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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/30/2008 Posts: 2,093
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Heading into a new regional season and I know in the past that the map list has changed around this time every year. What do people think about the current restricted list? Does Brad need to do anything or is the list fine? More maps? Less maps? Take map x off? Add map x back?
Please discuss.
Current Map list
A Nightclub Gangsters Vault (MP6) Pirates Moon SW (MP6) Crime Lord's Palace (MP6)
B Rancor Pit Jabba's Palace (MP4) Anchorhead (MP2 and also standalone release) Cantina (standalone release)
C Dark Academy (MP5) Knight's Enclave (MP6) Great Library (MP5) Rhen Var (MP4)
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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No major problems with the map list, but I prefer to see a bit of a rotation for the sake of variety. urbanjedi wrote: A Nightclub - drop Gangsters Vault (MP6) - keep Pirates Moon SW (MP6) - drop Crime Lord's Palace (MP6) - neutral
B Rancor Pit - neutral Jabba's Palace (MP4) - keep Anchorhead (MP2 and also standalone release) - neutral Cantina (standalone release) - keep
C Dark Academy (MP5) - neutral Knight's Enclave (MP6) - drop (I've heard lots of complaints about this one being restricted) Great Library (MP5) - neutral Rhen Var (MP4) - keep
I'd prefer 5 on each for a total of 15, but 12 is okay. I know some people want fewer, so I guess 12 is a good compromise. No a strong preference in any case. My recommendations are above. Only map that really needs to be dropped is Knight's Enclave. Other I recommend drop just because they either aren't my favorites or for the sake of variety. The ones I voted to keep are the ones I like the best. Suggestions for what to add (mostly re-add): Cloud City Commander's Office (Ravaged Base) Bothan Spynet Starport District Simulation Deck (reasonable again now that Caedus can't drop people in pits) Command Deck Outlaw City Some other Pirate's Moon map (for the sake of variety)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Caedus can't move people into pits anymore?
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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General_Grievous wrote:Caedus can't move people into pits anymore? That was part of the Balance committee decisions from 2015. http://swmgamers.com/forums/viewtopic.php?f=3&t=17399
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/11/2013 Posts: 758
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I'd agree with readding Cloud City.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/18/2008 Posts: 1,097 Location: Kokomo
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Knight's Enclave is the only one that has to be removed. IMHO The low covered gambit hinders engagement and can play a larger factor in the outcome of games than it should.
I think Simulation Deck would be a fine replacement.
I would also like to see Cloud City and Bothan Spynet rotate back in sometime.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 10/17/2010 Posts: 3,682 Location: Beggers Canyon Tatooine
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Re-add peaceful city! just to piss Tim off
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/18/2008 Posts: 1,097 Location: Kokomo
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jak wrote:Re-add peaceful city! just to piss Tim off Admirable goal Honestly, I wouldn't mind Peaceful City rotating back in for a season. I've had fun and memorable games on it. Was just looking at Peaceful City yesterday thinking, "man, I miss that map." I know it has abusive lines of sight but that's also true of, Rhen Var, one of our most popular maps. Cloud City has ridiculously long LoS and Doors galore, but we've played on it for ages. I think the important lesson here is, always cheat at map roll. I know that's what I do.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Trying to advocate for the possible playing of huges so here is my thoughts:
A (huge friendly) Coruscant/Yuuzhan-tar Crime Lord's Palace Alien Warzone Nightclub AC5 financial district
B Tatooine Rancor Pit Jabba's Palace (MP4) Anchorhead (MP2 and also standalone release) Cantina (standalone release) [could swap in Town Hall for one of the latter three city maps for variety but I think this one is fine.]
C Empires and Outposts Korriban (MP2) Jedi Encave (MP1) Throne Room (WOTC) Remote Listening Post (MP2) [complete revamp]
Overall I most want to add: Alien Warzone Throne Room (WOTC)
Would also be cool: Korriban (MP2) Jedi Encave (MP1) Throne Room (WOTC) Remote Listening Post (MP2) Simulation Deck Echo Base
Ones I really want to remove: Knight's Enclave (MP6) Great Library (MP5)
Would also like to remove: Rhen Var (MP4) Dark Academy (MP5)
And sorry to go against the grain but please no Bespin haha.
I also think Crime Lord's palace is one of the most balanced maps in the game for huges and is also stunning, should definitely be kept.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2008 Posts: 602 Location: Kokomo, IN
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I wouldn't mind losing: Jedi Enclave - A slog everywhere you go.
Possible adds: Rattatak Arena - Encourages combat and use of available cover. Tomb of the Acolytes - Worth another look, always fun to play. Commercial Spaceport - Fun since it was a Mystery Map, equal on both sides. Freight Transit - Time to reintroduce Remote Listening Post - Cool map with no real noticeable issues
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/30/2015 Posts: 176
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Bring back Cargo Docks!
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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kezzamachineII wrote:Bring back Cargo Docks! I liked cargo docks, but it didn't seem to have many other fans.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/16/2009 Posts: 1,487
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I want Cloud City that was and is my favorite map. Spy net is a fun map too.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Spynet is a good one to return.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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AceAce wrote:I wouldn't mind losing: Jedi Enclave - A slog everywhere you go.
Possible adds: Rattatak Arena - Encourages combat and use of available cover. Tomb of the Acolytes - Worth another look, always fun to play. Commercial Spaceport - Fun since it was a Mystery Map, equal on both sides. Freight Transit - Time to reintroduce Remote Listening Post - Cool map with no real noticeable issues I don't think Rattatak Arena should be on the Restricted list. I liked playing on Tomb of the Acolytes, but it does have issues with chokepoints. I could go either way, personally, but I think there were some strong objections from some people in the community. I always wondered why Commercial Spaceport never got any consideration for the Restricted List. No objections from me. I'd be fine with seeing Freight Transit re-added to the list, but not one I have strong feelings about either way. Remote Listening Post is an awesome looking map. I think the biggest issue is that if you start outside you have no safe starting spots, and a fast strafer can reach everyone on round 1. I guess if you take the map, though, you just count on starting outside.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/8/2010 Posts: 3,623
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Any idea if the map list is changing? Our regional is in a few days and just want to make sure I have everything in place
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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I also think throne room needs to return. It's a map that gets down to business. Games rarely go to time in it.
The game has progressed to where competitive squads no longer have a decided disadvantage to other certain squads.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/16/2009 Posts: 1,487
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I think all maps should give Tim Ballard's opponent a 180 point bonus in a standard 200pt game!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 744 Location: Chicago
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- Nightclub - Dark Academy
+Cloud City +Cargo Docks +Throne Room
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/18/2008 Posts: 1,097 Location: Kokomo
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We need events with Map list C without Knight's Enclave to prepare for GenCon. First three regionals have avoided Map list C in part because people don't like Knight's Enclave.
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