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Direction of the Game and Interest in SWM Options
Caedus
Posted: Thursday, September 8, 2016 6:39:04 AM
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Not trying to sound ungrateful here. I am looking for some honest feedback and explanation by anyone with insight on my question.

Is Vassal ever going to be updated again?

I absolutely LOVE playing this game and would play a game on ANY DAY with ANY PLAYER in the community. I only have one other person in my area to play and even though we both play once a week, we could both use different competition. I know how he is going to play and vice versa. You can never get better if you don't have competition challenging you to not only build better squads, but also to adjust the way you play. Also, Vassal would be a great way to introduce new players that might not have a large SWM collection or have maps to play on.

If any of you want to play, get a hold of me here or on Facebook. I am in the Star Wars Miniatures group.

Thanks
Shawn





TimmerB123
Posted: Thursday, September 8, 2016 7:27:03 AM
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Trevor (Thereisnotry) has been updating it for years. I think it's a huge amount of work to update everything. Since Vassal has been a virtual ghost town (hah, literally virtual), it's a matter of weighing the not insubstantial amount of work vs the possibility that it almost never gets used.

Again - this is just my understanding of it. I have no specific inside knowledge.


Regardless, love to play you on vassal sometime. As we did in the Vassal regional, we can just continue to make proxies for the newer pieces. That is after all what we've been doing in the regular game for years!
jen'ari
Posted: Thursday, September 8, 2016 8:56:08 AM
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TimmerB123 wrote:
Trevor (Thereisnotry) has been updating it for years. I think it's a huge amount of work to update everything. Since Vassal has been a virtual ghost town (hah, literally virtual), it's a matter of weighing the not insubstantial amount of work vs the possibility that it almost never gets used.

Again - this is just my understanding of it. I have no specific inside knowledge.


Regardless, love to play you on vassal sometime. As we did in the Vassal regional, we can just continue to make proxies for the newer pieces. That is after all what we've been doing in the regular game for years!



TBH I have, every now and than, suggested some Vassal events/leagues and no one cares to comment *cough cough*

I now live far away from my play group and will have to rely on vassal.

If enough people want to play on vassal I see no reason why we cannot hold a league with stats on wins and points and things and than use those stats to seed a tournament. It could just be a biannual thing, every six months we have a vassal tournament based on the stats plugged in for vassal games.

Some people can't play as much as others so there will need to be certain ways to value the seeding.

Anyway, I love vassal. I just think that there will most definitely need to be more than "ya i will play sometime" types of statements if we want to make it successful.

I tried the campaigns and I like them, but would like a tournament better.

But I really really think that well-done theme vassal events are the way to go about things.

All-melee vassal event, where you just play a couple of games.
All-unique vassal event
Theme games like Cade vs. Krayt, Obi-Wan vs Grievous, Mace vs Sidious, etc. The best thing about those kinds of things is that you can use some of the older less used pieces to balance things out (since we have so many options).
Echo24
Posted: Thursday, September 8, 2016 9:03:24 AM
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TimmerB123 wrote:
Since Vassal has been a virtual ghost town (hah, literally virtual), it's a matter of weighing the not insubstantial amount of work vs the possibility that it almost never gets used.


To back this up, look at http://www.vassalengine.org/status.php?when=month and find the SWM Skirmish Game mod. As of me typing this, 16 unique people have logged in total in the past month, and only 3 games were played at most, one being a V13 playtest.
jen'ari
Posted: Thursday, September 8, 2016 9:35:04 AM
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Echo24 wrote:
TimmerB123 wrote:
Since Vassal has been a virtual ghost town (hah, literally virtual), it's a matter of weighing the not insubstantial amount of work vs the possibility that it almost never gets used.


To back this up, look at http://www.vassalengine.org/status.php?when=month and find the SWM Skirmish Game mod. As of me typing this, 16 unique people have logged in total in the past month, and only 3 games were played at most, one being a V13 playtest.


Which gets straight back into,

As a community what are we doing to encourage vassal play?
As a community do we see vassal as a means by which people can be playing the game?
As a community what can we do to strengthen unity?
Can Vassal be used as a recruiting tool? If so, how do we make it interesting?


One of the big problems with this community is that it really takes a BIG swm name to ever get anything done.
One of the big-wigs has to take on a project for it to ever gain any steam whatsoever.
Mando
Posted: Thursday, September 8, 2016 9:37:33 AM
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I do all my playtesting on Vassal, but its been hard to get my schedule to allign with other playtesters lately. it is unfortunate that the mod hasn't been updated for some time, but its a minor inconvenience. the one i'd like to see updated first in bloomilk. We still don't have V12 up yet in squad building and when I am playtesting for V13 i'd rather have the tools available to make calling up stats a lot easier rather than sifting through the design pages for v12.
Mando
Posted: Thursday, September 8, 2016 9:41:13 AM
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jen'ari wrote:
TimmerB123 wrote:
Trevor (Thereisnotry) has been updating it for years. I think it's a huge amount of work to update everything. Since Vassal has been a virtual ghost town (hah, literally virtual), it's a matter of weighing the not insubstantial amount of work vs the possibility that it almost never gets used.

Again - this is just my understanding of it. I have no specific inside knowledge.


Regardless, love to play you on vassal sometime. As we did in the Vassal regional, we can just continue to make proxies for the newer pieces. That is after all what we've been doing in the regular game for years!



TBH I have, every now and than, suggested some Vassal events/leagues and no one cares to comment *cough cough*

I now live far away from my play group and will have to rely on vassal.

If enough people want to play on vassal I see no reason why we cannot hold a league with stats on wins and points and things and than use those stats to seed a tournament. It could just be a biannual thing, every six months we have a vassal tournament based on the stats plugged in for vassal games.

Some people can't play as much as others so there will need to be certain ways to value the seeding.

Anyway, I love vassal. I just think that there will most definitely need to be more than "ya i will play sometime" types of statements if we want to make it successful.

I tried the campaigns and I like them, but would like a tournament better.

But I really really think that well-done theme vassal events are the way to go about things.

All-melee vassal event, where you just play a couple of games.
All-unique vassal event
Theme games like Cade vs. Krayt, Obi-Wan vs Grievous, Mace vs Sidious, etc. The best thing about those kinds of things is that you can use some of the older less used pieces to balance things out (since we have so many options).


i think maybe a swm's night would be a ton of fun. I used to get lots of games in over the years cause a bunch of us would log in the same time each week that we had set up. we'd do 2v2 battles and epic battles also. i'm usually free to do stuff on vassal thursday nights from 8-11pm central.
Caedus
Posted: Thursday, September 8, 2016 11:09:30 AM
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Joined: 4/20/2015
Posts: 1,243
Mando wrote:
jen'ari wrote:
TimmerB123 wrote:
Trevor (Thereisnotry) has been updating it for years. I think it's a huge amount of work to update everything. Since Vassal has been a virtual ghost town (hah, literally virtual), it's a matter of weighing the not insubstantial amount of work vs the possibility that it almost never gets used.

Again - this is just my understanding of it. I have no specific inside knowledge.


Regardless, love to play you on vassal sometime. As we did in the Vassal regional, we can just continue to make proxies for the newer pieces. That is after all what we've been doing in the regular game for years!



TBH I have, every now and than, suggested some Vassal events/leagues and no one cares to comment *cough cough*

I now live far away from my play group and will have to rely on vassal.

If enough people want to play on vassal I see no reason why we cannot hold a league with stats on wins and points and things and than use those stats to seed a tournament. It could just be a biannual thing, every six months we have a vassal tournament based on the stats plugged in for vassal games.

Some people can't play as much as others so there will need to be certain ways to value the seeding.

Anyway, I love vassal. I just think that there will most definitely need to be more than "ya i will play sometime" types of statements if we want to make it successful.

I tried the campaigns and I like them, but would like a tournament better.

But I really really think that well-done theme vassal events are the way to go about things.

All-melee vassal event, where you just play a couple of games.
All-unique vassal event
Theme games like Cade vs. Krayt, Obi-Wan vs Grievous, Mace vs Sidious, etc. The best thing about those kinds of things is that you can use some of the older less used pieces to balance things out (since we have so many options).


i think maybe a swm's night would be a ton of fun. I used to get lots of games in over the years cause a bunch of us would log in the same time each week that we had set up. we'd do 2v2 battles and epic battles also. i'm usually free to do stuff on vassal thursday nights from 8-11pm central.



I'm down like 4 flat tires for all of this.

I would love to play some themed or custom games ie, Melee only, No Act control, Epic, Only Shooters, Faction v. Faction or some of the other custom rules that are being suggested right now. The League Idea also sounds awesome as well!!

I don't have much exp with setting this kind of stuff up but I think it would be a lot of fun!!
CorellianComedian
Posted: Thursday, September 8, 2016 3:46:16 PM
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I'm not currently in a position to much time on VASSAL, but it'd be awesome to watch a little bit here and there.

Just having a designated time to meet on VASSAL means there's an opportunity for potential players to see how a game is played. In addition to watching the awesome themed battles / special formats, it would be a great way for those interested to learn how top-level tournaments are run. (that was not meant to be a subtle snub to casual-focused games, just something I'd genuinely be interested in seeing)
kobayashimaru
Posted: Thursday, September 8, 2016 7:12:43 PM
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Joined: 8/26/2011
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an interesting thread,
and there's a lot of great questions!

VASSAL has it's utility...
though, for some, it has been more hassle than fun to configure.
installation guides are 'not idiot-proof', and in an era where hand-holding walkthrough guides
are common place on Youtube, the lack of said walkthroughs for VASSAL
puts a blip on folks 'sus-dar'.
"no walkthroughs? no play-footage? mustn't have been worth the effort' is what a lot of folks deduce,
when I've tried encouraging locals to try playing VASSAL or other options.
some nice how-to's would probably go a long way to guiding folks through the installation and maintenance process.
BigGrin

it is a tired interface, for the next wave of 'I maybe kinda wanna sorta play tabletop games..."
style of players, if any of the locals are anything to go by hehehe BigGrin
they want more features than what VASSAL offers.

Yet, VASSAL is, as SWMinis can be, 'simplistic charm' once it is up and running.
it has a lot of utility in testing other games and can even be used as part of a UI with widgets,
as a great way to visualize distance/correspondence roleplaying settings.
Sargon of Akkad demonstrated some systems, and in the past has played other games on VASSAL.

"How do we get more interested folks to find their way to VASSAL or SWMinis?"
this is the Fermi-Paradox level of 'what the?!" question I ask constantly -
if folks google for their hobbies, and search for what they're looking for,
then why don't they stumble across SWMinis?
is it a lack of back of envelope folks searching to begin with,
or is it something to do with returned results...?
are we putting ourselves out there in languages other than english, looking for Star Wars fans from around the globe?
Star Wars minis is catching on in places like - brazil, montenegro, philippines, russia, japan, sudan etc...
if there are regionalizations and translations, maybe more folks will arrive?
ie, they're searching but, we're not being returned as a page 1 or page 2 result?
VASSAL is a subset of SWMinis players -
a lack of translation from SWMinis to the specialized VASSAL subgroup means a lack of regular SWMinis players hehe.

its a function of folks seeing other folks gaming
and wanting to have that fun too etc...
so, we need more Youtube vids and more community awareness of VASSAL,
and SWMinis more broadly.
One cameo appearance in Robot Chicken that one year, is probably not enough advertising. BigGrin
A lot of folks are getting bored with Imperial Assault, so I guess they'll then start looking for SWMinis etc.
though, we need more gamers who share battle reports or live-stream, to promote the game.

Lets also look at other context -
saturated market - there's a lot of other competition for games and hobbies,
why play a virtual game of a tabletop boardgame, when there is
SW:Battlefront, SW:JK:JA, SW:Empire at War, SW:Galactic Battlegrounds, Arma 3 SWMod, SWArmada 3 (a sins of a solar empire mod at moddb)...
why play a game based on 'board games'... board games? bore-ing is what a lot of folks think,
because they've never played boardgames of any kind.
why would you, when RTS's and 'moving things, shooty sounds' etc,
don't require imagination at all...
what if you don't have time or monies for boardgames - that's where VASSAL has a strength -
a virtual collection, no packing up time wasted etc... and very low cost.

I hope there was some perspective which was of some use.
it's the least I can do to give back for the awesome which is Bloomilk and SWMinis BigGrin

While I do not play VASSAL much if at all, I do enjoy playing VASSAL intermittently,
and believe VASSAL is a powerful tool for correspondence gameplay or RPGing.
VASSAL, skype (or some other VOIP system), and away you go. You can game!
I also share people's interest in seeing SWMinis survive, because it's just a great game BigGrin


Have folks tried SWMplay's swminis game?
would people see a webapplet like that being an alternative for VASSAL,
or a format and style VASSAL can realistically pivot toward?
I'd like to still be able to see the detail on the figures in a gallery or something,
and the statcards too.

what features would people want?
being able to print out your squad, that'd be awesome.
a standard for squad notation, analogous to Chess Compositions, would be extra great,
and allow for a hexadecimal or similar unique code per squad,
that loads it for you.

Decent AGI for the computer would be great -
what about if, no-one in the timezone I'm in wants to game?
I can still game against the computer!

Playing VASSAL oughta be regarded as the best of both worlds,
its like the fun of an RPGgame session , meets correspondence SWMinis, in real time!
Its fun, up to 10 people can play at once,
so you can sit back, and with a beverage of your choosing, play SWMinis.

much like the awesome thread -
"Extreme places SWMinis has been played" -
where has SWMinis been played simultaneously?
Echo24
Posted: Thursday, September 8, 2016 8:18:54 PM
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If people really want to make online SWM a thing again, someone should expand on what's available in Tabletop Simulator. It has a much larger user base than Vassal and some SWM stuff has actually been added (and downloaded by over 1,000 people). It goes on sale on Steam pretty regularly for $10.
jen'ari
Posted: Friday, September 9, 2016 3:49:40 AM
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I will go ahead and say that I see no reason in trying to expand anything until there is a little interet. looks like there are four of us that might like a play night, so in the near future we need to set a few things up and it will grow.
Mando
Posted: Friday, September 9, 2016 5:10:11 AM
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jen'ari wrote:
I will go ahead and say that I see no reason in trying to expand anything until there is a little interet. looks like there are four of us that might like a play night, so in the near future we need to set a few things up and it will grow.


agreed. I think if we set up a specific night each week that everyone will know someone will be on Vassal for games, it will grow. I'm down for it being on Thursday night from 8-11pm Central! We could do other nights also, but i prefer to leave my Monday and Wednesday evenings towards playing Overwatch with my brother.
FlyingArrow
Posted: Friday, September 9, 2016 6:46:45 AM
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jen'ari wrote:
One of the big problems with this community is that it really takes a BIG swm name to ever get anything done.
One of the big-wigs has to take on a project for it to ever gain any steam whatsoever.


Just wanted to point out that getting the new sets in Vassal doesn't take a big name or big technical skills. It just takes time. All of the documentation for how to do it is out there. Not saying it's easy, but it doesn't require a degree in computer science or anything like that. I'd guess anyone who is really dedicated could understand what needs to be done in 3-5 hours of reading. Trevor (thereisnotry) could probably point you to the exact documents. Then actually entering the data and creating the next module would be another X hours of work. No idea on that one.

Trevor told me that starting with set 11 he was going to begin a new module anyway instead of adding on to the existing module. If someone else wants to pick up the mantle and get that work done, go for it.
kkj
Posted: Friday, September 9, 2016 8:41:02 AM
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Thanks to kobayashimaru i now know about a hopefully great mod for Sins of a Solar Empire. Downloading it right now! Btw, i think you mean the mod "Sins of a Galactic Empire"? Because the only "Armada 3" Mod for SoaSE is a Star Trek mod. Though i know you are also a Trekkie haha :)
Man i loved the mods for Empire at War, i can only image how blasted good Star Wars will look on SoaSE!
jen'ari
Posted: Friday, September 9, 2016 9:26:01 AM
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FlyingArrow wrote:
jen'ari wrote:
One of the big problems with this community is that it really takes a BIG swm name to ever get anything done.
One of the big-wigs has to take on a project for it to ever gain any steam whatsoever.


Just wanted to point out that getting the new sets in Vassal doesn't take a big name or big technical skills. It just takes time. All of the documentation for how to do it is out there. Not saying it's easy, but it doesn't require a degree in computer science or anything like that. I'd guess anyone who is really dedicated could understand what needs to be done in 3-5 hours of reading. Trevor (thereisnotry) could probably point you to the exact documents. Then actually entering the data and creating the next module would be another X hours of work. No idea on that one.

Trevor told me that starting with set 11 he was going to begin a new module anyway instead of adding on to the existing module. If someone else wants to pick up the mantle and get that work done, go for it.


I have a little experience with Vassal, For we created Vassal pieces for Legends. theultrastar did most of them. Things are still pretty hectic for me right now, but I would not mind doing some of that stuff in the future (getting newer v-sets in vassal)
Caedus
Posted: Friday, September 9, 2016 6:50:20 PM
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jen'ari wrote:
I will go ahead and say that I see no reason in trying to expand anything until there is a little interet. looks like there are four of us that might like a play night, so in the near future we need to set a few things up and it will grow.


+1 But I would also add and like to see. PLEASE ANNOUNCE THE DATE AND TIME, if you have a scheduled game on VASSAL to encourage people to pop in and watch, if you don't mind. Also, even if you are playing a casual game at home, or on VASSAL, put up some play reports with squads. I for one like to see them. Thanks
obiwan1knight
Posted: Friday, September 9, 2016 7:29:23 PM
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I've been reading the thread, and just wanted to add my name as someone also interested in scheduling Vassal nights.
kobayashimaru
Posted: Saturday, September 10, 2016 1:25:25 AM
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Joined: 8/26/2011
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@kkj,
no problems... BigGrin
I believe you tipped me off to some Perry Rhodan collectible sites, which was AWESOME!
an omnibus of the original 1st run Perry Rhodan (and the deutsche-kateers), for a bargin, in mint condition!

Apparently, a SW:Armada mod in conjunction with
NexusMods and Moddb is in the works -
those people are AWESOME!
it will be proper ship to ship tactics,
replete with boarding actions.

Empire at War is basically SWMinis lite,
in terms of mechanics. A vast improvement over SWGalactic Battlegrounds
yet on par with Star Craft IMHO.
but prettier 'lively' animations.

Sins of a Solar Empire has a couple of fan SW mods at Moddb,
I think a few are also in deustche-sprache too.
If you like those, Universe Sim and Star Citizen or Elite Dangerous would be right up your alley!
some datas for that come from ARICNS, Heidelberg.
There was a promotional open day at the astronomy department,
which gave unique unlock codes for german residents only...
they have all the luck, eh?

I digress -
VASSAL is awesome, and will eventually have a UI update,
maybe that is all which holds it back?
Have you tried VASSAL, KKJ?

@echo24,
indeed - tabletop sim is pretty freakin awesome!
You can play a bunch of different things all in one.
I have to thank you for introducing that to me and putting that on the radar.
if there was a lot of interest,
I think folks could kickstarter or crowdfund for that
so as to update the tokens in that game.

@all,
if there's a livestream of a VASSAL SWMinis tournament,
I would enjoy watching hehe.
we've gotta encourage other gamer to include that feed on their
on-screen HUD UI.
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