Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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http://bloomilk.com/Squads/View.aspx?ID=48324--KolOssus!-- 38 Kol Skywalker 28 Dash Rendar, Renegade Smuggler 52 Yuuzhan Vong Ossus Guardian x2 25 Leia Skywalker, Jedi Knight 24 Exceptional Jedi Apprentice 23 General Wedge Antilles 6 Mouse Droid x2 3 Ugnaught Demolitionist (199pts. 10 activations) If Kol has a weakness, it's direct damage. Most direct damage comes from force powers. With the Ossus Guardians out front, Force Push and Force Grip are negated. Forces people to come close where Kol and EJA can use Force Push 2.
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Rank: Grand Master Yoda Groups: Member
Joined: 9/13/2008 Posts: 508
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I like it overall I would adjust it to take out the EJA for Jagged Fel and Crimson Nova BH so you get some mobile stealth Cunning in there and you help Dash hit since his +10 won't do a whole lot IMO.
You could also go for the R4 instead but I like Jagged since his bonus is a sure thing most of the time and a decent attacker.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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Key pieces here are Kol, an Ossus Guardian, and Leia/Wedge. I'm not so sure about everything else... 2nd Ossus, EJA, and Dash. So there are 79 points there to play around with if you see any improvements.
If Jagged Fel comes in, it might be worth it to bring in Anakin Solo too. Dropping the 2nd Ossus and the EJA would give room for Jagged Fel (10), Anakin Solo (23), Crimson Nova (15), and another Mouse or Ugnaught.
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