Rank: Ugnaught Demolitionist Groups: Member
Joined: 12/26/2022 Posts: 3
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Hello, are there any detailed rules or examples of a Large or Huge figure moving and how it is placed after it stops? Official rules are really vague. Can a part of it occupy a pit after it stops moving? In Ultimate Missions when two speeder bikes chase each other there is also mention of figure facing. Is there any updated rule that implies a large or huge figure has standard facing or front firing arc?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/29/2008 Posts: 1,783 Location: Canada
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Facing doesn't matter at all in this game. The Ultimate Missions scenarios are different and add some extra rules that are not in the main game.
When a Large or Huge character moves it can squeeze, so that it can enter a space that is 1 square smaller than its base size. So a Large figure can squeeze through a 1-square wide doorway (a Huge figure cannot get through a 1-square wide doorway), and a Huge figure can squeeze through a 2-square wide doorway. No creature can end its move while squeezing, but rather must land in a space that can fully accommodate its full size.
When a character finishes moving, all of its spaces must be on spaces that are legal landing spaces...so it cannot land on pit or wall squares.
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Rank: Moderator Groups: Member
, Moderator
Joined: 9/16/2008 Posts: 2,298
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I'll just add that, per the FAQ , a character can squeeze between magenta lines and/or orange lines (aka, walls and pits).
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