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'How much is too much?' and other fun questions. Options
kezzamachine
Posted: Monday, January 25, 2010 10:27:55 AM
Rank: Moderator
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Joined: 9/23/2008
Posts: 1,487
Location: Lower the Hutt, New Zealand
So.

In a game against my brutha (and brother) last night, he went to block an attack from General Windu with his Emperor Fel and just before he rolled the dice to Lightsaber Block/Cortosis Gauntlet, I said, 'Well, I'm just gonna Force Absorb that puppy', which then brought up the interesting situation. He hadn't thought about it, and I commented that now he could not do the block and pull out of using his last Force Point just to be wasted... but was it right to? In the end we decided that he was just about to roll and that, I guess, means that he had declared his intention to block so I could absorb it etc... so, what is the DCI (or, at least, official) way of dealing with this conundrum?

Add to that this one, if you will. We used to play hand-off-the-piece-is-a-move rule, until I queried it here by bringing up the question of ettiquete (spellig?) and it was roughly suggested that 'I (being anyone) want my opponent to bring their best game, so I don't mind if they review there moves, or maybe take one back' etc. But, how much is too much? 'Oh - I won't do that - can I take it back?' after rolling the die on an attack and missing is perhaps clearer (?), but what about 'oh, I should have moved him first so I could keep the door open, can I swap them around?' or 'Oh! You can see me from there! Can I move that again?'

Those kind of things, y'know.
jedispyder
Posted: Monday, January 25, 2010 10:51:26 AM
Rank: Advanced Bloo Milk Member
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Joined: 3/27/2008
Posts: 871
Location: Cincinnati, OH
(Force; 2 Force points) A character using this Force power cancels the effects of a Force power used by an adjacent character. You must decide whether to use Force Absorb immediately after the other Force power is declared but before it takes effect. That Force power is still considered to have been used that turn, and the affected character still spends the Force points.

So if your brother announced "I'm going to use Lightsaber Block" but didn't roll his die and you automatically announced "I'm gonna Force Absorb it" then it was done correctly. Obviously if you want to take it back, that's your choice. There really wasn't anything wrong with what you did and your brother should have asked to see the card before starting to know the powers that you can use. That'd be like someone using the Gungan Shieldbearer, getting shot back, and then asking if they could take it back because they didn't know that would happen.

As for your second question, I'm not sure if that's mentioned in the FAQ (I can't access it since I'm at work and WotC is blocked). Usually that situation is a friendly type of rule, such as "I move my character then say 'your turn' signifying I'm done." Obviously if you start moving your character and he goes "oh crap I didn't meant to do that" then it's up to your discretion on whether you want to allow him to take it back or not.
Weaver
Posted: Monday, January 25, 2010 11:18:12 AM
Rank: Advanced Bloo Milk Member
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Joined: 9/8/2009
Posts: 149
In my opinion, you should be allowed to change your mind on making an attack or movement as long as you do so before you take the next action or roll for your attack or something. So if you move somewhere, take your hand off the piece, then change your mind before you do anything else or declare an intention to do something else, you can move somewhere else, but if you go somewhere, say you're going to attack someone, then realize their defense is really high and want to go back, you can't.
imyurhukaberry
Posted: Monday, January 25, 2010 11:45:39 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/8/2008
Posts: 2,220
Location: East Coast
In response to the original question: you let your opponent announce the Block, then remove the force points (to show he is actually using it), then you announce you are going to Absorb and remove your force points. The power in question is not "used" until the force points are spent. So you have to wait for that step before announcing what you are going to do.
(it's an old Magic TG thing, you double check each step as the guy does his thing BEFORE you do your thing.)

As for the second original question: I ask to make sure that is what they want to do. Once they confirm it verbally and make the move, then it's done. Otherwise, it's up to you as what is too much and when. (also depends on the skill level of your opponent: a newbie I might show the outcome of his action and then ask if he would like to rethink it; if I'm playing the top dogs, then oopsie on their part)
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