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V-Set 12 Set List (spoilers) Options
DarkDracul
Posted: Monday, May 2, 2016 11:20:55 AM
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Joined: 4/18/2008
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Location: Kokomo
A More Civilized Age & Force Awakens are currently at the printer!
Suggested donation is $30. This is just a suggested donation; a donation is not required to get a set, but donations are the only thing that allows us to continue getting these professionally printed, so please try to make a donation, even if it's not the full amount. If you can donate extra for people who are unable to, that's excellent too.
Donate Here to Support the V-Sets

V-Set 12 -
"A MORE CIVILIZED AGE

Old Republic
1.
2.
3. Fleet Admiral Forn Dodonna (Episode#315 SHNN)
4. Padawan on Swoop Bike [L base] (Chicago Regional)
5. Xesh

Sith
6.
7. Darth Plagueis, The Wise
8.
9.. Sith Witch (Episode#319 SHNN)
10. Skyborn Ranger on Uvak

Republic
11. Padawan Learner
12. Senate Commando Captain
13. Tyvokka (Pennsylvania Regional)

Separatist
14.
15.

Rebel
16. Ahsoka Tano, Champion of the Rebellion
17.
18. Orrimaarko

Imperial
19. Imperial Knight Armorer (Michigan Regional / Episode#317 SHNN)

New Republic
20. Eryl Besa
21. Jovan Drark (Episode#320 SHNN)
22.

Fringe
23. Barada on Desert Skiff
24. Glitterstim Dealer
25. Killik Drone [S base] (Pennsylvania Regional)
26. Zayne Carrick, Jedi Loner (Episode#320 SHNN)

Mando
27. Death Watch Assassin (M base) RM:DW Raider (Episode#315 SHNN)
28. Jango Fett, Mandalore

Vong
29. Voxyn Handler
30. Yuuzhan Vong Executor

Mini-Set -
“The Force Awakens”

1. BB-8 [S base] (Episode#319 SHNN)
2. Finn
3. Poe Dameron
4. Rey (Michigan Regional /Episode#317 SHNN)
5.
6. Kylo Ren *Ben Solo (Chicago Regional /Episode#318 SHNN)
Mando
Posted: Monday, May 2, 2016 12:20:09 PM
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Location: Chokio, MN
awesome job on the opening crawl for the set! ThumpUp
DarkDracul
Posted: Monday, May 2, 2016 1:31:55 PM
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Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
13/30 Rebublic

Tyvokka (38pts.)
150 HP
17 Def
+9 Att
20 Dam

Unique. Wookiee; Melee Attack; Double Attack

Enraged Reactions
[Once per turn, when hit by an attack, this character may make an immediate attack against that attacker if he can]

Force Bond [An ally whose name contains Plo Koon gains Force Renewal 1 and Master of the Force 2]

Intuition [Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates]

Momentum [If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies]

Force 2, Force Renewal 1, Master of the force 2

Lightsaber Defense
[Force 1: When hit by an attack, this character takes no damage with a save of 11]

"You really don't have any other choices." "There is always another choice."- Iaco Stark and Tyvokka
DarkDracul
Posted: Monday, May 2, 2016 1:35:52 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
25/30 Fringe

Killik Drone (5pts) (small base)
Hitpoints 10
Defense 15
Attack +2
Damage 10

Special Abilities


Melee Attack [Can attack only adjacent enemies]

Relay Orders [Each allied commander can count distance from this character as well as from itself for the purpose of commander effects]

Satchel Charge [Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed]

Swarm +2
[+2 Attack against a target for each allied Killik adjacent to that target]

“Gorog’s no assassin! She’s my best friend.” -Ben Skywalker
DarkDracul
Posted: Thursday, May 5, 2016 7:44:07 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
5/30 Old Republic

Xesh (32pts)
130 HP
20 DEF
12 ATT
20 DAM

Special Abilities
Unique. Melee Attack; Double Attack
Jedi Hunter
[+4 Attack and +10 Damage against enemies with Force ratings]

Lightsaber Duelist
[+4 Defense when attacked by an adjacent enemy with a Force rating]

Recon [Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy]

Force Powers
Force 3. Renewal 1
Force Absorb
[Force 2: Cancel a Force power used by an adjacent character]

Force Lightning 4
[Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16]

Force Push 2
[Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller]

"Xesh has agreed…he will be trained as a Je'daii.” ―Ketu
CorellianComedian
Posted: Thursday, May 5, 2016 8:34:11 PM
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Joined: 8/30/2014
Posts: 1,055
Never heard of Xesh before, but I can't complain about Force Lightning 4 on a 32-pointer.
DarkDracul
Posted: Thursday, May 5, 2016 9:36:07 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
jak
Posted: Tuesday, May 10, 2016 3:18:04 PM
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Joined: 10/17/2010
Posts: 3,682
Location: Beggers Canyon Tatooine
I'm doing the custom for GC sealed event!Cool
jak
Posted: Tuesday, May 10, 2016 3:19:23 PM
Rank: Advanced Bloo Milk Member
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Joined: 10/17/2010
Posts: 3,682
Location: Beggers Canyon Tatooine
[quote=DarkDracul]13/30 Rebublic

Tyvokka (38pts.)
150 HP
17 Def
+9 Att
20 Dam

Unique. Wookiee; Melee Attack; Double Attack

Enraged Reactions
[Once per turn, when hit by an attack, this character may make an immediate attack against that attacker if he can]

Force Bond [An ally whose name contains Plo Koon gains Force Renewal 1 and Master of the Force 2]

Intuition [Once per round, after initiative is determined, this character can immediately move up to his speed before any other character activates]

Momentum [If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies]

Force 2, Force Renewal 1, Master of the force 2

Lightsaber Defense
[Force 1: When hit by an attack, this character takes no damage with a save of 11]

"You really don't have any other choices." "There is always another choice."- Iaco Stark and Tyvokka[/quote

doing this custom too for GC sealed
DarkDracul
Posted: Friday, May 27, 2016 8:31:34 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
1/6 New Republic

BB-8 (13 pts) (Small Base)
50 HP
16 DEF
0 ATK
0 DAM

Unique. Droid; Resistance

Distraction [Suppresses adjacent enemy commander effects]

Electric Taser
[Once during his turn: 10 damage to an adjacent enemy; save 16]

Manual Override [At the end of his turn, this character can designate 1 adjacent door as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated]

Rolling Evade [When hit by an attack from a nonadjacent enemy, with a save of 11, this character takes no damage and may immediately move up to 2 squares without provoking attacks of opportunity]

Sensors [This character and allies can ignore cover when targeting enemies within 6 squares of this character]

Synergy +4 [Unique Resistance allies get +4 Defense while within 6 squares of this character]

Wheel Form [This character can move up to 18 squares if he does not attack]
DarkDracul
Posted: Friday, May 27, 2016 8:36:27 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
9/30 Sith

Sith Witch (16pts)
Hp 60
Def 16
Atk +7
Dam 10

Melee Attack; Stealth
Affinity
[Characters whose names contain Nightsister can be in your squad, regardless of faction]

Distraction [Suppresses adjacent enemy commander effects]

Merciless 10 [+10 Damage against enemies at half Hit Points or less]

Force Powers
Force 2

Control Web 1
[Force 1, usable only on this character's turn: an adjacent living character cannot move until the end of this round; save 11]

Illusion [Force 1: When hit by an attack, this character takes no damage unless the attacker makes a save of 11]
CorellianComedian
Posted: Friday, May 27, 2016 9:39:10 AM
Rank: Advanced Bloo Milk Member
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Joined: 8/30/2014
Posts: 1,055
W00t! BB-8 is awesome! And Rolling Evade is great too!
donnyrides
Posted: Friday, May 27, 2016 11:11:56 AM
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Joined: 4/22/2011
Posts: 593
So, is "Sith Witch" a nightsister? if so, she needs to have the "Nightsister" ability to gain perks and be able to be added to imps via the Shaman. Can't wait to haunt ventress while having DWIII and Bandon. Twin, cloak, rage, assassin, hunter, Niman with CEs for +16 attack for 50 damage each for 35 points and may as well throw in Savage Oppress as well for another 42 points. YES PLEASE!!!

I see you guys added renewal 1 for plo koon ass well in the force bond. Every little bit helps when trying to buff up Plo Koon.BigGrin
FlyingArrow
Posted: Friday, May 27, 2016 11:42:34 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
donnyrides wrote:
So, is "Sith Witch" a nightsister? if so, she needs to have the "Nightsister" ability to gain perks and be able to be added to imps via the Shaman. Can't wait to haunt ventress while having DWIII and Bandon. Twin, cloak, rage, assassin, hunter, Niman with CEs for +16 attack for 50 damage each for 35 points and may as well throw in Savage Oppress as well for another 42 points. YES PLEASE!!!

I see you guys added renewal 1 for plo koon ass well in the force bond. Every little bit helps when trying to buff up Plo Koon.BigGrin


She is not a Nightsister. She is a Sith Witch who was trained by the Nightsisters. (The flavor text explains that, but it's missing.)
donnyrides
Posted: Tuesday, May 31, 2016 11:43:47 AM
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Joined: 4/22/2011
Posts: 593
TheHutts
Posted: Tuesday, May 31, 2016 1:08:23 PM
Rank: Advanced Bloo Milk Member
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Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
donnyrides wrote:
Can't wait to haunt ventress while having DWIII and Bandon. Twin, cloak, rage, assassin, hunter, Niman with CEs for +16 attack for 50 damage each for 35 points and may as well throw in Savage Oppress as well for another 42 points. YES PLEASE!!!


I totally agree that bringing Assaj into Sith and giving her Bandon and Sith Force craziness is awesome. Distraction in the Sith is pretty handy too - they don't have much of that at all. In playtesting I was playing a Mando death shot squad against Assaj Sith, and the Distraction singlehandedly stopped ALL of my deathshots.
TheHutts
Posted: Thursday, June 2, 2016 8:46:52 PM
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Joined: 6/23/2010
Posts: 3,562
Location: The Hutt, New Zealand
The fringe Zayne Carrick that was previewed tonight is pretty cool IMO.
AceAce
Posted: Sunday, June 5, 2016 4:25:24 PM
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Joined: 8/26/2008
Posts: 602
Location: Kokomo, IN
2 more revealed at Indiana Regional yesterday...
DarkDracul
Posted: Sunday, June 5, 2016 6:34:39 PM
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Joined: 4/18/2008
Posts: 1,098
Location: Kokomo
Previews from Sith Holonews Network Episode# 320

New Republic (37)

Jovan Drark
HP: 130
Def: 21
Atk: 11
Dam: 20

Unique. Rodian; Melee Attack; Double Attack; Greater Mobile Attack

Cunning Attack [+4 Attack and +10 Damage against an enemy who has not activated this round]

Verpine Shatter Rifle [Replaces turn: Choose 1 enemy within line of sight, ignoring cover. Make an attack against that enemy.]

Vong Hunter [+4 Attack and +10 Damage against Yuuzhan Vong characters]

Force Powers
Force 4

Lightsaber Block [Force 1: When hit by a melee attack, this character takes no damage with a save of 11]

Surprise Move [Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates]




Fringe (28pts)

Zayne Carrick, Loner Jedi

Hitpoints 90
Defense 19
Attack +9
Damage 20

Unique. Melee Attack; Double Attack

Evade [When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11]

Karmic Mettle [If this character spends 1 Force point to reroll, add +4 to the result. If the result is a failed attack or save, this character takes 10 damage]

Loner [+4 Attack if no allies are within 6 squares]

Force Powers
Force 2. Force Renewal 1.

Counter Push 2 [Force 2, usable only when this character takes damage: range 6; 20 damage; push back target 2 squares if Huge or smaller]

Lightsaber Defense [Force 1: When hit by an attack, this character takes no damage with a save of 11]

Commander Effect:
Droids are subject to this effect: Allies whose names contain Jarael, Rohlan, Marn, Camper, or Elbee get +3 Defense.
Mando
Posted: Monday, June 6, 2016 5:04:37 AM
Rank: Advanced Bloo Milk Member
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Joined: 10/14/2008
Posts: 1,410
Location: Chokio, MN
i love that we get a new Zayne Carrick. The old one was barely useful. Counterpush is really a great ability!
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