probably 54 total if there are subsets, less otherwise. It may even go smaller in the future if it needs to. There is a LOT of stuff to process, and in spite of my early exposure to the last few v-sets, as a player I'm still way behind on coming to grips with all of it. I doubt anyone has, even the designers. But I look at it this way - if the v-sets were to come to an end within the next year, I'll still have years worth of fun to come exploring all the stuff that has been made, and there will be great diversity, which I certainly did not have when the Wizards game ended. Don't quit. Play whatever way works best for keeping your group together, v-sets or not.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/25/2011 Posts: 806 Location: Wisconsin
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I couldn't agree more Gerry. I also like the idea of reducing the # of set characters to 40 (particularly if that could aid in production costs).
V-sets aren't for everyone, that debate has been through the meat grinder, but this game clearly wouldn't have the amount of interest it currently enjoys without them.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/29/2011 Posts: 1,246 Location: SWMing now in the 936
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swinefeld wrote:Don't quit. Play whatever way works best for keeping your group together, v-sets or not. Hell yes to this, NEVER give up the ship!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/30/2012 Posts: 835 Location: The Batcave Ota Gotham, Naboo
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"No ship should go down without her captain"-John Harrison (Benedict Cumberbach): Star Trek Into Darkness. Keep the game alive, that's the important thing, it will die if we all loose interest.
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Rank: Moderator Groups: Member
, Moderator
Joined: 9/23/2008 Posts: 1,487 Location: Lower the Hutt, New Zealand
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I personally think they should up the amount of cards per set to like 100 and release them three times a year. (I am kidding, but only just...)
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