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Playing Without a Map Options
Teller
Posted: Tuesday, March 18, 2014 5:25:26 PM
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Joined: 4/10/2013
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Until I get that Capital City Map Pack, I realized that playing without the one inch maps was much more exciting and interesting for simple casual scenario games.

So I thought playing on terrain and on the ground would be much more suited to my tastes, but I am not sure how rules and other various parts of the game would work. Confused

Explain? BigGrin
jak
Posted: Tuesday, March 18, 2014 6:25:54 PM
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Joined: 10/17/2010
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Location: Beggers Canyon Tatooine
well,....first you need a MAP WITH 1 INCH SQUARESLOL
thereisnotry
Posted: Tuesday, March 18, 2014 6:27:11 PM
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Location: Canada
As far as I know, there are no 3D-and-measuring-tape rules for SWM. However, the game is based on a 1-inch grid, so you could just translate that into measuring-tape inches if you wanted to. Commander Effects are often Range 6, so you'd just measure 6 inches from the commander to see if a piece is affected by it. I'm not sure what mechanism you'd use to determine cover though.
adamb0nd
Posted: Wednesday, March 19, 2014 5:20:18 AM
Rank: Moderator
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Joined: 9/16/2008
Posts: 2,302
thereisnotry wrote:
I'm not sure what mechanism you'd use to determine cover though.


One of the few time Alliance and Empire bases are better.
juice man
Posted: Wednesday, March 19, 2014 9:54:25 AM
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Joined: 1/5/2009
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Location: Akron Ohio, just south of dantooine.
thereisnotry wrote:
I'm not sure what mechanism you'd use to determine cover though.
If you can see the entire target from the attacking characters "eyes", it doesn't have cover. If you could get a view from where those "eyes" are would be perfect, if not string might work.
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