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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2008 Posts: 602 Location: Kokomo, IN
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Does his CE apply to all enemies as well as your own pieces?
Droid and Savage characters are subject to these effects:
All character do not gain any bonuses to Attack or Damage when making attacks outside of their own turn.
All characters lose Twin Attack when making attacks from farther than 6 squares away.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/26/2008 Posts: 2,115 Location: Watertown, SD
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Yes, his CE affects every character on the board, both yours and your opponent's.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/26/2008 Posts: 602 Location: Kokomo, IN
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Thanks.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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Of course, if your enemy has Brainiac, you can park your guys next to one of your own Distraction pieces to negate his CE.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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FlyingArrow wrote:Of course, if your enemy has Brainiac, you can park your guys next to one of your own Distraction pieces to negate his CE. Incorrect. glossary wrote: Distraction Enemy commander effects have no effect on enemy characters adjacent to this character. An adjacent enemy commander has its commander effects suppressed. (It still counts as a commander.)
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/26/2009 Posts: 8,428
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Wow. I never knew Distraction and Disruptive worked differently at all. That's why Dave gets paid the big bucks. In any case, if you keep your guys in your own Disruptive bubble that will do the trick. But not quite as easy since Disruptive usually costs quite a bit more than Distraction. Disruptive glossary: Quote:Enemy commander effects have no effect (on enemies and allies alike) within 6 squares of this character.
Characters within 6 squares cannot receive the benefits (or the penalties) of enemy commander effects until they move out of range. An enemy commander within 6 squares has its commander effect suppressed until it moves out of range. (It still counts as a commander.)
A character who starts its turn outside this range and whose speed is modified by a commander effect continues to move at that speed for the rest of its turn, even if it comes within 6 squares of this character. Conversely, a character that begins its turn within range cannot have its speed modified by an enemy commander effect for the rest of its turn, even if it moves farther than 6 squares from this character.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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FlyingArrow wrote:Wow. I never knew Distraction and Disruptive worked differently at all. That's why Dave gets paid the big bucks. That check has been in the mail for a long time. So many small discrepancies in this game...sigh.
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