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Rebel Squad needs help Options
jawajive
Posted: Tuesday, January 12, 2010 6:03:55 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/22/2008
Posts: 61
Location: Fargo
Any ideas to boost this squad? I'm playing in a tournament this Saturday.

--Boba, Push--
58 Boba Fett, Mercenary
28 Luke Skywalker, Hoth Pilot Unleashed
18 Twi'lek Black Sun Vigo
14 General Rieekan
13 Czerka Scientist
8 R2-D2
5 Bespin Guard
3 Mouse Droid
3 Ugnaught Demolitionist

http://www.bloomilk.com/squads/View.aspx?ID=71209
swinefeld
Posted: Tuesday, January 12, 2010 6:45:18 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 1/30/2009
Posts: 6,457
Location: Southern Illinois
Without messing with any of the primary figures, I would just say replace R2 with an R7 (10 more HP + Ion Shielding, you don't need R2's repair).

You could also use a Rebel Trooper instead of the Bespin, but you would give up the +8 def bonus in cover for only +2 attack. Probably won't matter much either way.

Jolt could be your friend in this build, as you can potentially affect 4 different enemy characters with it.

Better yet would be to drop R2 and Bespin for Dodonna + another Uggie so you can spread out your activations if need be. If you do that, go after your opponents override characters early, if there are any.
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