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If Mas Amedda was Fringe... Options
TheHutts
Posted: Thursday, October 10, 2013 1:53:20 PM
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There was a comment on Mas Amedda today, which said:

Quote:
I think pieces like this break the intent of the game. He should have at least been Fringe to give every faction his ability. I rate him as a 10 because like him or not, his ability is amazing.


Would you use Mas Amedda in squads if he was fringe? I think for a lot of range 6 CEs, it's easier to just use Mouse Droids - you get extra activations, and they're nice little blockers as well.

I would probably consider him for:
- K-3PO swap would be a lot more viable for Rebels - it would be very helpful for Luke Hero of Endor, since the Rebels have to lose their movement breaker to fit him.

- TBSV GMA squads in the New Republic. Since Corran Horn JM has Master Speed, it can be hard to keep Mouse Droids up with him.

- Whorm - boardwide twin for the Lancer.

- Jaster Mereel deathshots in Mandos.
markedman247
Posted: Thursday, October 10, 2013 1:58:23 PM
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The game would have taken a wild swing in creation. It is very difficult to speculate.
Cassus fett
Posted: Thursday, October 10, 2013 1:59:32 PM
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Absolutely I would use him if he were fringe No Doubt
FlyingArrow
Posted: Thursday, October 10, 2013 1:59:44 PM
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Anything that uses charging fire or zygerrians.
AndyHatton
Posted: Thursday, October 10, 2013 2:04:50 PM
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TheHutts wrote:
- K-3PO swap would be a lot more viable for Rebels - it would be very helpful for Luke Hero of Endor, since the Rebels have to lose their movement breaker to fit him.

-


Rebels would benefit GREATLY from Booming Voice for this reason alone.
FlyingArrow
Posted: Thursday, October 10, 2013 2:16:25 PM
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I like that the factions have different flavors/abilities. Booming Voice only being in 2 (and now 3) factions is part of that. I don't want to see it in Rebels. Although I would like to see K-3PO somehow be playable. Not sure how that happens.
TheHutts
Posted: Thursday, October 10, 2013 2:33:03 PM
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FlyingArrow wrote:
I like that the factions have different flavors/abilities.


I think this is a good rationale for why a fringe Mas Amedda would be a bad idea - I was just interested in what a hypothetical Fringe Mas Amedda would be used for, I'm not convinced that he's always stronger than 2 and 2/3 Mouse Droids.
Cassus fett
Posted: Thursday, October 10, 2013 2:51:20 PM
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^ agreed I don't think him being fringe would have been good. I was just saying that if he was I'd totally use him no questions asked
corranhorn
Posted: Thursday, October 10, 2013 3:04:49 PM
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I would most likely run Mas+2 Mouse Droids, both as backup CE boosters and the high defense fodders champs that they are.
Joseph blob
Posted: Thursday, October 10, 2013 4:08:12 PM
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I'd use him...a lot...but with at least a mouse or two just cause everyone else is now going to have him too. So using Mas would kind of become one of those auto includes like an r7, mice, ugies, etc. There used in almost everything except on rare occasions.
Sithborg
Posted: Thursday, October 10, 2013 4:49:19 PM
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It would've changed the game DRASTICALLY. And it would've happened early enough that we have no idea how it would've affected Rob's other designs. And it would've had some rather drastic consequences. It likely would've kept the Rebels from falling out of favor like they did, until A&E. Then their dominance would've been assured. Leia with no range? Good luck with that. Oh, and then let's add Mando's after KOTOR. And then when Whorm hit? Yeah, not a lot of good would've happened with this unless Rob radically changed his designs.
swinefeld
Posted: Thursday, October 10, 2013 7:26:55 PM
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FlyingArrow wrote:
I like that the factions have different flavors/abilities. Booming Voice only being in 2 (and now 3) factions is part of that. I don't want to see it in Rebels. Although I would like to see K-3PO somehow be playable. Not sure how that happens.


Agreed. Something similar, but with more restrictions than BV perhaps?
thereisnotry
Posted: Thursday, October 10, 2013 8:27:39 PM
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It would've changed EVERYTHING to make Booming Voice available to all factions.

That said, there is no reason to take 2 Mice over Mas. If you're relying on your mice for Relay Orders, then you absolutely don't want them in LOS, where they can be shot at, thereby losing you your CE-extension. I could occasionally see Mas and a Mouse Droid, because then you can lock Mas in a room with all your fragile commanders and let the Mouse extend your CEs boardwide.
TimmerB123
Posted: Friday, October 11, 2013 7:08:36 AM
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thereisnotry wrote:
It would've changed EVERYTHING to make Booming Voice available to all factions.

That said, there is no reason to take 2 Mice over Mas. If you're relying on your mice for Relay Orders, then you absolutely don't want them in LOS, where they can be shot at, thereby losing you your CE-extension. I could occasionally see Mas and a Mouse Droid, because then you can lock Mas in a room with all your fragile commanders and let the Mouse extend your CEs boardwide.


+1

For me it's almost an auto-include to have a mouse or 2 WITH Mas. I don't play Republic much, but I am a very seasoned Imperial player. I have 3 mice in the base of my original Stealth N Blue squad as well as the Stealth N Blue (and Pellaeon too!) squad. I have Gha Gnackt in the squad, so with that last 6 points I squeeze in 3 more activations instead of 2 with an uggie or a Rodian Brute. More than just the extra activation, I love being able to keep Mas nice and safe.

I beat Jason K and his very fearful Double Lancer squad at the Kokomo Regional a few years back on his map (Rancor Pit) by being able to keep the door to Mas, Thrawn and all my pieces locked up tight. Except for one little mouse droid, tucked in a little 1x1 nook in the back outside the room. I would out-activate, unlock, run a scrub out, lock again, swap in Arica or Bane, kill some stuff, win init and swap out. After about 2 rounds of this, he conceded, correctly figuring out that he couldn't beat me. Without a mouse outside to be able to swap in and out of a locked room, I would have been hosed. Lancers would have eaten me for breakfast.

On the flipside - as a lancer player myself (usually the single lancer variety), I have beaten deathshots numerous times. How? Lock them in a room to nullify their commander effects. A well placed mouse droid could make this plan much more difficult. Even with Mas, you have to be able to trace an open path between commander and recipient. Usually, without a mouse involved, if you can trace the path between the recipient and the commander - the lancer (range 72 with sidious and an mtb - Pawn, regular turn, win init, reg turn) can follow that same path to get to you. Keep in mind you can simple fly over death shots / self destruct / djem-so / riposte / etc on the pawn turn. Safe the attacking for those commanders to shut those CEs off. Then get them on the way back. ;)
fingersandteeth
Posted: Friday, October 11, 2013 8:28:49 AM
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yeah the game is totally different with Mas as fringe. So many changes.

I feel booming Voice illustrates empirical direct communication which is why it's in Sith, Imperial and Republic. all large empires at their peak (even though the Republic was a republic, when mas was involved it was ruled by a single man in its transition to the Imperial sphere).
The Vong get a super-booming voice illustrating a hive mind form of communication.

I guess you could argue that the Old republic is deserving of it but that was more straight up republic with disjointed communications and infighting which displays more of a compartmentalized communication sphere.

I feel the way that effects are transferred in the different factions of the game enhanced the individual flavor of the factions and with a lot of effort there has been a lot of power taken away from booming voice from when it was first introduced.
adamb0nd
Posted: Friday, October 11, 2013 9:16:26 AM
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If Mas Amada was fringe, i'd say just remove any reference to "6 squares" on any commander effect and make the standard build value 192 points.
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