Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2008 Posts: 942
|
Vset 6 is out and those who asked for cards should be getting them any time soon if not already had them. PDF is available now for set 6.
So now we need to turn our attention towards set 7. Until info starts to be given out, feel free to post your hopes and wants for this set.
Old Republic
01. Beast Rider of Onderon (not confirmed) 02 03
04. Covenant Executor Cost 19
Hit Points 70 Defense 18 Attack +11 Damage 20
Special Abilities Melee Attack; Double Attack Droid Hunter [+4 Attack and +10 Damage against Droid enemies] Force Bond [Allies with a Force rating and a lightsaber gain Force Leap] Sith Hunter [+4 Attack and +10 Damage against Sith enemies]
Force Powers Force 2 Force Leap [Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity] Lightsaber Sweep [Force 1, replaces attacks: Can attack every adjacent enemy once]
05Tott Doneeta (see full card on page 17) Cost 31 Hit Points 110 Defence 19 Attack 11 Damage 20 Special Abilities unique, pilot, melee, gma, double beast tamer - replaces attack, touch, one large or larger savage ally loses savage and gains mount - can transport someone (like thon...) Force Powers (??either 2 or 3 fp??): Absorb Energy
06
Sith
07 Alema Rar Cost 24 Hit Points 90 Defence 19 Attack 9 Damage 20 Special Abilities Unique, Melee, Twin, Saber Dart, Stealth Force Points : Force 3, Force Cloak, Force Lightning 2, Knight Speed
08
09.9 Darth Maul, Death Watch Overlord Sith, RM: Maul, COTS Cost: 45 Hit Points 110 Defence 20 Attack 14 Damage 20 Special Abilities: Unique, Melee, Twin Attack, Affinity (Mandalorian), Deadly Attack (Crit on 19/20), Tera Kasi style (reduce damage by 10 against melee attacks) Force Powers: force 2, force renewal 1, force cloak, lightsaber assault, lightsaber riposte
Commander Effects: A character whose name contains Savage Opress may be in your squad regardless of faction. Death Watch followers within 6 squares gain +4 attack and +10 damage.
10.
Republic
11 12 13 Sorceror Acolyte (see full card on page 17) 17 points 60 hp, 18 def, +8 attack, 20 damage Melee, Stealth Force Powers: 1 FP, Force Renewal 1, Force Fog (2 FP, usable on turn, until start of next turn gains following Force Ability, cannot be targeted by enemies more than 6 squares away, adjacent allies are treated as having cover, adjacent non-unique allies gain Stealth), Illusion, Sith Spell (1 FP, adjacent enemies are activated, save 11).
14 15 Coruscant Guard Clone Trooper Faction: Republic. cost: 16 Hit Points 50 Defence 17 Attack +7 Damage 20
Special Abilities Order 66 Advantageous cover Opportunist Sonic Stunner Flax Shield (Whenever this character takes damage it reduces the damage by 10 with a save of 6. Attacks from adjacent enemies ignore this ability)
16 17 Master Tholme Cost 36 Hit Points 120 Defence 21 Attack +12 Damage 20
Special Abilities Unique. Melee Attack; Double Attack; Stealth Avoid Defeat [Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated] Distraction [Suppresses adjacent enemy commander effects]
Force Powers Force 5 Force Heal 30 [Force 2, replaces attacks: touch; remove 30 damage from a living character] Force Withdrawal [Force 1, usable only on this character's turn: Until the start of this character's next turn or until he spends a Force point, he gains Force Immunity] Jedi Mind Trick 2 [Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11] Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]
Separatists 17 18 19 20 21 Geonosian Elite Soldier (RM: Wookiee Scout - RotS 23) Cost 16 Hit Points 50 Defence 18 Attack +9 Damage 20
Special Abilities Elite Beam Weapon [Replaces turn: Make 1 attack at +13 Attack and 40 Damage; you cannot use Twin Attack, allies cannot combine fire this turn, and this attack cannot be prevented or redirected] Flight [Ignores difficult terrain, enemy characters, low objects, and pits when moving] Rapport [Characters named Geonosian Soldier cost 2 less when in the same squad as this character] Sonic Attack [An enemy attacked by this character cannot use Force powers for the rest of that turn] Synergy +4 [Allies named Geonosian Soldier get +4 Attack while within 6 squares of this character]
22. Geonosian Soldier with Sonic Cannon, RM: Hoth Trooper with Atgar Cannon Cost 17 70 hp 14 def +6 att 30 dam Speed 4, Forward Positioning, Heavy Weapon, Machinery, Sonic Weapon (when this character makes an attack, the target enemy and all adjacent characters to the target cannot use force powers for the rest of the turn, and all characters damaged are activated for the rest of the round), splash 20, Synchronised Fire (allies with sonic weapon who combine fire grant +6 attack instead of +4)
23
Rebel 24. Commander Luke Skywalker (Rebel) RM Luke on Tauntaun Cost 39, Large 80 hp 17 def 10 att 20 dam SA: Unique, Double, Flurry Attack, Speed 8, Twin Attack FP: 3 FP, Use The Force, Lightsaber Deflect CE: Rebel Trooper followers are considered to be within range of Allies Commander Effects.
25 26 27 28 29
Imperial
30 31 32 33.33 Taxtro Grave Imperials, RM: Clone Commander Bacara Cost: 27 60 HP 17 def +8 attack 20 damage unique, trooper, careful shot +4, deadeye, independent outfit (also counts as a Fringe character for the purpose of commander effects), stealth, twin attack "All right, I give up. Somebody say it." "Okay. The Hand of Judgment?"
New Republic
34.34 Galactic Alliance Officer New Republic, RM: CorSec Officer Cost: 22 60 HP 17 def +9 attack 20 damage sa: double attack, flak shield (Whenever this character takes damage it reduces the damage by 10 with a save of 6. Attacks from adjacent enemies ignore this ability), penetration 10, rapport 5 (costs 5 less in a New Republic squad), ce: allies whose name contain Galactic Alliance gain Flak Shield
35 Gantoris. Faction: New Republic. Cost 39 RM Ulic Qel-Droma Hit points 120 Defense 18 Attack +11 Damage 30
Special Abilities Unique Melee Attack Double Attack Melee Reach 2 Affinity (for Exar Kun, Dark Force Spirit) Rival (against Corran Horn) Synergy +2 (with Exar Kun, Dark Force Spirit)
Force 3 Force Bubble Force Pull 2
36 37
Fringe
38
39 40 41 Chief Chirpa (RM: Logray, Ewok Shaman) [SMALL BASE] Cost 16 Hit Points 40 Defense 18 Attack +6 Damage 10
Special Abilities Unique. Ewok Stealth [If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets] Swarm +2 [+2 Attack against a target for each allied Ewok adjacent to that target]
Commander Effect Ewok allies gain Charging Fire [Replaces turn: Can move up to double speed, then attack] and Gregarious [+4 Attack if an ally is within 6 squares].
42 43.Givin Black Sun Slicer RM Duros Scout Cost 11 40 hp 17 def 1 att 10 dam SA: Melee, Black Sun, Master Slicer, Override
44 45 46
47Shmi Skywalker Cost 12 Hit Points 40 Defence 14 Attack +1 Damage 10
Special Abilities Unique. Anikin's Decoy, Mothers Sacrfice (See stat card on page 17 of this thread)
48. Young Anikin Skywalker (Destiny of the force make this character a little under-costed IMO) Cost 14 Hit Points 50 Defence 17 Attack +8 Damage 10 Special Abilities Unique. Pilot, Evade, Intuition, Repair 20,
Force Powers Force 1 Renewal 1. Destiny of the Force, Use the Force. (see full stat card on page 17)
49.Zann Consortium Droideka (see card on page 17) RM: one of the Destroyer Droids? 21, large, 70hp, 17def, 9att, 20 dam Droid, advanced shields 1, blast cannon, defensive plates (if it doesn't move, gets damage reduction 10 until end of next turn) ion +20, splash 10, wheeled (move up to 18 and make an attack) rival - can't be separatist.
50. sarlac ( not confirmed)
Mandalorian
51 Ghes Orade (see full stat card on page 17) Mandalorian RM: Bossk 26 points 60 hp, 18 def, +10 attack, 20 damage Unique, Mandalorian Protector, Bodyguard, [I didn't catch one here, but it was maybe Berskerga'am], Mobile Attack, Protective +10 (wounded ally Mirta Gev within 6 squares), Sniper
52 53 Mandalorian Demolitionist (RM: Heavy Stormtrooper - RS #28) Cost 6 Hit Points 10 Defense 14 Attack +4 Damage 10
Special Abilities Self Destruct 10 [When this character is defeated, each adjacent character takes 10 damage] Thorium Charge [Replaces attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed] Thorium charges were high-explosives used for demolitions. A thorium charge was more powerful than a comparably-sized thermal detonator.
54
Yuuzhan Vong
55 Shamed One RM: Geonosian Drone 3 points 10 HP 14 def 1 att 10 dam SA: Force Immunity, Melee, Low Caste (can't cost less than 3 points, can't be reinforcement or reserve), Shamed One (not subject to Vong SAs that boost damage or attack)
56 57 58 59 60
Mini Set: Invasion 01 02 03 04 Finn Galfridian (RM: Jax Pavan - DT #13) Cost 24 Hit Points 70 Defense 18 Attack +9 Damage 20
Special Abilities Unique. Double Attack Mettle [If this character spends 1 Force point to reroll, add +4 to the result] Vongsense [Ignores Force Immunity of Yuuzhan Vong enemies]
Force Powers Force 3
Force Sense [Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round] Jedi Mind Trick [Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11] Lightsaber Block [Force 1: When hit by a melee attack, this character takes no damage with a save of 11]
05 06 07
08.piece Microset Minos, Yuuzhan Vong Warrior RM: Nien Numb 27 points, 70 hp, 17 def, 9 att, 10 dam SA: Unique, melee, twin attack, camaraderie (ally named Commander Sha'kel gains Opportunist), Force Immunity, Opportunist +10, Thud Bug, VCA 11
09 10
[u]Bounty Hunter Challenge. (stats to these will be given out this year at Gencon. but the cards will be sent out with set 7)
01. Yoda, Hero of Geonosis Repulic Cost: 100 HP: 140 Def: 22 Atk: +15 Dam: 20 SA: Unique, Melee, Triple Attack, Ataru Mastery, Immediate Order 66 Reserves 20, Momentum FP: Force 3, Renewal 3, MOTF 2, Force Defense, Leaping Assault, Lightsaber Defense, Lightsaber Riposte CE: Followers with Order 66 gain Bodyguard.
[b]02. Dooku Separatist Cost: 100 HP: 140 Def: 22 Atk: +16 Dam: 20 SA: Unique, Melee Attack, Double Attack, Twin Attack, Jedi Reflexes, Lightsaber Duelist, Lightsaber Trainer, Makashi Style Mastery FP: Force 3, Renewal 2, MOTF 2, Lightaber Deflect, Sith Grip, Lightsaber Riposte 2 (Force 2, +10 Dam) Chain Lightning 4 (Force 4, replaces attacks, 30 damage to targe and each enemy within 3 of target) CE: Once per turn, a follower within 6 may reroll a missed attack at +4 Atk and +10 Dam. If the result is a miss, that character is defeated.
|