RegisterDonateLogin

Twin suns got you down? Cool off with Bloo Milk.

Welcome Guest Active Topics | Members

Squeeze and Strafe Options
N3rdSl4y3r
Posted: Sunday, March 6, 2022 11:27:39 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 186
Location: Wisconsin
I have a few questions here

1. Can you choose to 'squeeze' against a wall and move along it, or only down a hallway or doorway that forces you to 'squeeze'?

2. While 'squeezing' down a hallway and the character has strafe, are they allowed to attack a character whose square it enters even if it is on the other side of a wall? Ultimately, I am trying to determine how you would define targets while squeezing and having strafe.

Thanks.
urbanjedi
Posted: Sunday, March 6, 2022 6:34:40 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 2,093
1. you cannot choose to squeeze.

2. If you were say going down a 1-wide hallway with a large strafer (say a lancer), you could strafe anyone in the 1-wide hallway, but you wouldn't be able to strafe characters on the other side of the wall. While squeezing you fit into the space of the terrain. So a large squeezing down a 1 wide hallway would be considered only 1-wide while going down the hallway.
N3rdSl4y3r
Posted: Monday, March 7, 2022 8:55:13 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 186
Location: Wisconsin
Ok, so you would be considered 1-wide until you reached an open space?

Also, how about movement diagonally past a rounded corner, or is that not possible with a large based character?

FlyingArrow
Posted: Monday, March 7, 2022 3:45:28 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,428
N3rdSl4y3r wrote:
Ok, so you would be considered 1-wide until you reached an open space?

Also, how about movement diagonally past a rounded corner, or is that not possible with a large based character?



You squeeze only when you have to. You unsqueeze whenever you can. The only choice you have in the matter is when to move to squares that cause squeezing/unsqueezing. It happens automatically when you move into those squares.

When you squeeze, you can choose which square is now your character (assuming we're talking about a 2x2 large squeezing down to 1x1). That square moves until it can unsqueeze.

Moving past a beveled corner - yes, a Large can do that even without squeezing. This is a legal move if the corner is beveled. The x's are walled off, and the o's are the Large character:

Code:

   oo
   oo
xxxx
xxxx
xxxx


Code:


    oo
xxxxoo
xxxx
xxxx


If there isn't room to make that move as a Large, you can squeeze to make the move as a 1x1.
Chargers
Posted: Thursday, March 10, 2022 10:48:54 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/1/2008
Posts: 818
Location: Wisconsin
N3rdSl4y3r, stop asking so many questions. How are we going to beat you if you know all the rules? :>)
N3rdSl4y3r
Posted: Thursday, March 10, 2022 1:28:53 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 186
Location: Wisconsin
I am just trying to find the deep dark corners of the rules that I can abuse
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.