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Tabletop SWM Options
pntkd2
Posted: Sunday, March 16, 2014 5:15:08 PM
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Joined: 7/13/2011
Posts: 201
Does anyone play a tabletop version of star wars? If so, do you have rules you could share/a link or topic with rules and ideas?
EmporerDragon
Posted: Monday, March 17, 2014 12:27:59 PM
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Joined: 12/26/2008
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Location: Watertown, SD
There is a fan-created merger of SWM and the RPG floating around out there called Star Wars Miniatures: Campaign Edition (SWM:CE), but unfortunately, a link to the pdf escapes me at the moment.
General_Grievous
Posted: Tuesday, March 18, 2014 6:08:30 AM
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Joined: 1/8/2010
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If you google swm campaign edition it will come up, it's on some Atlanta games or some such jazz. Great design and tons of fun
swinefeld
Posted: Tuesday, March 18, 2014 7:29:24 AM
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Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
The Community > Links section right here on Bloomilk is your friend.

SWMCE: http://bswmce1.runboard.com/
adamb0nd
Posted: Tuesday, March 18, 2014 12:40:35 PM
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Joined: 9/16/2008
Posts: 2,302
There have been a number of star wars pen and paper RPG's. West end games had an rpg that's core mechanic was based on 6-sided die. Wizards of the coast had a few different editions based on the d20, and ending on Saga Edition (Which i only have good things to say about). Fantasy Flight ended up picking up the licenses after wizards dropped it. They are still actively releasing products for it. I hear good things, but I have not played it yet.

All the material is copyrighted, but if you search for saga edition pdf in google...
pntkd2
Posted: Tuesday, March 18, 2014 12:56:41 PM
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Joined: 7/13/2011
Posts: 201
I'm sorry, I wasnt clear. I meant a gameplay like warhammer fantasy or warhammer 40k or warmachine. one where it is played with 3D cover pieces and movement in inches. Thanks for the responses
lt_murgen
Posted: Friday, March 21, 2014 10:50:13 AM
Rank: Bith Black Sun Vigo
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Joined: 8/10/2009
Posts: 20
Well, given that SWM uses 1" squares, all it would take is adding a center dot to the miniatures from which to measure.

Then you'd have to define what the colors on the maps equate to on your 3D game board. For example, yellow stairs = double move but no cover.
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