RegisterDonateLogin

Has a life-debt to George Lucas.

Welcome Guest Active Topics | Members

Savage, Empathy, Mobile Attack Options
FlyingArrow
Posted: Sunday, June 30, 2013 5:12:23 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
If a character with Savage starts the move within 6 squares of a character with Empathy, but moves more than 6 squares away, do they continue their move as if they do not have Savage, or do they have to base an enemy if they can? In other words, do you check for Savage at the beginning of a move or at every step along the way?

(This came up during the spoilers thread a few weeks ago and we guessed at an answer but never got an official response.)
UrbanShmi
Posted: Sunday, June 30, 2013 6:12:37 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 2/17/2009
Posts: 1,444
I thought I knew the answer but wasn't sure, so I looked in the glossary, where I found this:

Empathy: Allies with Savage within 6 squares of this character are treated as if they did not have that special ability. If they begin a turn within 6 squares, they can ignore the movement restrictions imposed by Savage. Whenever they are within 6 squares, they are subject to commander effects.

So, to my interpretation:

No, Savage would not turn back on just because the Savage character moved out of range of the Empathy character. However, the Savage character WOULD have to be within 6 of the character with Empathy to be subject to CEs. Exactly what point that would be would depend on when you "check" for the applicability of the CE (i.e., with Mobile Attack, it would be the point at which the character wants to move again after attacking).
FlyingArrow
Posted: Monday, July 1, 2013 9:27:41 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
Thanks - that makes sense. I guess I looked at the glossary entries for Savage and Mobile Attack but not Empathy.
Sithborg
Posted: Monday, July 1, 2013 6:45:18 PM
Rank: Moderator
Groups: Member , Moderator, Rules Guy

Joined: 8/24/2008
Posts: 5,201
Urbanshmi is correct.
juice man
Posted: Wednesday, July 3, 2013 10:46:03 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/5/2009
Posts: 2,240
Location: Akron Ohio, just south of dantooine.
Would this be the same with Slave and starting within 6 of a commander?
swinefeld
Posted: Wednesday, July 3, 2013 2:50:15 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
juice man wrote:
Would this be the same with Slave and starting within 6 of a commander?


Yes.
juice man
Posted: Thursday, July 14, 2016 6:02:30 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/5/2009
Posts: 2,240
Location: Akron Ohio, just south of dantooine.
UrbanShmi wrote:
I thought I knew the answer but wasn't sure, so I looked in the glossary, where I found this:

Empathy: Allies with Savage within 6 squares of this character are treated as if they did not have that special ability. If they begin a turn within 6 squares, they can ignore the movement restrictions imposed by Savage. Whenever they are within 6 squares, they are subject to commander effects.

So, to my interpretation:

No, Savage would not turn back on just because the Savage character moved out of range of the Empathy character. However, the Savage character WOULD have to be within 6 of the character with Empathy to be subject to CEs. Exactly what point that would be would depend on when you "check" for the applicability of the CE (i.e., with Mobile Attack, it would be the point at which the character wants to move again after attacking).
Wouldn't they become Savage again, just not have to move adjacent to an enemy?

PS. Thread has been Zombiefied
TimmerB123
Posted: Thursday, July 14, 2016 6:52:10 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/9/2008
Posts: 4,729
Location: Chicago
juice man wrote:
UrbanShmi wrote:
I thought I knew the answer but wasn't sure, so I looked in the glossary, where I found this:

Empathy: Allies with Savage within 6 squares of this character are treated as if they did not have that special ability. If they begin a turn within 6 squares, they can ignore the movement restrictions imposed by Savage. Whenever they are within 6 squares, they are subject to commander effects.

So, to my interpretation:

No, Savage would not turn back on just because the Savage character moved out of range of the Empathy character. However, the Savage character WOULD have to be within 6 of the character with Empathy to be subject to CEs. Exactly what point that would be would depend on when you "check" for the applicability of the CE (i.e., with Mobile Attack, it would be the point at which the character wants to move again after attacking).
Wouldn't they become Savage again, just not have to move adjacent to an enemy?

PS. Thread has been Zombiefied

My understanding is that the movement portion is 100% effected by where the character starts the move, then it's moot.

However - the being effected by CEs, as well as being considered "savage", are only effected by distance from empathy (or for Slave distance from a commander).

There are cases where you have a savage shooter, but they are boosted by a CE that effects savage (Celeste Morne, Exar Kun, etc). You have an enemy 12 away, and with savage you'd be forced to base them (and not attack). But if they STARTED w/in 6 of empathy, then moved 6 to outside of empathy, the "Savage" CE would kick in, but they'd not be restricted by movement since they started inside the empathy "bubble". Then they can shoot with the bonus.
UrbanShmi
Posted: Thursday, July 14, 2016 7:11:20 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 2/17/2009
Posts: 1,444
TimmerB123 wrote:
juice man wrote:
UrbanShmi wrote:
I thought I knew the answer but wasn't sure, so I looked in the glossary, where I found this:

Empathy: Allies with Savage within 6 squares of this character are treated as if they did not have that special ability. If they begin a turn within 6 squares, they can ignore the movement restrictions imposed by Savage. Whenever they are within 6 squares, they are subject to commander effects.

So, to my interpretation:

No, Savage would not turn back on just because the Savage character moved out of range of the Empathy character. However, the Savage character WOULD have to be within 6 of the character with Empathy to be subject to CEs. Exactly what point that would be would depend on when you "check" for the applicability of the CE (i.e., with Mobile Attack, it would be the point at which the character wants to move again after attacking).
Wouldn't they become Savage again, just not have to move adjacent to an enemy?

PS. Thread has been Zombiefied

My understanding is that the movement portion is 100% effected by where the character starts the move, then it's moot.

However - the being effected by CEs, as well as being considered "savage", are only effected by distance from empathy (or for Slave distance from a commander).

There are cases where you have a savage shooter, but they are boosted by a CE that effects savage (Celeste Morne, Exar Kun, etc). You have an enemy 12 away, and with savage you'd be forced to base them (and not attack). But if they STARTED w/in 6 of empathy, then moved 6 to outside of empathy, the "Savage" CE would kick in, but they'd not be restricted by movement since they started inside the empathy "bubble". Then they can shoot with the bonus.


I think this is correct. Apologies for my imprecise language three years ago. The character would still count as having savage, but not have to move adjacent to an enemy, if they started within six of a character with Empathy and then moved out of that range.
juice man
Posted: Friday, July 15, 2016 3:24:01 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/5/2009
Posts: 2,240
Location: Akron Ohio, just south of dantooine.
Thanks for the clarification guys.

This thread was found with FlyingArrows "Google rules search" suggestion. Thanks again FA!!!!!!ThumbsUp

jak
Posted: Friday, July 15, 2016 4:38:14 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/17/2010
Posts: 3,682
Location: Beggers Canyon Tatooine
Heart thanx to Juicey for clarifying that for meWub
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.