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Rank: Mandalorian Commander Groups: Member
Joined: 5/11/2009 Posts: 28
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I have a question guys. If I am using the Basilisk War Droid and using its strafe attack I can move 20 squares and attack each enemy has I enter their squares correct, has long as I have a place to land at the end of my 20 squares of movement?
Second, on strafe attack can I use abilities and commander effects such as +4 to attack from Malak, Momentum from Indomintable, and twin attack from the captain? Not sure how this really reads in the rules so if anybody can clarify this I appreciate it!!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/3/2008 Posts: 498 Location: somewhere over the rainbow (a rainbow in Indiana)
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yes. and all bonuses to attack and/or damage would still work with strafe.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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Just remember that with Strafe, the ending space(s) must be chosen before you move and cannot be changed once your move has started.
Gallop is different in that regard...as you can determine your ending space(s) as you go.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/3/2008 Posts: 584 Location: Cincinnati, OH
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imyurhukaberry wrote:Just remember that with Strafe, the ending space(s) must be chosen before you move and cannot be changed once your move has started.
Gallop is different in that regard...as you can determine your ending space(s) as you go. Not entirely true. You can change your ending space with Strafe (say, if you manage to kill something along the way), but you can't start a Strafe if you don't have a pre-determined ending spot. In other words, even if you know you're going to kill some Ugnaughts along the way and clear open a landing area, you might roll a bunch of 1's (been there, done that), and end up not having a landing space. So, you have to designate an ending space, but you can re-assess it as you move. Yobuck is different because you're never actually IN an enemy's space, you're adjacent to it. So Yobuck is always in a legal ending square every space he moves. Strafing units are different since they are in illegal ending squares while making their attacks.
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Rank: Mandalorian Commander Groups: Member
Joined: 5/11/2009 Posts: 28
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Actually guys I just got around to reading the official rules on the wizards data base and they clearly explain there that if I was using the Basilisk War Droid these would be my options:
1) Make a normal attack and then move up to 10 squares (using Strafe Attack, if applicable).
2) Move up to 10 squares (using Strafe Attack, if applicable) and then make a normal attack.
3) Move up to 10 squares (using Strafe Attack, if applicable) and not make an attack.
4) Move up to 20 squares and use neither strafe attack or make a normal attack.
Basically you can't use strafe attack if you are going to move any more spaces then you would normally be allowed to make a normal attack. Since the Basilisk War Droid has a speed of 10 he can move 10 instead of the normal 6. Hopefully this clears stuff up and potentially makes it more confusing. Thanks guys!!!
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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Unfortunately, you cannot change your designated end space(s) with Strafe: http://forums.gleemax.com/showthread.php?t=1126557&highlight=strafeYou can change the path to get there, however, but not the end space(s) once chosen. No matter how many characters you defeat along the way. This is a big difference with Galloping Attack....which does not say you must decide the end space(s).
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 197
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Kanis_Majoris wrote:Actually guys I just got around to reading the official rules on the wizards data base and they clearly explain there that if I was using the Basilisk War Droid these would be my options:
1) Make a normal attack and then move up to 10 squares (using Strafe Attack, if applicable).
2) Move up to 10 squares (using Strafe Attack, if applicable) and then make a normal attack.
3) Move up to 10 squares (using Strafe Attack, if applicable) and not make an attack.
4) Move up to 20 squares and use neither strafe attack or make a normal attack.
Basically you can't use strafe attack if you are going to move any more spaces then you would normally be allowed to make a normal attack. Since the Basilisk War Droid has a speed of 10 he can move 10 instead of the normal 6. Hopefully this clears stuff up and potentially makes it more confusing. Thanks guys!!! This is actually wrong, in the example you interpreted from, the character (Scout Trooper on Speeder Bike) has Accelerate, and therefore, can only move 12 and Strafe or 24 and not attack anything. The Basilisk can move his full movement of 20 squares and Strafe, as long as he has a place to land. The reason for the difference is that the speeder bikes only have speed 6, but the Accelerate is what allows them to move alot further.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/11/2009 Posts: 1,060 Location: Lamar,Missouri
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Sithfan wrote:Kanis_Majoris wrote:Actually guys I just got around to reading the official rules on the wizards data base and they clearly explain there that if I was using the Basilisk War Droid these would be my options:
1) Make a normal attack and then move up to 10 squares (using Strafe Attack, if applicable).
2) Move up to 10 squares (using Strafe Attack, if applicable) and then make a normal attack.
3) Move up to 10 squares (using Strafe Attack, if applicable) and not make an attack.
4) Move up to 20 squares and use neither strafe attack or make a normal attack.
Basically you can't use strafe attack if you are going to move any more spaces then you would normally be allowed to make a normal attack. Since the Basilisk War Droid has a speed of 10 he can move 10 instead of the normal 6. Hopefully this clears stuff up and potentially makes it more confusing. Thanks guys!!! This is actually wrong, in the example you interpreted from, the character (Scout Trooper on Speeder Bike) has Accelerate, and therefore, can only move 12 and Strafe or 24 and not attack anything. The Basilisk can move his full movement of 20 squares and Strafe, as long as he has a place to land. The reason for the difference is that the speeder bikes only have speed 6, but the Accelerate is what allows them to move alot further. Actually strafe for the speeder can strafe and accelerate, accelerate just means you cant take your regular attack
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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awesome wrote: Actually strafe for the speeder can strafe and accelerate, accelerate just means you cant take your regular attack
This is incorrect. If a character uses Accelerate, they cannot use Strafe Attack.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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This is covered specifically in the FAQ.
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Rank: Mandalorian Commander Groups: Member
Joined: 5/11/2009 Posts: 28
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Hey guys I emailed wizards these two questions:
1) Can I use strafe attack while i am using charging fire? Not sure because charging fire replaces turn.
2) Also, if my mando's gain force points from Darth Sidious's commander effect, can enemies benefit from the Jedi hunter ability when attacking them even though they don't have a force rating written on their card?
These are the answers that I received:
If charging fire replaces the turn, you cannot use strafe during that action. Strafe is its own attack action.
For your second question, no. They do not gain a force rating from him.
Josh Online Response Crew Wizards of the Coast
Hope these will help clear up other peoples question!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/9/2009 Posts: 936 Location: Southern Illinois
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They do not gain a force rating but they do gain force points.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 538 Location: GC, Missouri
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@Lobo
Yeah strafe you have to have the landing spot designated prior to the strafe. That one I know because Bill and I went over that at length a long time ago.
This rule is one of the main reasons Basilik War Droids have never really been considered worth their cost. A good player can deny them a strafe. Being huge it makes the denial quite a bit easier than say with the Lancer Droids.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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Kanis_Majoris wrote:Hey guys I emailed wizards these two questions:
Yeah, you want to avoid doing that. The Wizards customer service is notoriously bad at rules questions. While they got the 2nd right, they got the first one wrong as the person who answered you believed Strafe Attack replaces attacks, which it does not, and answered accordingly. If you want accurate, official answers, ask your questions in the Rules board on the official forums.
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