TheChosenOne wrote:I have to say that this character would be broken IMMEDIATELY! he gets an immediate kill if he uses 4 force points (Use the Force, and Shatterpoint). I think he is too powerful. I like decapitation though.
Ha! I knew this would be the first thing someone would say.
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My suggestion would be: not include "Use the Force", because there is no justification for it. Mace was one the best Jedi ever, he didn't need instruction like Luke did (the only other character to have Use the Force).
This line of thinking has almost never been taken into consideration by WOTC when designing minis. How many non-Ackbar characters have "It's a Trap!"?
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Keep Shatterpoint, but not decapitation. this is because he already has Vaapad and Triple, so he could potentially take out a character every turn (rolling an 18, 19, or 20 with triple gives you a 2 or 3 percent chance at killing anyone)
After loosing all these abilities, drop him to 65 points, and you have close to the new Mace, in a word pointless.
Yes, your fix is pointless...
So your suggestion is to make him the exact same as the newest piece which is unplayable?
Keep in mind:
a) Shatterpoint replaces turn. And is useless on it's own.
b) Use the Force costs 3 Force
c) hopefully your opponent isn't stupid.
d) at 75 points he's a big chunk of your squad and has no ranged defense.
e) he's melee
f) Boba BH has a 5% chance to kill anyone he can see on EVERY attack.
At best, to see play, I'd lower his starting Force points to 1. Otherwise, I can't see an argument for him being broken when you look at him as a whole package.