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Mando Squad Options
jbnimble
Posted: Saturday, September 12, 2009 4:31:00 PM
Rank: Advanced Bloo Milk Member
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Joined: 3/19/2009
Posts: 70
Location: Minnesota
Could I get some constructive feedback on this squad?

Mando Squad

Thanks!
Mandalore Da Beast
Posted: Saturday, September 12, 2009 4:35:07 PM
Rank: Advanced Bloo Milk Member
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Joined: 7/6/2009
Posts: 1,632
Location: Desintegrating some Djem So Sucka!
i say lose a mouse droid and the gunslinger, and bring in another scout. 8
jbnimble
Posted: Saturday, September 12, 2009 4:59:19 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 3/19/2009
Posts: 70
Location: Minnesota
Thanks for the suggestion. I'd need another scout to do that, but I appreciate the suggestion.
Mandalore Da Beast
Posted: Saturday, September 12, 2009 5:04:03 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/6/2009
Posts: 1,632
Location: Desintegrating some Djem So Sucka!
o man! you have to get like 2 more!ThumbsUp
EmporerDragon
Posted: Sunday, September 13, 2009 9:27:48 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/26/2008
Posts: 2,115
Location: Watertown, SD
One variant I'd suggest trying would be to drop the Captain for a Czerka Scientist and Wicket/R4 Droid, then using the extra 2 points to upgrade the Gunslinger to a Scout.

It loses a little mobility and damage output, but is more accurate and gives a better chance for an Opportunist Barrage on a desired target.
imyurhukaberry
Posted: Monday, September 14, 2009 3:36:43 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/8/2008
Posts: 2,220
Location: East Coast
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