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Rank: Jedi Weapon Master Groups: Member
Joined: 12/13/2008 Posts: 26
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every time a case comes out my friends and i do a game for first pick in the case, being the last time, we are going all out. 500 pts no factions. heres mine. lemme know what you think
Melee Vodo Siask Baas - 44 Darth Maul COTS - 53 Apprentice redeemed- 48 Rodian Brute - 3
Shooters Nom anor- 34 (gives super stealth to arf trooper for a good recon) Durge, Jedi Hunter - 51 4-lom droid merc - 35 Zuckuss BH - 35. (for init. reroll, for reserves)
Support team Lobot CLO - 15 Arf Trooper- 11 (with ooglith masqur) Imperial Dignetary - 5 (for swaps) Mas amedda - 8 Doombot- 9 (just in case) 2-1b - 17
Commander Effects GA Thrawn - 37 (MT and Swap) Leia Skywalker JK - 25 (for evade/parry rerolls) Genral wedge - 23 (for evade) Whorm Loathsome - 20 (for twin) Holosid - 11 (force renewal for EVERYONE YAAAAY) Twi lek BSV - 18 ( for GMA)
Lemme know what you think.... i need to make some changes but not sure where.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/8/2009 Posts: 585 Location: New York City
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I would use reiken his commander effect is better and cheaper and use a camansi instead of the dig the can shoot with thrawn and I would use the other thrawn too
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Rank: Jedi Weapon Master Groups: Member
Joined: 12/13/2008 Posts: 26
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i dont have rieken or the other thrawn...... but why camasi over imp dig?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/23/2010 Posts: 92
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well if you dont have the other thrawn, then the Camaasi would be useless unless yoyu could give him cunning. My advice would be to pick one Faction and go with that. The mixing of Factions always throw monkey wrenches at themselves....IMO anyway
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Rank: Jedi Weapon Master Groups: Member
Joined: 12/13/2008 Posts: 26
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i see.... camasi has ranged..... interesting....... one piece i wont change is vodo... he took a full onslaught from bane maul and vader and didnt die.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/23/2010 Posts: 92
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thrawnman69 wrote:i see.... camasi has ranged..... interesting....... one piece i wont change is vodo... he took a full onslaught from bane maul and vader and didnt die. Wow.....hes definetely a keeper then! It does sound like your options are a bit thin though, so this would be my other suggestion. take all of your Beasts (best characters) and throw them together and work out their Synergies on paper. Get all of the Range pieces together, such as CEs and abilities like the Czerkas. work from within, and build from around that. Think of it like a tree.
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Rank: Jedi Weapon Master Groups: Member
Joined: 12/13/2008 Posts: 26
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vodo and maul get twin, giving maul 8 and vodo 4, the both have evade
as for the shooters, durge has triple twin and GMA with evade
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/23/2010 Posts: 92
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thrawnman69 wrote:vodo and maul get twin, giving maul 8 and vodo 4, the both have evade
as for the shooters, durge has triple twin and GMA with evade Thats a good start for sure. Do you have Grand Master Luke Skywalker? he would be a Beast with those characters.
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Rank: Jedi Weapon Master Groups: Member
Joined: 12/13/2008 Posts: 26
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i do, but he costs ultimatly too much for not much gain.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/23/2010 Posts: 92
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thrawnman69 wrote:i do, but he costs ultimatly too much for not much gain. Well, With Leia JK, he has ULTIMATE survivability, and he is granting FR 1 Booming to those with a force rating. throw SidoGram in the mix and everyone has FR1, even piddly uggies, which helps the pests stay alive longer with extra reroll saves and burning FPs to do it again. GMLSs Djem is a force to be reckoned with, especially with that same Leia hooking him up (within range ofcourse). But yes, he is Very expensive, but in a 500 point format, he fits in quite well with Maul and other Force users needing a boost. I play a different type of game, we call it a 'Draft'. You pick 5 characters, regar4dless of faction and cost. So you could run, say , Gen Rieekan, with Maul Speeder, GMLS, GOWK and BFBH, and its all gravy. alot less activations to deal with too, because 500 point games take quite awhile to play, even in a regular build.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/21/2008 Posts: 292 Location: Utah
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Dude, if you seriously want to win...you gotta Throw Kazdan Paratus in there. Think about it- 500 point games with recon? You'll be rolling PLENTY of 5,10,15, and 20's. Loathsome's CE would make them mighty. 1st 30- Battle Droid Officer and a T-1. +12 for 40dmg twin? yeah...do the Paratus
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Rank: Jedi Weapon Master Groups: Member
Joined: 12/13/2008 Posts: 26
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but what would i take away to have an extra 115
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/23/2010 Posts: 92
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I can only think of 4 Lom, so thats an issue. And just so you know, the ARF trooper doesnt have to be Ooglithed, he already has stealth. I would Keep Doombot, lose Clobot. Looking at how many Stealth pieces you have, Nom becomes, in a sense, useless. OK, so here is my opinion. LOSE: Clobot, keep Doombot= 6 Nom = 34 ARF (you will not need recon ONLY if you roll that horrible 1) =11 4 Lom with Whorm is nice, and he is a great shooter, but he can get smoked easily. =35
Thats 86 points, so maybe GMLS cant fit in here, because you lose out on activations Big time. I wish you had the Other Thrawn, Opportunist is just sick in this scenario.
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