|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/3/2008 Posts: 188 Location: Gotham City, Wayne Manor
|
I know that we all can't make it to a regional tournament , But if you could go what would the 150 point team be that you use? I would use my 150 - Mandalorian Team - Mandalorian Revolt Boba Fett, Mercenary Commander Mandalorian Commander Mandalorian Scout x3 Mouse Droid x2 Ugnaught Demolitionist x2 The commander gives twin to the scouts, and the mouse droids are there to make the range longer for the commander and fetts CE, so they don't all have to be toghter in a single spot. The Ugnaughts are there for door control and activations, and fetts there because he's kick ass. He's also there cause his accurate shot ability helps out the scout greatly, plus fett is an extremely deadly piece if played correctly. With all of his abilities fett's the main driving force of the team. What would be the team you would use?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
|
If I walked into a competitive 200-point game, knowing nothing of the opponent or map, I'd bring in my Malicious Cade team. It's got range, melee, door control, plenty of activations, swarm control, a pair of beats, lots of Force, oh yes, and did I mention that it is Sith? Check it out under the My Squads list, and please rate it while you're at it. Danke
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/1/2008 Posts: 142
|
gotta go with the Rebel commandos
Rieekan 14 Crix madine 16 5 X elite rebel commandos 80 T3M4 17 and the capper Rebel commando strike leader 18
cunning 20 twin with mobile evade their attack is only at a +11 but the superstealth is usually enough to back that up. door control is a no brainer here.
|
|
Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
|
--Yobuck Strikes Back-- 51 Yoda on Kybuck 27 Lobot 23 Captain Panaka 23 Padme Amidala, Senator 9 R2-D2, Astromech Droid 8 Mas Amedda 5 Caamasi Noble 3 Ugnaught Demolitionist
Lobot: 20 Gran Raider x5 (149pts. 13 activations)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
|
mercenary_moose wrote:If I walked into a competitive 200-point game, Regionals are 150pts..... And it starts with GOWK. The support is the only thing that may vary.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/9/2009 Posts: 936 Location: Southern Illinois
|
You would think everyone is going to play GOWK, but last Monday at our 150 (where most were practicing their regional squads) there was not one among them. Seems most people I see are building to beat GOWK.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 488 Location: Wisconsin
|
Out of all the pieces I have, this is the only squad I can come up with that's somewhat competitive for regionals.
57 General Grievous, Droid Army Commander 68 IG-86 Assassin Droid x4 10 San Hill 9 Battle Droid Officer 6 Ugnaught Demolitionist x2 (150pts. 9 activations)
[Reserves]
San Hill: 14 Heavy Super Battle Droid 6 Rocket Battle Droid
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
|
Mickey wrote:You would think everyone is going to play GOWK, but last Monday at our 150 (where most were practicing their regional squads) there was not one among them. Seems most people I see are building to beat GOWK. There are people playing in your regional not from your area. They are likely playing GOWK. Building to beat GOWK in the hands of a top level player is not easy, not in a tournament environment. What you are seeing is a number of things. People are trying stuff, they are playing the meta game, they are learning the "counter squads" and when it comes down to it, 25% of your field will play GOWK. Those that do not, will build their squad because of GOWK and GOWK alone. Most of those squads will have glaring weaknesses and those players, may place high, but will have about a 1% chance of winning the event. GOWK will win the event, unless by some oddity, one of the top players doesn't show with it and everyone else by happenstance decides not to run it that day (which is possible, however unlikely). And if people do that, it's their own mistake to make. GOWK gives you the best odds, and unlike past eras where a meta building to beat the top squad could actually make the top squad hard to run, GOWK isn't this way. It beats most of the counters better than 50% of the time in the hands of a top level player. Anyone who knows this, recognizes this, and plays in your regional, will play some GOWK variant.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
|
IG-108 wrote:Out of all the pieces I have, this is the only squad I can come up with that's somewhat competitive for regionals.
57 General Grievous, Droid Army Commander 68 IG-86 Assassin Droid x4 10 San Hill 9 Battle Droid Officer 6 Ugnaught Demolitionist x2 (150pts. 9 activations)
[Reserves]
San Hill: 14 Heavy Super Battle Droid 6 Rocket Battle Droid This is actually a fine squad. My suggestion is to drop the BDO for two BDs. You really won't need the extra +4 attack, and you will want some scrub killers so that you aren't wasting IG attacks on ugos. Otherwise, take it to regionals, it will do well.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/16/2008 Posts: 286
|
If I can make it this is one of the 3 squads I am planning on using.
Admiral Ackbars Regional Team 150 51 Yoda on Kybuck 33 Captain Rex 23 Captain Panaka 18 Jar Jar Binks 9 R2-D2, Astromech Droid 8 Mas Amedda 5 Caamasi Noble 3 Ugnaught Demolitionist (150pts. 8 activations)
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/3/2008 Posts: 328 Location: Akron, Ohio
|
Here is what I was going to play if I was able to make it to the event.
56 Jango Fett, Bounty Hunter 28 Luke Skywalker, Hoth Pilot Unleashed 18 Twi'lek Black Sun Vigo 14 General Rieekan 13 Kel Dor Bounty Hunter 9 R2-D2 with Extended Sensor 9 Ugnaught Demolitionist x3 3 Mouse Droid
150 pts.- 10 Activations
I like it because it has good Attack values, GMA makes Jango a beast, and a great set of options for auto damage (Flamethrower, Missles, Force Push and a Bomb).
What do you guys think?
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/7/2008 Posts: 416 Location: Redmond, Washington
|
billiv15 wrote: There are people playing in your regional not from your area. They are likely playing GOWK. Building to beat GOWK in the hands of a top level player is not easy, not in a tournament environment.
What you are seeing is a number of things. People are trying stuff, they are playing the meta game, they are learning the "counter squads" and when it comes down to it, 25% of your field will play GOWK. Those that do not, will build their squad because of GOWK and GOWK alone. Most of those squads will have glaring weaknesses and those players, may place high, but will have about a 1% chance of winning the event.
GOWK will win the event, unless by some oddity, one of the top players doesn't show with it and everyone else by happenstance decides not to run it that day (which is possible, however unlikely).
And if people do that, it's their own mistake to make. GOWK gives you the best odds, and unlike past eras where a meta building to beat the top squad could actually make the top squad hard to run, GOWK isn't this way. It beats most of the counters better than 50% of the time in the hands of a top level player. Anyone who knows this, recognizes this, and plays in your regional, will play some GOWK variant. You can't base your squad only on gowk and gowk is not the only thing that will win regionals. There are several other options to consider and saying that gowk variants will win all the regionals is just unrealistic. Though Gowk squads are hard to defeat it is not impossible and you don't need to built a pure hate squad to do so. LV, though i hate to admit it is one of the best examples of this, overwhelming assault and oppurtunist will send gowk/yobuck packing.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 488 Location: Wisconsin
|
billiv15 wrote:IG-108 wrote:Out of all the pieces I have, this is the only squad I can come up with that's somewhat competitive for regionals.
57 General Grievous, Droid Army Commander 68 IG-86 Assassin Droid x4 10 San Hill 9 Battle Droid Officer 6 Ugnaught Demolitionist x2 (150pts. 9 activations)
[Reserves]
San Hill: 14 Heavy Super Battle Droid 6 Rocket Battle Droid This is actually a fine squad. My suggestion is to drop the BDO for two BDs. You really won't need the extra +4 attack, and you will want some scrub killers so that you aren't wasting IG attacks on ugos. Otherwise, take it to regionals, it will do well. Thanks for the compliment. It's a useful idea, I don't want to be wasting my IGs attacks on swarm pieces, but if I add two battle droids, their just as easy a target as the uggies. Which could mean easy points for my opponent. Plus, the extra +4 attack from the BDO that my 86s get will help fend off any other high defense pieces. However, if I manage to get San's reserves, they can be used to take out the weak swarm pieces.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/16/2008 Posts: 286
|
IG-108 wrote:billiv15 wrote:IG-108 wrote:Out of all the pieces I have, this is the only squad I can come up with that's somewhat competitive for regionals.
57 General Grievous, Droid Army Commander 68 IG-86 Assassin Droid x4 10 San Hill 9 Battle Droid Officer 6 Ugnaught Demolitionist x2 (150pts. 9 activations)
[Reserves]
San Hill: 14 Heavy Super Battle Droid 6 Rocket Battle Droid This is actually a fine squad. My suggestion is to drop the BDO for two BDs. You really won't need the extra +4 attack, and you will want some scrub killers so that you aren't wasting IG attacks on ugos. Otherwise, take it to regionals, it will do well. Thanks for the compliment. It's a useful idea, I don't want to be wasting my IGs attacks on swarm pieces, but if I add two battle droids, their just as easy a target as the uggies. Which could mean easy points for my opponent. Plus, the extra +4 attack from the BDO that my 86s get will help fend off any other high defense pieces. However, if I manage to get San's reserves, they can be used to take out the weak swarm pieces. My brother has played this squad and has won 3/4 games he played with it. GGDAC 57 San 10 Gha 12 BDO 8 x3 IG-86 48 x 3 Battle Droids 9 x2 Ug Demos 12 activations and you get some cheap shooters and cheap repair.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/4/2008 Posts: 1,441
|
Nightwalker wrote: You can't base your squad only on gowk and gowk is not the only thing that will win regionals. There are several other options to consider and saying that gowk variants will win all the regionals is just unrealistic. Though Gowk squads are hard to defeat it is not impossible and you don't need to built a pure hate squad to do so.
LV, though i hate to admit it is one of the best examples of this, overwhelming assault and oppurtunist will send gowk/yobuck packing.
The only way GOWK doesn't win a given regional is if the top 2-3 players do not run it, or if say the best player running it has absolutely terrible luck. LV has plenty of issues that I am not going to cover here. He can win it, but his odds are no better than the other 2-3 squads that can beat GOWK at winning the whole thing. You'll see, as the results come in, virtually every regional will be won by GOWK. So far, we are 1-0, with two more coming in this Sat as well in Atlanta and the quasi-regional in Wisconsin.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 538 Location: GC, Missouri
|
Mickey wrote:You would think everyone is going to play GOWK, but last Monday at our 150 (where most were practicing their regional squads) there was not one among them. Seems most people I see are building to beat GOWK. Mickey which regional are you going to? If Chicago you will see Gowk. If Kentucky you will see Gowk. If Cincinati you will see Gowk. And if you are coming to Springfield, Mo I can personally guarantee you will see Gowk.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/11/2009 Posts: 1,060 Location: Lamar,Missouri
|
This is probably what Id do, its just for fun but can do lots of damage
Exar Kun 84 Rakghoul 16 Rancor 33 Uggie X4 12 Camaasi Nobile 5
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/3/2008 Posts: 188 Location: Gotham City, Wayne Manor
|
I have to say that i agree with the people saying that GOWK will not win. He's a pain in the ass, but there are still ways to beat a GOWK squad. I'm not saying that he's not one of the best pieces i'm just saying that there's ways around a GOWK squad. . I personally don't think the winning team will have GOWk in it, that just me though.
|
|
Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/2/2008 Posts: 538 Location: GC, Missouri
|
Robin wrote:I have to say that i agree with the people saying that GOWK will not win. He's a pain in the ass, but there are still ways to beat a GOWK squad. I'm not saying that he's not one of the best pieces i'm just saying that there's ways around a GOWK squad. I also have to say that he comes in a starter set, and i don't think that this will apply to a regionals, because youre there cause u know and like the game. But just against an average person with GOWK isn't as hard as its made out to be. I personally don't think the winning team will have GOWk in it, that just me though. But one regional has happened and Gowk won it. Wedge from Texas played it and it came in first. In fact, out of the top 6 half of those were Gowk squads. The only exception being one younger player that played Gowk with zero door control. He came in 12th. So Gowk already has managed a win. Your point is that if an average person plays Gowk he will lose. How badly will that player lose without Gowk. How easy would it then be. That average player would be better served by learning the game and taking his lumps than having a fig in his squad that can absord 600 damage in a game. It seems they will get a false reading on how good they are.
|
|
Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
|
It must be nice under the sand...
I am not taking the regionals too seriously, but I am pretty certain I will see multiple GOWK squads at both Kalamazoo and Chicago (or maybe not, since it is quite likely for me to be at the bottom tables, lol). To dismiss GOWK is just plain silly. Moreso than any other top squad, you MUST plan to face him, or accept the loss.
EDIT: Now that the Yodabuck/GOWK squad has won one regional, expect it to be netdecked by lesser players.
|
|
Guest |