DarthBainCapital wrote:1. How do you determine the range of melee reach 2? With regular melee, the character can potentially attack the eight squares around them since diagonal counts as adjacent. Does melee reach 2 allow you to attack just four additional squares in the cardinal directions (counting diagonal as two squares) or does it allow you to reach an additional 16 (counting diagonal as one square)?
Count 2 squares (diagonal as 2 squares) from the character with Melee Reach 2.
DarthBainCapital wrote:
2. Does melee reach extend the range of attacks of opportunity?
No, MR2 happens on the character's turn.
DarthBainCapital wrote:
3. When using a force power that occurs during the opponent's character's turn (like lightsaber deflect), does the restriction of once per turn still apply? If my character is attacked by a triple attack, can I only use lightsaber deflect on one of those attacks?
Yes, the once per turn restriction applies to all turns.
Unless the character has Master of the Force 2 or some other effect allowing it to spend more than once per turn.
DarthBainCapital wrote:
4. When determining whether a character is within six squares of a commander, can you ignore walls?
No, the commander must be able to count squares to the recipient character.
DarthBainCapital wrote:
5. Can you walk through allied characters without obstruction?
Yes, as long as they do not occupy the same square.
DarthBainCapital wrote:
6. Does a mouse droid have to be within six squares of the commander and six squares of the follower to relay orders? Or just within six squares of the follower?
The commander need not be within 6 of the mouse droid to count squares from the mouse droid to followers.