RegisterDonateLogin

Can have a strong influence on the weak-minded.

Welcome Guest Active Topics | Members

Lightsaber Styles Options
Segastorm
Posted: Tuesday, June 1, 2010 10:40:02 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/9/2010
Posts: 658
Location: West Bend, Wisconsin
Hey Guys, I've come up with a lot of sppecial abilities for lightsaber styles.Please give your opinions of these.

Shii-Cho Experience( +2 attack and +2 defense if 3 or more enemies are within 6 squares.)

Shii-Cho style mastery (+4 attack and +4 defense if 2 or more enemies are within 6 squares. +1 Attack and +1 defense for each additional enemy within 6 squares.)

Makashi Experience( When Hit by a melee attack, this character takes no damage with a save of 16)

Makashi Style( When hit by a melee attack, make 2 saves of 11. Each successful save reduces the damage dealt by 10 )

Soresu Experience( When hit by an attack from a non-adjacent enemy, this character takes no damage with a save of 16.)

Ataru Experience( +2 attack if exactly one enemy is within 6 squares)

Shien Experience( When hit by an attack from a non-adjacent enemy, this character may make an immediate non-melee attack against the nearest legal target, save 16)

Shien Style( When hit by an attack from an non-adjacent enemy, this character may make an immediate non-melee attack against the nearest legal target, save 11)

Shien Style mastery( When hit by an attack from a non-adjacent enemy, this character may make an immediate melee attack against an enemy, Save 11. This attack may target an enemy with cover even if it's not the nearest enemy.)

Niman experience( +1 attack and +1 defense if this character has over half hit points remaining.)

Niman Style mastery(+4 attack and +4 defense if this character has over half hit points remaining)

Jar-Kai Experience( when hit by a melee attack, this character takes no damage, save 16. If made, this character may an immediate attack against the attacker, save 16)

Jar-Kai Style(when hit by a melee attack, this character takes no damage, save 11. If that save if made, this character may make an immediate attack against the attacker, save 16.)

Jar-Kai style mastery(When hit by a melee attack, this character takes no damage, save 11. If made, this character may make an immediate attack against the attacker, save 11)

Juyo experience( range:6 At the start of this character's turn, target an enemy, this character gets +2 attack against that enemy and all other characters get +4 attack when attacking this character)

Juyo style( range:6 at the start of this character's turn, target an enemy, this character gets +4 attack against that enemy and all other characters get +4 attack when attacking this character)

Juyo style mastery( At the start of this character's turn, this character may target the nearest legal target. this character gets +6 attack against that character and all other enemies get +4 attack when attacking this character)

Vaapad Experience( +10 damage if this character rolls an 18 or 19. If the enemy would be immune to critical hits, the bonus damage is not applied)

Vaapad Style Mastery( This character scores critical hits on an 18, 19, or 20. When this character scores a critical hit, this character character deals triple damage instead of double and may make an immediate extra attack.)

Djem-So experience( When hit by a melee attack, this character may make an immediate attack against the attacker, save 16)

I wasn't sure about Vaapad experience, all of the Shien Styles, or all of the Juyo styles. Help on those styles would be appreciated of they are not OK already.
sdexam
Posted: Tuesday, June 1, 2010 1:21:55 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/9/2008
Posts: 152
Just a few comment of my own:

Makashi Experience( When Hit by a melee attack, this character takes no damage with 2 saves of 11) <- Why not just a save 16? less dice roll would keep the game faster

Jar-Kai <- sounds too good and make both Djem-So and Soresu shame
CerousMutor
Posted: Tuesday, June 1, 2010 6:17:37 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/27/2008
Posts: 990
Jai Kai is overly complicated

try this

Jar-Kai Experience (when hit by a non-melee attack, this character take no damage, save 16. when hit by a melee attack, this character takes no damage, save 16.)


Jar-Kai Style (when hit by an attack, this character takes no damage, save 16. when hit by an melee attack, this character may make an immediate attack against the attacker)


Jar-Kai style Mastery (when hit by a non-melee attack this character takes no damage, save 11. When attacked from an adjacent enemy; save 11, this character gains + 2 Defense and may make an immediate attack against the attacker at +2 Attack)

Segastorm
Posted: Tuesday, June 1, 2010 9:45:29 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/9/2010
Posts: 658
Location: West Bend, Wisconsin
I changes Makashi experience to a save of 16 and cganged Jar-Kai to only affect melee attacks.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.