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Victory Conditions.... Options
Mandalore Da Beast
Posted: Saturday, October 17, 2009 6:11:11 AM
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My 2 Keldor BHs are based on Palps on throne.
one was killed, hitting my adjacent Keldor and palps with self destruct 40. i know that the other Keldor is dead too, making Palps take 80 damage altogether.
my question is, my first Keldor was killed by...lets say a scout trooper. i know my opponent gets the 13 victory points for killing the 1st Keldor, but who gets the points for the death of my second?
me? it was my self destruct.
my opponent? he initialized my self destruct
or no one?
Mandalore Da Beast
Posted: Saturday, October 17, 2009 10:50:41 AM
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a bunch of views, but no answers?
swinefeld
Posted: Saturday, October 17, 2009 11:04:03 AM
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OK, not definitive, but here is my take...

Your characters die (however it happens), your opponent gets the points.

Normal rules, the victory condition is to fight until your enemies are all dead.
DCI on the other hand.... maybe something about it in the SWM floor rules?


I definitely don't think you get the points for "accidentally" killing your own characters. If that was true nobody would play Jar Jar Razz
Mandalore Da Beast
Posted: Saturday, October 17, 2009 11:40:36 AM
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swinefeld wrote:
OK, not definitive, but here is my take...

Your characters die (however it happens), your opponent gets the points.

Normal rules, the victory condition is to fight until your enemies are all dead.
DCI on the other hand.... maybe something about it in the SWM floor rules?


I definitely don't think you get the points for "accidentally" killing your own characters. If that was true nobody would play Jar Jar Razz


thats what i was thinking, but Vassal again has led me down a very dark and deceptive path.
you got the question right Swine, as far as understanding it, and getting it right.
Thanx Chief.....
EmporerDragon
Posted: Saturday, October 17, 2009 12:01:40 PM
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If a player's actions defeat their own character, the character's points would be evenly divided (rounding up) amongst all opponents.

So, in a standard 1v1 game, your opponent would get the full points, while if you were playing a 3-player game, both your opponents will score points equal to half the character's cost.
Mandalore Da Beast
Posted: Saturday, October 17, 2009 1:17:46 PM
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EmporerDragon wrote:
If a player's actions defeat their own character, the character's points would be evenly divided (rounding up) amongst all opponents.

So, in a standard 1v1 game, your opponent would get the full points, while if you were playing a 3-player game, both your opponents will score points equal to half the character's cost.


OK, so 3 way skirmish:
my Keldor dies, both my opponents get 6-6 pts evenly.
in 1v1, my opp. gets all points for my defeated Keldor, 13 pts.
thanks fellas....
EmporerDragon
Posted: Saturday, October 17, 2009 1:21:25 PM
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It'd be 7 points each for the three-way battle as you round up, but yeah, you've got it.
billiv15
Posted: Saturday, October 17, 2009 1:22:45 PM
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Mandalore Da Beast wrote:
EmporerDragon wrote:
If a player's actions defeat their own character, the character's points would be evenly divided (rounding up) amongst all opponents.

So, in a standard 1v1 game, your opponent would get the full points, while if you were playing a 3-player game, both your opponents will score points equal to half the character's cost.


OK, so 3 way skirmish:
my Keldor dies, both my opponents get 6-6 pts evenly.
in 1v1, my opp. gets all points for my defeated Keldor, 13 pts.
thanks fellas....

That would be 7 each :)
Mandalore Da Beast
Posted: Sunday, October 18, 2009 5:42:46 AM
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a Keldor is 13 points, if you do it 7-7, that makes the Keldor 14 points.
it Should be 6-6 evenly, but thats just me.....
EmporerDragon
Posted: Sunday, October 18, 2009 1:13:45 PM
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It's seven because you round up. 13 / 2 = 6.5 rounded up to 7. A player cannot have a fraction of a victory point.
Mandalore Da Beast
Posted: Sunday, October 18, 2009 1:17:57 PM
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EmporerDragon wrote:
It's seven because you round up. 13 / 2 = 6.5 rounded up to 7. A player cannot have a fraction of a victory point.


i agree, thats why i played 6-6, because it just made more sense to me.
im fine with the change, i just have to play my Nom Bombs differently.
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