|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
|
So, I wanted to start a thread to discuss how we think the new movies will change the game of Star Wars Miniatures (especially future v-set pieces). Since it's already been stated that a lot of what is considered 'canon' will be thrown out the window of the starship, will old pieces that are no longer 'canon' be the same? I would assume nothing would change there. But, depending on how drastic the changes to what is considered post-Battle-of-Endor are, will we not get some of the NR characters or remakes that otherwise were planned to be made in a future v-set? I mean, if a character ceases to exist in 'canon', would they still be a possibility for v-set design? Another thing: If there is a major new 'Order(s)' or 'faction' introduced through the movies, would it just be lumped in with an existing faction (Fringe, Nr, Sith.... I could see a neutral, lightside, darkside order getting blended there, depending on what it's like), or would it be a possibility (dare I say it) to create a NEW faction? I mean, the v-sets basically have built the Vong... They had less than 15 different stat-blocks I think when WotC was all said and done with the game, and many of those near-useless. Dedicating an entire future mini-set maybe would jump start a faction if need be. There's no way to know just how much effect these movies will have on SWM until we've seen them, of course, and I know it's a bit early to know where this will go, but I wanted to open this thread for speculation, so that if the situations arise, we may have an idea of where we are as a community here. Also, if some v-set designers could chime in here (particularly on the possibility of a new faction, if need be...), that'd be great . Discuss
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/30/2008 Posts: 1,288
|
I don't think we would let a change in canonicity prevent us from making major characters. Say they completely remove Vong from canon, since they are part of the game we are likely to continue making them from the sources we have. I for one would embrace the new canon for characters that exist both pre- and post-Disney, in that if a character is portrayed a certain way from here on out I would want to make a mini that shows them in that light. For example, say they keep Mara Jade in canon, but change her to not be Force Sensitive, I wouldn't have a problem with a non-Jedi Mara in a future V-set.
As for new factions, I would like to avoid it if possible, but if there is a truly big new faction that can't be abstracted in one of the existing ones (like how we have OR-era Sith and Legacy-era Sith in the same faction), I wouldn't be adamantly opposed to it. I think that's unlikely to happen, though.
I'm only one voice and haven't thought a lot about it, but that's my very off-the-cuff opinion.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
|
I would have no objections to a new faction, but I think the new enemy is likely to be either the Imperial remnant or Sith or both, so it probably won't be needed. Or maybe even the Mandalorians going on the warpath. It's a little bit weird that the 'good guy' factions are all temporally constrained while Sith, Imperial, and Mandalorians all cover hundreds or thousands of years. But that's the way it has been all along.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/29/2008 Posts: 1,784 Location: Canada
|
Echo24 wrote:I don't think we would let a change in canonicity prevent us from making major characters. Say they completely remove Vong from canon, since they are part of the game we are likely to continue making them from the sources we have. I for one would embrace the new canon for characters that exist both pre- and post-Disney, in that if a character is portrayed a certain way from here on out I would want to make a mini that shows them in that light. For example, say they keep Mara Jade in canon, but change her to not be Force Sensitive, I wouldn't have a problem with a non-Jedi Mara in a future V-set.
As for new factions, I would like to avoid it if possible, but if there is a truly big new faction that can't be abstracted in one of the existing ones (like how we have OR-era Sith and Legacy-era Sith in the same faction), I wouldn't be adamantly opposed to it. I think that's unlikely to happen, though.
I'm only one voice and haven't thought a lot about it, but that's my very off-the-cuff opinion. My first response is to agree with Dan too. There's no good reason to suddenly ban a whole bunch of EU characters, simply because some Disney execs decided to over-write them. As for a new faction emerging...that's a tough one. If at all possible I'd prefer to fit it into an existing faction, since it takes a long time to develop a new feel and strategy for a faction. The prime example is the Vong: they have received careful attention from the first V-Set (the Yammosk is still a key piece for them), and yet they're only now starting to become competitive, after 7 sets. I'd hate to have another faction flounder in obscurity for several sets/years, while it develops its own flavor and tactics. FlyingArrow: Regarding your comment about "good guy" factions being temporally constrained while the "bad guy" factions aren't, it's probably because of this: You could look at all of the "good guy" factions as really being just 1 faction: OR, NR, and Republic are all really just differing historical representations of the same Republic. If anything, the Rebels are an anomaly, but even then, they were working to throw off the Imperials and re-establish the Republic again. So anyway, I mention all of that to simply say that there is really just 1 "good guy" faction, with several "bad guy" factions that have worked to overthrow it. And even then, you could look at several of the "bad guy" factions (Sith, Seps, Imps) as also being differing historical representations of the same Sith faction, with one ambition: to crush the jedi and control the galaxy.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
|
On Starship Battles, it's just Light Side/Dark Side lol.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
I echo the keeping all that we have still in play, even if we call it "Legacy" Star Wars Miniatures hahaha.
I also am very supportive of a new faction. Just because it will have a rough start and not be very playable in the first couple of sets is no reason in my book not to start a new one. By that logic we would only have 5 factions in this game. And realistically 4/5 factions weren't really that great until the Vset started it's balancing magic. So why not be open to do the same? If there is some brand new race of say out of the universe droids/cyborgs, with leaders, troops, main villains etc.. I definitely would not want to ignore them or lump them into Sith or fringe simply for ease of play sake. The designers have done phenomenal work balancing out all of the factions and this game. I believe they could do a solid job on a potential new faction and be able to either ask the community or decide amongst themselves how best to portray a new faction. Also I think that the idea of a new logo, faction, style/flavour etc... Would be amazing and a crowning achievement for the designers and vsets. That being said, if it's simply another Darth so and so leading some obscure ancient sect ala Lost Tribe of the Sith, one could easily slide them into the gameplay continuity mess that is the Sith/Imperials.
I say wait and see, but be open to creating a new faction.
That all being said... Infinite Empire/Jeedai anyone? Oh just me? Hahaha
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/23/2008 Posts: 942
|
I too agree with what's been said above. The new films really wont affect the game at all except in new characters. New factions only if absolutely necessary, but somehow don't see that happening.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
Honestly... We have Old republic characters in the same squad who exist thousands of years apart. NR characters in the same squad that exist hundreds of years apart. We play skirmishes that ignore timeline problems, like CIS vs YV. Unique rules only apply to your own faction, so we even have the same character running around the field trying to kill himself (Vaders apprentice redeemed vs unleashed) So... why would it bother me to have a squad with or against a divided canon?
My only hope is that the game stays alive long enough to incorporate it.
|
|
Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
|
A new faction cannot happen. With the smaller set sizes, combined with the effort needed between ALL designers to make a new and cohesive faction, a new faction cannot be made to anyone's expectations without something getting shafted. I mean, they would all need to be power 11 pieces in their first appearance to even have a chance of seeing play.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
|
Sithborg wrote:A new faction cannot happen. With the smaller set sizes, combined with the effort needed between ALL designers to make a new and cohesive faction, a new faction cannot be made to anyone's expectations without something getting shafted. I mean, they would all need to be power 11 pieces in their first appearance to even have a chance of seeing play. Not necessarily, all of the EU factions started pretty junk their first few sets. It's a slow process. Remember when Vong was just Nom and bombs? I wouldn't say a new faction is necessary. Just that it's something to be open too in order to keep the game fresh down the road and without ignoring any new content that comes out. But again hopefully whatever comes out can just be slid into an existing niche. It would have to be Vong weird to not be able to go somewhere.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
|
Wouldn't a miniset that contained only characters of a new faction (in addition to a number of the the faction showing up in the accompanying regular set) be an option to make a new faction playable?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 522 Location: Chicago
|
everything that already exists, will continue to.
No figure made is going anywhere.
Honestly, the films will just give new ideas for new figs. Most likely the hero's will still go into Rebel or NR. Bad guys will go into Sith or Imperial depending on the source material.
Sith is a pretty big catch all faction. Any new sith empire stuff can go in there, as well as dark jedi's etc. If the story has imperial remnants they'll go in the imperial faction.
Fringe bad guys will be fringe.
i just see it as new content to draw from
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,302
|
NR encompasses everything from the second RoTJ ends all the way through admiral gar stazi's rebelion. Imperials have everything from Palpatine's empire to the imperial remnant to Roan Fel's True empire and imperial knights. The Sith span the entire history of the star wars universe. I don't see any problem adding the new movie's pieces into the existing factions. Anything that doesn't fit into the existing factions should be fringe with a sub-faction special ability (i.e., black sun, ewok, Zann Consortium, etc)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/17/2009 Posts: 489
|
A new faction would be extremely difficult. The best way I would see doing it is if that faction got the entire supset and 5 spots in the main. this would shaft the old factions with only some factions getting 1 character. however a faction like the Republic could go with only getting one piece for a set.
As far as new characters go. I am looking forward to the Rebels Cartoon as well for the movies to bring us new content for the game. Just to give you a rough timeline though. The set list for set 9 is done. The setlist for 10 will be done by about Halloween possibly Thanksgiving . Disney's Rebels is said to be release in the Fall. It look like it is rebs against imps. so no new faction there. So the earliest we would see new content stuff being printed would be for Gencon 2015. I would assume the Rebels characters would be in that set.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
|
To warrant a new faction it would have to be something as radically different as the Vong - something that doesn't fit as Sith, Imperial, or Subfaction Fringe. Seems very unlikely.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/29/2011 Posts: 1,766 Location: In a sinkhole on Utapau
|
Heh, this thread provided SHNN a few minutes of discussion material last night lol.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/28/2013 Posts: 548
|
I would like to see the new trilogy movies fall under the same faction if possible, but have a slightly different color. For example, the new republic has jacen solo. If the new trilogy has a "Beck" Solo and it's the son of Han and Leia, a new mini should be made to represent that character in the movie. However, it should count as Jacen Solo for game play purposes and have the same card faction/symbol but the color should be, "oh lets say" a lighter green than the new republics darker green to clearly show the difference between new trilogy and eu or something like that.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/4/2008 Posts: 371 Location: Roswell,new mexico
|
I'm guessing a new luke, han, etc.. just no new Lando
|
|
Guest |