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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/27/2008 Posts: 1,193 Location: Los Angeles, California
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What do you guys think is a better ability to build around, Cunning Attack or Opportunist? Obviously having both is sweet and well balanced, but if one was to pick just one and build around it, which would be most advantageous? Separatist droid builds (a la Engineer) are super cool for Opportunist and Billiv's Whorm Intuition utilizing Boba's Cunning with twin and Zuckuss' twin glue gun are cool as well. What do you guys think? Cunning or opportunist? Which do you prefer, pros and cons?
( Sorry, just realized it might be better to post in "Squad Building Ideas" section )
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/28/2013 Posts: 548
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It all depends on the faction your playing. A droid army around GGDAC and a bunch of IG-86's are a great opportunist squad and the Rebels have the ERC's and Crix to make a great Cunning squad. For me though, when in doubt, I prefer cunning because I find it easier to get it off on an enemy. Opportunist is a little more difficult to align just right to utilize in my opinion.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/2/2012 Posts: 746
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I honestly prefer Cunning. While I find it a bit more difficult to pull off, Cunning allows you to kill a piece before it activates, while if you use Opportunist, the piece has already dealt damage to your team.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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If you outactivate, you can always get Opportunist. If you don't have accurate shot and you lose init, you might not be able to use Cunning at all if your only legal target activates first.
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