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Custom Set: Invasion. Options
tx3252
Posted: Monday, January 11, 2010 5:07:05 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 147
I'm just starting to get into the customs aspect of minis, so here is my first attempt at a custom set. I'll be submitting this for the custom set contest and will post stats later. Any suggestions would be appreciated?

Star Wars: Invasion.

Sith:
1. Darth Bane, Sith Master (VR)
2. Darth Zannah (R)
3. Exar Kun, Sith Spirit (VR)
4. Korriban Zombie (C)
5. Sith Shadow Hand (U)

Old Republic:
6. Darth Revan Redeemed (VR)
7. Jedi Ambassador (C)

Mandalorians:
8. Mandalorian Battle Instructor (U)
9. Elite Mandalorian Supercommando (U)

Yuuzhan Vong:
10. Chazrach (C)
11. Supreme Overlord Shimrra (R)
12. Voxyn. (U)
13. Yammosk(VR)
14. Yuuzhan Vong Master Shaper. (C)
15. Yuuzhan Vong Priestess. (C)
16. Yuuzhan Vong Slayer (U)

Rebel:
17. Admiral Ackbar, Rebel Commander (R)

Republic:
18. Obi-wan Kenobi, Last of the Jedi (R)

Separatist:
19. Cortosis Battle Droid. (C)
20. Geonosian Queen (U)

Imperial:
21. Darth Vader, 501st Commander (R)
22. Death Trooper (U)
23. Jagged Fel, Imperial Regent (R)

New Republic:
24. Admiral Gar Stazi (VR)
25. Galactic Alliance Captain (U)
26. Galactic Alliance Sniper (C)
27. Jaina Solo, Sword of the Jedi(VR)
28. Jedi Initiate (C)
29. Jedi Master (U)
30. New Republic Senator (U)

Fringe:
31. Alema Rar (R)
32. Boba Fett, Contracted Killer(VR)
33. Celeste Morne (VR)
34. Chiss Explorer (C)
35. Chief Chirpa (R)
36. Killik Assassin Bug (U)
37. Killik Joiner (C)
38. Peace Brigade Commander (U)
39. Pit Droids (C)
40. Ugnaught (C)
brennan
Posted: Monday, January 11, 2010 12:26:23 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/21/2009
Posts: 268
Sith Blademaster
Jedi Diplomat
Antarian Ranger Capt.

and thats about it . also you might should enter this in the contest
tx3252
Posted: Monday, February 22, 2010 4:25:35 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 147
Here's my first batch of stats from my custom set. These are similiar to the stats I submitted for the custom contest but I've changed a few since then.

1. Darth Bane, Sith Master VR
Cost: 95.
HP: 180.
Defense: 23.
Attack: 19.
Damage: 30.

SA:
Unique.
Melee Attack (Can attack only adjacent enemies)
Double Attack (In his turn, this character can make one extra attack instead of moving)
Twin Attack. (Whenever this character attacks, he makes 2 attacks against the same target)
Jedi Hunter (+4 attack and +10 damage against characters with a force rating)
Rule of Two (Only one force user can be in the same squad as this character).
Orbalisk armor (Whenever this character takes damage, make a save of 11. If successful, reduce the damage by 20. If unsuccessful reduce the damage by 10. This ability does not apply to abilities that contain lightning).
Orbalisk Toxins (+20 damage to attacks made against this character with lightning).

Force:
Force 2, Force Renewal 1.
Sith Rage. (+10 damage on all attacks this turn)
Master Speed (Force 1: This character can move 6 extra squares on his turn as part of his move)
Sith Fury (Force 2: replaces turn. This character makes two attacks against all adjacent characters, including allies)

"I am Darth Bane, Dark Lord of the Sith. I will survive. At any cost."

2. Darth Zannah R
Cost: 52
HP: 140
Defense: 19
Attack: 15
Damage: 20

SA:
Unique
Melee attack (Can attack only adjacent enemies)
Twin attack (Whenever this character attacks, he makes 2 attacks against the same target)
Jedi Hunter (+4 attack and +10 damage against enemies with a force rating)
Stealth (If this character has cover she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Soresu Style (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)

Force Powers:
Force 3, Force Renewal 1
Sith Rage (+10 damage on all attacks this turn)
Sith Domination (Force 3, replaces turn. Choose an enemy character within 6 squares; target must make an immediate attack against a character of your choosing. Character takes 20 damage; save 11)
Sith Illusions (Force 2; when hit by an attack, make a save of 11. If successful, the attacker takes the damage instead)

“One day I will surpass you. And on that day I will kill you. But that day is not today.”

3. Exar Kun, Sith Spirit VR.
Cost: 15
HP: ---
Defense: ---
Attack: ---
Damage:---

Dark Side Spirit (At the beginning of the skirmish, choose an allied character with a force rating. That character gains +1 force point every time it activates and lightsaber assault. A force point can be used to defeat this character when within 6 squares; save 11. Every enemy with a force rating who moves within 6 squares of this character loses 1 force point.)

“How you must hate me. I can feel your anger.”

4. Korriban Zombie C
Cost: 8.
HP: 20.
Def: 17.
Attack: 8.
Damage: 20.

SA:
Melee Attack (Can attack only adjacent enemies)
Undead (Whenever this character is defeated, on a save roll of 6, it returns to full health. On a roll of 20 against this character, the undead specail ability no longer applies).

Korriban zombies were reanimated Sith Slaves used to defend tombs on Korriban.

5. Sith Shadow Hand UC
Cost: 30
HP: 100
Def: 18
Attack: 11
Damage: 20

SA:
Melee Attack (Can attack only adjacent enemies)
Double Attack (In his turn, this character can make one extra attack instead of moving)
Cloaked (If this character has cover, he cannot be targeted by nonadjacent enemies)
Jedi Hunter (+4 attack and +10 damage against enemy characters with a force rating)

Force Powers:
Force 5
Sith Rage (Force 1; +10 damage on all attacks this turn)
Force Lightning 2 (Force 2; range 6; 20 damage to target character).


tx3252
Posted: Monday, February 22, 2010 4:29:54 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 147
Here's stats for my Old Republic and Mandalorian pieces.

Old Republic:

6. Darth Revan Redeemed VR
Cost: 70.
HP: 140
Defense: 22
Attack: 16
Damage: 20

SA:
Melee attack (Can attack only adjacent enemies)
Twin attack (Whenever this character attacks, he makes 2 attacks against the same target)
Lightsaber duelist (+4 defense when attacked by an enemy with a force rating)
Master Tactician (You automatically choose who goes first except on a roll of 1)
Rapport (Old Republic allies cost 1 point less when in the same squad as this character)

Force Powers:
Force 3, Force Renewal 1
Lightsaber block (Force 1; when hit by a melee attack, this character takes no damage with a save of 11)
Lightsaber deflect (Force 1; when hit by a nonmelee attack this character takes no damage with a save of 11)
Force Pull 2 (Force 2. Choose one character within 6 squares; target is moved adjacent to this character).
Force Pull 4 (Force 4; replaces turn. Choose one character within 12 squares; target is moved adjacent to this character).

Commander Effect:
Non-unique allies gain twin attack.

“You will have gone from being the Sith Lord himself, to savior of our galaxy.” Bastila Shan

7. Jedi Ambassador. C
Cost: 10
HP: 30
Def: 15
Attack: 8
Damage: 20

SA:
Melee Attack (Can attack only adjacent enemies)
Jedi Diplomat (This character cannot be targeted by nonadjacent characters)

Force Powers:
Force 2
Lightsaber Block (Force 1; when hit by a melee attack, this character takes no damage with a save of 11).

Mandalorians:

8. Mandalorian Battle Instructor UC
Cost: 30.
HP: 70.
Def: 19.
Attack: 10.
Damage: 20.

SA:
Twin Attack (Whenever this character attacks, he makes 2 attacks against the same target)
Crushgaunts (+10 damage against adjacent enemies.)
Beskar’gam 6 (Whenever this character is hit by an attack, make a save roll of 6 to reduce damage by 10).

CE:
Mandalorian allies gain Beskar’gam 11.


9. Elite Mandalorian Super commando C
Cost: 30.
HP: 80.
Def: 19.
Attack: 10.
Damage: 30.

SA:
Crushgaunts (+10 damage against adjacent enemies)
Momentum (When this character ends their turn next to an adjacent character, they get +10 damage on all attacks)
Beskar’gam 6 (Whenever this character is hit by an attack, make a save roll of 6 to reduce damage by 10).
tx3252
Posted: Monday, February 22, 2010 6:42:49 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 147
Here's the vong pieces I came up with stats for.

Yuuzhan Vong:
10. Chazrach C
Cost: 5
HP: 20
Def: 15
Attack: 5
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
Swarm (+1 attack and +1 defense for each allied Chazrach adjacent to this character)

“They’re not as formidable as the Vong. But they will keep coming.”

11. Supreme Overlord Shimrra R
Cost: 65
HP: 170
Defense: 21
Attack: 15
Damage: 10

SA:
Unique
Melee Attack (Can attack only adjacent enemies)
Twin attack (Whenever this character attacks, he makes 2 attacks against the same target)
Double attack (In his turn, this character can make one extra attack instead of moving)
Jedi Hunter +20 (+4 attack and +20 damage against enemies with a force rating)
Vonduun Crab Armor 6 (When this character takes damage, he can reduce the damage dealt by 10 with a save of 6)
Force Immunity (Enemies cannot effect this character with force powers, or spend Force points to reroll attacks against this character or to respond to this character’s attacks and abilities)

Commander Effect:
Yuuzhan Vong allies within 6 squares gain Extra Attack.

“I am not as lenient as my predecessor”


12. Voxyn UC
Cost: 41
HP: 100
Defense: 18
Attack: 11
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Double attack (In his turn, this character can make one extra attack instead of moving)
Ambush (This character can move its full speed and make all its attacks against an enemy who has not activated this round)
Force-attuned Savagery (This character must end its move next to an enemy with a force rating if it can and does not benefit from commander effects)
Sonic Scream (Replaces attacks; all characters within 6 squares are considered activated this round, save 11)
Poison +20 (+20 damage against adjacent living characters this turn, save 11)
Jedi Hunter (+4 attack and +10 damage against enemy characters with a force rating)
Scale Armor (Whenever this character takes damage, reduce damage by 10 with a save of 11)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Poison Gas (Whenever this character is defeated, all living characters within 6 squares take 10 damage)

“Voxyn. They hunt us.” Jedi Tesar Sebatyne

13. Yammosk VR
Cost: 38
HP: 100
Defense: 14
Attack: 5
Damage: 10

SA:
Huge
Melee Attack (Can attack only adjacent enemies)
Melee Reach 4 (When attacking, this character treats enemies up to 4 squares away as adjacent)
Quadruple Attack (On his turn, this character can make three extra attacks instead of moving)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
War Coordinator (Commander effects have no distance requirement)
Force Immunity (Enemies cannot effect this character with force powers, or spend Force points to reroll attacks against this character or to respond to this character’s attacks and abilities)

“This creature . . . really does have thoughts of its own---and all of them are evil.” Danni Quee

14. Yuuzhan Vong Master Shaper UC
Cost: 30
HP: 30
Defense: 16
Attack: 11
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Ooglith Masquer (Replaces turn, touch. Adjacent character gains stealth for the rest of the skirmish)
Body Modification (Replaces turn, touch. Adjacent character gains Vonduun Crab Armor 11)
Force Immunity (Enemies cannot effect this character with force powers, or spend Force points to reroll attacks against this character or to respond to this character’s attacks and abilities)

“Fy’y Rog! Fy’y Rog!”


15. Yuuzhan Vong Priestess C
Cost: 15
HP: 50
Defense: 17
Attack: 9
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Force Immunity (Enemies cannot effect this character with force powers, or spend Force points to reroll attacks against this character or to respond to this character’s attacks and abilities)
Bo’tous Spores (Replaces attacks. All characters, including this one, within 6 squares take 50 damage. Save of 11 to reduce damage to 10. This character needs a save of 6 to reduce damage to 10)

The priest caste was very powerful in the Vong’s rigid theocratic society.

16. Yuuzhan Vong Slayer UC
Cost: 42
HP: 100
Defense: 19
Attack: 12
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Twin Attack (Whenever this character attacks, he makes two attacks against the same target)
Force Immunity (Enemies cannot effect this character with force powers, or spend Force points to reroll attacks against this character or to respond to this character’s attacks and abilities)
Jedi Hunter +20 (+4 attack and +20 damage against enemies with a force rating)
Regeneration 10 (Remove 10 damage from this character if he does not move this turn)
Biot armor (Whenever this character takes damage, he reduces the damage by 20 with a save of 11)

“They are more Vonduun crab than Yuuzhan Vong.”
tx3252
Posted: Tuesday, February 23, 2010 4:19:15 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 147
Rebel:
17. Admiral Ackbar, Alliance Commander R
Cost: 34
HP: 60
Defense: 15
Attack: 9
Damage: 10

SA:
Unique
It’s a trap (Enemies with Stealth within 6 squares lose Stealth)
Rapport (Non-unique Rebel characters cost 1 point less when in the same squad as this character)
Affinity (This character may be in a New Republic squad)
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)

Commander Effect:
Followers can use abilities that replace attacks twice per turn. Followers gain the It’s a Trap special ability.

“Without Admiral Ackbar and his people, we would all be the Emperor’s Slaves.” Mon Mothma.


Republic:
18. Obi-wan Kenobi, Last of the Jedi R
Cost: 61
HP: 140
Defense: 20
Attack: 14
Damage: 20

SA:
Unique
Melee Attack (Can attack only adjacent enemies)
Triple Attack (In his turn, this character can make three extra attacks instead of moving)
Affinity (This character can be in a rebel squad. Characters with the Order 66 ability cannot be in the same squad as this character)
Last of the Jedi (Characters with a force rating cannot be in the same squad as this character)
So Uncivilized (When hit by a nonmelee attack, make a save of 11. If successful, this character can make an immediate nonmelee attack against the enemy character at +4 attack and +10 damage)
Jedi Hunter (+4 attack and +10 damage against enemies with a force rating)

Force Powers:
Force 3, Force Renewal 1
Master of the Force 2
Lightsaber block (Force 1; when hit by a melee attack, this character takes no damage with a save of 11)
Lightsaber deflect (Force 1; when hit by a nonmelee attack this character takes no damage with a save of 11)
Lightsaber riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
Lightsaber assault (Force 1, replaces attacks: Make 2 attacks)

“Only a Sith deals in absolutes. I will do what I must.”

Separatists:
19. Cortosis Battle Droid C
Cost: 15
Defense: 18
Attack: 9
Damage: 20

SA:
Twin Attack (Whenever this character attacks, he makes 2 attacks against the same target)
Cortosis Armor (+4 defense when attacked by characters with a force rating. Characters with a force rating who roll a 16 or higher when attacking this character get -10 damage for the rest of the skirmish)

“My cortosis droids are invincible.” Wat Tambor.

20. Geonosian Queen UC
Cost: 24
HP: 60
Defense: 17
Attack: 10
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Emplacement (Cannot move or be moved. Set up anywhere on your half of the battle map.)
Parasitic Infection (Replaces turn; all enemy characters within 6 squares are infected and become part of this character’s squad; save 6)
Queen (No other characters with Queen in their name can be in the same squad as this character)

Commander Effect:
Non-unique living allies with 50 hit points or less gain the Undead 11 special ability.

Geonosian queens can use parasites capable of taking over a victim’s mind.

Imperials:
21. Darth Vader, 501st Commander R
Cost: 52
HP: 140
Defense: 21
Attack: 15
Damage: 20

SA:
Unique
Melee Attack (Can attack only adjacent enemies)
Twin Attack (Whenever this character attacks, he makes 2 attacks against the same target)
Dark Armor (Whenever this character takes damage, on a save 11reduce the damage by 10. This ability does not apply to attacks made with lightsabers)
Affinity (Characters whose name contains 501st can be in this character’s squad regardless of faction)
Rapport (Characters whose name contains 501st cost 1 point less when in the same squad as this character)

Force Powers:
Force 2, Force Renewal 1
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
Sith Rage (Force 1; +10 damage on all attacks this turn)

Commander Effect:
Characters whose name contains 501st gain Speed 8 and Twin Attack.

“Within months the 501st gained a well-deserved reputation as Vader’s Fist.”

22. Death Trooper U
Cost: 11.
HP: 30.
Def: 15.
Attack: 7.
Damage: 10.

No one knew what waited in the decaying Star Destroyer’s hull.

SA:
Melee attack (Can attack only adjacent enemies)
Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
Poison +10 (+10 damage against adjacent living characters; save 11)
Viral Infection (Characters hit by this character, are considered infected. Every time the character activates they must roll a save of 6, if the save fails, they are defeated and join the opponent’s squad).
Undead 6 (Whenever this character is defeated, on a save roll of 6, it returns to full health).


23. Jagged Fel, Imperial Regent R
Cost: 30
HP: 70
Defense: 16
Attack: 12
Damage: 10

SA:
Gregarious (+4 Attack if an ally is within 6 squares)
Twin Attack (Whenever this character attacks, he makes 2 attacks against the same target)
Affinity (Characters whose name contains Jaina Solo can be in the same squad as this character)

Commander Effect:
Allies gain the Gregarious special ability.

After the fall of Darth Caedus, Jagged Fel was made Head of State of the Imperial Remnant.

tx3252
Posted: Thursday, February 25, 2010 12:51:04 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 147
New Republic:
24. Admiral Gar Stazi VR
Cost: 42
HP: 70
Defense: 17
Attack: 11
Damage: 10

SA:
Unique
New Republic Reserves 30 (On an initiative roll of 5, 10, 15, or 20 you can immediately add 30 points of New Republic characters to your squad)

Commander Effect:
At the beginning of each round, after initiative has been determined, choose 1 enemy character within line of sight. That character takes an immediate turn and is considered activated; save 11.
After initiative has been determined, one ally can immediately take its turn. This is not considered the character’s regular turn and once its movement is complete, it takes 10 damage.

“I will surrender Admiral, when I can no longer fight!”

25. Galactic Alliance Captain UC
Cost: 21
HP: 50
Defense: 16
Attack: 9
Damage: 20

SA:
Double Attack (On his turn, this character can make one extra attack instead of moving)
Rapport (Characters whose name contains Galactic Alliance cost 1 point less when in the same squad as this character)

Commander Effect:
Galactic Alliance followers within 6 squares gain twin attack

26. Galactic Alliance Sniper UC
Cost: 12
HP: 40
Defense: 17
Attack: 8
Damage: 20

SA:
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Sniper (Other characters do not provide cover against this character's attack)


27. Jaina Solo, Sword of the Jedi VR
Cost: 47
HP: 130.
Defense: 19
Attack: 13
Damage: 20.

SA:
Unique.
Melee Attack (Can attack only adjacent enemies)
Twin Attack (Whenever this character attacks, he makes 2 attacks against the same target)
Lightsaber Duelist (+4 defense when attacked by an enemy character with a force rating)
Jedi Hunter (+4 attack and +4 10 damage against enemy characters with a force rating)

Force:
Force 1, Force Renewal 1.

Lightsaber Block (Force 1; when hit by a melee attack, this character takes no damage with a save of 11)
Lightsaber Deflect (Force 1; when hit by a nonmelee attack this character takes no damage with a save of 11)
Force Precision (+10 damage on your next attack)
Mandalorian Fury (Force 3; for the rest of the skirmish, this character gains momentum. After a successful attack, this character must make a save of 11; if the save fails, this character gains the savage special ability)

“I name you sword of the Jedi.” Luke Skywalker.

28. Jedi Initiate C
Cost: 7
HP: 30
Defense: 15
Attack: 5
Damage: 20

SA:
Melee Attack (Can attack only adjacent enemies)

Force Powers:
Force 3
Lightsaber block (Force 1; when hit by a melee attack, this character takes no damage with a save of 11)
Lightsaber deflect (Force 1; when hit by a nonmelee attack this character takes no damage with a save of 11)

29. Jedi Master UC
Cost: 32
HP: 120
Defense: 18
Attack: 10
Damage: 20

SA:
Melee Attack (Can attack only adjacent enemies)
Double Attack (In his turn, this character can make one extra attack instead of moving)

Force Powers:
Force 5
Lightsaber Deflect (Force 1; when hit by a nonmelee attack this character takes no damage with a save of 11)
Lightsaber Block (Force 1; when hit by a melee attack, this character takes no damage with a save of 11)
Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
Lightsaber Riposte (Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)


30. New Republic Senator UC
Cost: 7
HP: 10
Defense: 14
Attack: 4
Damage: 10

SA:
Diplomat (If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent)
tx3252
Posted: Friday, February 26, 2010 4:48:23 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/30/2008
Posts: 147
Here's the last of my custom set pieces.

Fringe:
31. Alema Rar R
Cost: 41
HP: 110
Defense: 19
Attack: 11
Damage: 20

SA:
Unique
Melee Attack (Can attack only adjacent enemies)
Twin Attack (Whenever this character attacks, he makes 2 attacks against the same target)
Virulent Poison Dart (Replaces turn: range 6; 40 damage to target living enemy; save 16)
Cunning Attack (+4 attack and +10 damage against characters that have not activated this round)

Force Powers:
Force 1 Force Renewal 1
Sith Rage (Force 1; +10 damage on all attacks this turn)
Force Cloak (Force 2; replaces turn. For the rest of the skirmish this character gains the cloaked special ability)

32. Boba Fett, Contracted Killer VR
Cost: 80
HP: 140.
Defense: 19
Attack: 14.
Damage: 20.

SA:
Bounty Hunter +6.
Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement)
Double Attack (On his turn, this character can make one extra attack instead of moving)
Twin Attack (Whenever this character attacks, he makes 2 attacks against the same target)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Bounty Contract (At the beginning of the skirmish, choose one unique enemy character. For the duration of the skirmish, this character gains +4 attack and +10 damage against the chosen enemy).
Precision Missiles: (Replaces turn, sight, and 30 damage to target character).
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)


33. Celeste Morne VR
Cost: 68.
HP: 150.
Defense: 21.
Attack: 15.
Damage: 20.

SA:
Melee attack (Can attack only adjacent enemies)
Double attack (In her turn, this character can make one extra attack instead of moving)
Twin attack (Whenever this character attacks, he makes 2 attacks against the same target)
Rapport (Rakghouls cost 1 point less when in the same squad as this character).
Sith Talisman (If an attacker with a force rating defeats this character, they must make a save of 11. If unsuccessful, that character is possessed and joins the opponent’s squad for the rest of the skirmish. A failed save cannot be rerolled).
Rakghoul Poison 10 (+10 damage against living characters and character is activated; save 11)

Force:
Force 3, Force renewal 1.
Cloaked (Force 2; replaces turn. For the rest of the skirmish this character gains the Cloaked special ability)
Sith Rage (Force 1; +10 damage on all attacks this turn)
Rakghoul storm (Force 5, replaces attacks. All living characters within 6 squares are turned into Rakghouls, save 11. Living characters with a force rating only need a save of 6. This save cannot be rerolled)

CE:
Allied Rakghouls gain momentum and lose the savage special ability.

34. Chiss Explorer C
Cost: 10
HP: 30
Defense: 14
Attack: 6
Damage: 10

SA:
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Recon(Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)

35. Chief Chirpa R
Cost: 14
HP: 30
Defense: 17
Attack: 9
Damage: 10

SA:
Unique
Melee Attack (Can attack only adjacent enemies)

Commander Effect:
Allies whose name contains ewok gain traps and Swarm +2.


36. Killik Assassin Bug C
Cost: 19
HP: 40
Defense: 17
Attack: 8
Damage: 20

“Killiks are dangerous friends, but no one’s enemy.” Jacen Solo

SA:
Melee Attack (Can attack only adjacent enemies)
Triple Attack (On his turn, this character can make two extra attacks instead of moving)
Ambush (This character can move and then make all its attacks against 1 enemy who has not activated this round)
Wallclimber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Exoskeleton (Whenever this character takes damage, a save of 11 will reduce the damage by 10)
Swarm +1 (+ 1 attack for every Killik character within 6 squares of this character)

37. Killik Joiner C
Cost: 10
HP: 20
Defense: 15
Attack: 7
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Swarm +1 (+1 attack for every Killik character within 6 squares of this character)

Force Powers:
Force 2

Non-killiks could be absorbed into the hive mind when exposed to large amounts of pheromones.

38. Peace Brigade Commander UC
Cost: 23
HP: 50
Defense: 16
Attack: 8
Damage: 20

SA:
Rapport (Characters whose name contains Peace Brigade cost 1 point less when in the same squad as this character)

Commander Effect:
Yuuzhan Vong allies within 6 squares gain +1 defense for every character with Peace Brigade within 6 squares. Characters with Peace Brigade in their name gain +3 attack and +3 defense.

39. Pit Droids C
Cost: 4
HP: 10
Defense: 10
Attack: 0
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Repair 10


40. Ugnaught UC
Cost: 5
HP: 20
Defense: 16
Attack: 4
Damage: 10

SA:
Melee Attack (Can attack only adjacent enemies)
Door Gimmick (At the end of his turn, this character can designate 1 door that he can see as open; it remains open until the end of this character's next turn, or until he is defeated)
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