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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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Kazdan Paratus, Jedi Faction:Republic Cost:66
HP:130 Def:21 Attack:12 Damage:20
Special abilities
Unique Affinity(Rebels) Triple attack Greater Mobile attack Droid reinforcements 30( of any faction) Jedi Bodyguard Wall Climber Raport( Allies whose names contain scrap or junk cost one less when in the same squad as this charater)
Force Powers, Force 2, Force Renewal 1
Lightsaber defense Sueprise move
Commader Effect
Droids are subject to these effects Droid allies gain Jedi bodyguard, +2 attack, +2 defense, and twin attack After initiative, one droid ally may immediately move up to its speed before any other character activates. This movement does not provoke attacks of opprotunity.
Any suggestions? As usual, I need help costing. I'm thinking in the mid-30's to low 50's.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/12/2009 Posts: 390
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He should have reserves or renforcements of some kind that can fit his abilitys. Or at least a potent rapport. It's part of his abilitys in general that his pressence makes his droids easier to come by.
Not sure about the body guard ability though, just does not seem that useful to me. Could be just my oppinon though.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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changed
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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maybe lightsaber assault something like revans ce?
Droids are subject to these effects: Once per round, after initiative is determined, 1 Droid follower can take an immediate turn. This does not count as activating the character this round.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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Got it
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/21/2009 Posts: 406
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hes a nastly little bugger, perhaps make him 72, with droid reinforcements 20
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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With these changes, you're right. He is in the mid 70's now. I'll also add droid reinforcements 30 and change rapport a little.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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Very nice stats. If I were editing this piece, I might lose Jedi Bodyguard and Triplet in favor of GMA and Triple Attack. That may make it more palatable for the purists who don't like new SA's on customs.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/21/2009 Posts: 406
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GMA and MA are way too overused, and if you didnt know before, jedi bodyguard is alrady an acual special ability: Ferus Olin has it.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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Why not give him mobile? I think GMA is something that most Lightsaber users should have. It definatly fits the character.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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I'll change him now.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/8/2009 Posts: 585 Location: New York City
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I don't think this character would be used to much because of the super high cost and why should kaz be so beastly he was a pushover for me in the game little freak that he was.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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saeseetiin wrote:I don't think this character would be used to much because of the super high cost and why should kaz be so beastly he was a pushover for me in the game little freak that he was. I'll change cost. PS: 1: Look at his article on wookiepedia and you'll see. 2: He's not a freak. He was pretty much controlled by his guilt.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/27/2008 Posts: 98 Location: Australia
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saeseetiin wrote:... why should kaz be so beastly he was a pushover for me in the game little freak that he was. Eh? I still get nightmares from battling him on Sith Master...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/21/2009 Posts: 406
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too undercosted at 62, if hes going to be in the 60's range, he'd have to be kinda like this: Kazdan Paratus, Jedi Faction:Republic Cost:66
HP:130 Def:20 Attack:11 Damage:20
Special abilities Unique Affinity(Rebels) Triple attack Greater Mobile attack Droid reinforcements 30( of any faction) Jedi Bodyguard Wall Climber Raport( Allies whose names contain scrap or junk cost one less when in the same squad as this charater)
Force Powers: Force 2, Force Renewal 1 Lightsaber Defense Suprise move
Commader Effect Droids are subject to these effects Droid allies gain Jedi bodyguard, +2 attack, +2 defense, and twin attack After initiative, one droid ally may immediately move up to its speed before any other character activates. This movement does not provoke attacks of opprotunity.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 990
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Very nice, I'd be more likely to use him if these were his stats.
I know affinity may not be right but I think he would be there if he didnt get killed by Galem. Also gives him other options for support.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/12/2009 Posts: 390
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Extra attack I would be fine with, but at the moment the TC's version is better then General Grevious, Imagine IG-86's under that thing with a commander able to fight... >_<;
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 2/14/2009 Posts: 1,450 Location: At the controls
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Doogle126 wrote:GMA and MA are way too overused That is debatable, but should not prevent its use when it fits the character. Also, I realize JB is an existing SA. I was referring to Triplet.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/9/2010 Posts: 658 Location: West Bend, Wisconsin
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I'll change him now. Doogle's represents him better than Mine.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/21/2009 Posts: 406
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Scrap Golem Huge Figure Faction:Fringe Cost:30
HP:140 Def:14 Attack:9 Damage:20
Special abilities Melee Attack Twin Attack Shields 1 Commander Effect Droids are subject to these effects: Followers whose name contains scrap or junk gain Shields 1
Scrap Droid Faction:Fringe Cost:16
HP:30 Def:12 Attack:6 Damage:10
Special abilities Ambush Melee Attack Double Attack Twin Attack
Flying Junk droid Faction:Fringe Cost:20
HP:30 Def:16 Attack:7 Damage:10
Special Abilities: Double Attack Drain Force: (Replaces turn: range 6; If the target has Force points remaining, transfer 1 Force point from the target to this character)
Force Powers: Force 1 Force Blast:(Force 1, replaces attacks: range 6; 20 damage save 11)
Junk Behemoth Huge Figure Faction:Fringe Cost:55
HP:200 Def:16 Attack:10 Damage:40
Special abilities Melee Attack Double Attack
Commander Effect Droids are subject to these effects: Followers whose name contains scrap or junk gain Extra Attack ----------------------------------------------------------------
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