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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/9/2009 Posts: 936 Location: Southern Illinois
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Another question we had is about rounded corners on the existing maps. Are these all squared off now or is it still rounded for movement and squared for LOS?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/21/2008 Posts: 131 Location: Texas
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I'm not 100% sure on this, but I think it is "Goes to the corner for Line of Sight" and "Does not go to the corner for Movement", but I know that that discussion came up recently regarding some of the map pack maps, so it might be changing soon.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/23/2008 Posts: 259
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I believe it is rounded for movement and blocking for LoS.
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Rank: Moderator Groups: Member
, Moderator
Joined: 1/30/2009 Posts: 6,457 Location: Southern Illinois
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maverick wrote:I believe it is rounded for movement and blocking for LoS. That is how I understand it too.
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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A beveled corner allows you to move diagonally, unlike a normal corner. However, the full square blocks LOS. This is covered in the updated FAQ.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/9/2009 Posts: 936 Location: Southern Illinois
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Ok that is how we played it. Spry thought he had seen an update that made all beveled corners squared off. Thanks
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