@Timmeh,
ouch... me like-y though,
me like-y a lot that NR-N99.
That said,
it makes me annoyed that older sep huges aren't all re-worked to this new standard
(though, luckily some made custom huge spider droid staggered activation cards a while back).
@OP
great question!
a popular house-rule, is to not afford cover to huges (ie, a base-size comparison check as part of the LOS check step)
so, a Huge against another huge also ignores cover (except magenta lines), but a huge against medium or small still affords cover.
Small or medium against a huge ignore the cover defense, but still require Accurate Shot/Sniper to target the thing even if it's closer, because it has low objects between it...
we've never been able to fathom how that functions either, especially the 40K players coming to play SWMinis...
Huge targets oughta be easier to hit: there's more stuff to hit - most have molecular shielding or DR 10/20 to compensate. and most have Mounted Weapon, which necessitates Industrial Repair if you want to heal them up and Gunner to combine fire.
It also doesn't make sense why huge's don't suffer a penalty to attack adj things, if they can even attack them at all (due to firing arcs etc),
why you can't trace a LoS through a huge (by the same logic that cover doesn't apply to Huges, neither should huges hinder line of sight...)
and why huges didn't all retroactively adopt the 'staggered activation' template of say the AT-AT, AAT etc...