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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/2/2009 Posts: 202 Location: WI
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You are playing Imperials and you want to put in a beast. Which of the above choices do you use? Please explain!
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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They are all huge except the Sentinel, so if you are swapping with Thrawn, you'll want to consider that.
Depends on what you want out of the piece you put in... Is it going to be the main cannon? Is it going to be the distraction piece?
More info needed... ;)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/2/2009 Posts: 202 Location: WI
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Main cannon. He is to be your beatstick supremo.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 1,290 Location: Stow Ohio, just north of Dantooine (vacay on Ando)
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I like the uggernaught! With baron fel, moff jerjerod, and gen. veers, you have a +16 furious twin shooter with accurate shot. So you can target any thing in your LOS. Use imp. pilots to combine fire and repair.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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Uggernaught hands down. He needs help, though. Check out Grand Admiral's squads...he won the 200pt tournament this year at GenCon with an uggernaught build. I think he calls it 'Naughty by Nature'.
(Edit) LOL...I am at the uggernaught rank talking about the uggernaught
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/18/2008 Posts: 120
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I'd go for the X-1 Viper. Molecular shielding is a nice way to ruin an opponents winning streak. Plus with all the imperial pilots available, that can help amp up the attack of the viper. Drawback will be that since it's a droid, CEs really won't be of much help for it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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I agree that the X-1's molecular shielding can troublesome, the drawback that it can't be affected by CEs is a big one. Thrawn can't move it, and you can't bump up a weak attack rating with anything. The X-1 really shines best in a Seperatist squad. In an Imperial build, it's just not competitive.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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The problem with using the pilots for gunner is that they have to be adjacent. In combining fire you are losing activations. If you have to move the X-1 you can't combine fire because they won't be adjacent. Further, an opponent could simply use accurate shot to pick them off, or use missiles or cestas on the X-1 to peal off anything adjacent. The Ugnaught Boss is the only droid mark available to Imperials. Like I said, to make the most of an old yet dangerous piece like the X-1, it needs to be in a Seperatist build.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/18/2008 Posts: 120
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I agree that the X-1 would benefit more in another droid friendly build. The lack of CEs is a major one drawback, but hey it's still a blast to run this thing. But just because the X-1 can't benefit from them doesn't mean that its support pieces won't either. ( What can I say? I've always liked this droid)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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I agree Jacen...nothing more fun than sending an opponents attack back on him. (Why do you keep hitting yourself lol?) I've always liked the X-1 and I won't trade the ones I have.
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Rank: Grand Master Yoda Groups: Member
Joined: 9/13/2008 Posts: 508
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Blizzard Scout is the best all around Huge IMO, can be sdownright abusive with Thrawn's Opportunist and swap, moving 12 and putting 100 on things is insane.
Best huge out there IMO.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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If the stipulation is that the new Thrawn must be in the build, then I would agree with Joelker. Blizzard has a movement breaker and affinity to bring in another ATST. The Uggernaut build uses the old Thrawn with JabbaCL and a Czerka...he just doesn't have a base attack high enough to be used with the new Thrawn.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/18/2009 Posts: 97
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I voted for the Imperial Sentinal, only because I made a squad with him that I really liked: Big Red
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/7/2008 Posts: 685 Location: a galaxy far far away
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Gotta go with Blizzard Scout 1, amazing piece
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/30/2009 Posts: 1,389 Location: New Zealand ( kind of by Australia)
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I like my AT-ST, because he's the beast. While the Blizzard Scout is cool, it's hard pulling off twin when you have 40 damage.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/5/2009 Posts: 239 Location: Germany
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I would choose the Bliizard Scout in an Imperial-Squad. But the X1 in a Separatist Squad.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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At GenCon Grand Admiral used 2 uggernauts, Tarkin, Jabba CL, Veers, Thrawn and a czerka on Echo Base. When Tarkin had line of sight he could activate up to 3 to start a round. Roll out an uggernaut and get LOS on an opponent's squad and twin cunning with jolt on the lot. Grand Admiral went undefeated and won the 200, handing Timmerb123 (winner of the Jedi Challenge) his only defeat. Typically I saw him walking up to the scorers table within 20-30 minutes. One game he said his opponent had one activation for the entire game. If you win map with that squad it is as close to an auto-win as you can get. It's certainly beatable on other maps but not by any Blizzard Scout build IMO. Like I said, if you are using the new Thrawn, I agree that Blizzard is the best choice of those offered but if I can use the old one, the uggernaut is the way to go.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/21/2008 Posts: 288
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I voted for the X-1 because of one of my favorite squads a few years ago: http://www.bloomilk.com/squads/View.aspx?ID=6907It's much better than it looks, especially on the Rancor Pen. You force your opponents to come to you, which they did every time I played it. Aside from the 1 guy who shot at the X-1 with his SS'd Elite Rebel Commando. 1st attack hit...him, twin hit...him, 60 damage (with Ion Gun), killing himself. That was the only time someone not adjacent attacked the X-1. Oh, and btw, my RBSV nerfs your accurate uggernaught every time. (as well as Boba, Han, etc)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/23/2008 Posts: 907 Location: Central Pa
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hothie wrote: Oh, and btw, my RBSV nerfs your accurate uggernaught every time. (as well as Boba, Han, etc)
I guess your RBSV wasn't at GenCon this year then. I saw you and Lady Hothie there though...great costumes as usual.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/21/2008 Posts: 288
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Darth_Jim wrote:
I guess your RBSV wasn't at GenCon this year then.
I saw you and Lady Hothie there though...great costumes as usual.
Not this year, but I did bring the squad out in 08. Unfortunately, Joruus handed me my head on vassal the week before, so I chose to go with Hoth Outpost map instead of Rancor pen, which was a big mistake. I ended up going 2-2 with this squad in the 150 tourney.
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