Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/29/2008 Posts: 308
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Is this too many points in commanders? Seems like Aayla's CE is only about a third of her cost and Rex's cost is totally justified just by his crazy shootiness. Shootifulness? Shootiousity? Well, whatever. I'm sure those are all real words. --Three Chiefs, One Indian-- 50 General Aayla Secura 33 Captain Rex 24 Clone Trooper on Gelagrub 20 Clone Commander Cody 9 R2-D2, Astromech Droid 8 Mas Amedda 6 Ugnaught Demolitionist x2 (150pts. 8 activations) Click here, hurl insults!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/17/2008 Posts: 254 Location: Cincinnati, OH
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(Depending on you local "Meta") I think you have too few activations 8 vs. 12 - 13
I don't know if the Gelgrub is the most "cost effective" way to go- it's got some staying power and I see where you are going- but... you decide
Mas could be replaced with a Mouse Droid to save on cost
and Cody... a great shooter but too Fragile so that's 25 more points points which could be
an Arc Sniper or an RC SEV and another clone...
we really don't see too much of Emp Pal SL to be much of a bother
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/29/2008 Posts: 308
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Thanks for the advice, I don't really have a meta because I mostly play against one friend and he's less concerned with power and more with how cool stormtroopers look on the tabletop. I want to go to a local store and try things out, which is to say, get slaughtered. But that's how you learn.
Anyhoo, do you think something like this could do enough damage to survive or do I need more attackers?
--Two Chiefs, Three Braves-- 50 General Aayla Secura 33 Captain Rex 32 ARC Trooper Sniper x2 9 R2-D2, Astromech Droid 8 Mas Amedda 18 Ugnaught Demolitionist x6 (150pts. 12 activations)
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