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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/9/2010 Posts: 243
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Now that I have moved back home for the Summer we have decided to try and play SWMs as much as possible. While full games may not be possible each day we decided to try out Tile Wars because they have a strict time limit and squads should be simpler to design because there are several factors you don't really have to account for.
Having played two games already we decided that apart from falling in love with this variant we should make a fun diary of our battles. I am sure that the squads will improve as the Summer progresses and we learn how to better fight in close quarters.
Feel free to comment on our squads and give you own examples or stories regarding Tile Wars. We are now converts to this game variant, thank you to those who created it. I'll put my report on the next post.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/9/2010 Posts: 243
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Play report 1:
wannabe mexican's squad:
51 Durge, Jedi Hunter 43 Asajj Ventress, Separatist Assassin 54 EG-05 Jedi Hunter Droid x2 17 IG-86 Assassin Droid 14 Captain Mar Tuuk 9 Battle Droid Officer 9 Mouse Droid x3 3 Rodian Brute
Lobotnik's squad:
71 Lord Vader 51 Imperial Sentinel 14 Imperial Officer 39 Kel Dor Bounty Hunter x3 8 Muun Tactics Broker 5 Bespin Guard 12 Rodian Brute x4
Ok, mexican can comment on his tactic, but mine was fairly simple. I wanted to use Lord Vader because I just won him on eBay and think he is cool (sound strategy I know ;)) and the Sentinel got advantageous and an extra attack from the Officer. I wanted to run the Kel Dors in close once I had out-activated my opponent then start exploding them with the MTB.
I won the roll for set up so Mexican went first. He put Ventress on the front line so I based her with a Kel Dor in set up and blew him up at the first init roll. I then went in and swiped away with Vader killing her in my first activation. A good start but I had already made my first mistake. The Hunter Droids took out Vader along with help from a few other pieces and by the end of the first round Vader was gone and I did not have much damage output left. This was the main lesson I learned in my first Tile Wars game. The damage output of the other squad was immense compared to mine.
I managed to kill the Hunter Droids but the Sentinel died also. Scrubs died pretty quickly all throughout and in the last round I was facing Durge, IG-86 and Mar Tuuk with an MTB and Imp Officer. Also Mexican had a few Mousies left.
I was constantly out maneuvered by Mexican who kept his stuff blocked by the 3 mice very effectively. It was a tactic that really killed my squad.
Despite that I really enjoyed the game, short and fun, lots of killing - isn't that what Star Wars is all about?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/10/2010 Posts: 1,153
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Ventress went down to 10HP. She wasn't dead. She was able to put some damage onto the Imperial sentinal before dying.
I figured in such a confined space there would be a lot of melee use. And Jedi are good at melee, so just wanted lots of jedi hunter and multiple attacks. Worked out pretty well. Would have been better against more than one Jedi though, as Vader went down fast.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/9/2010 Posts: 243
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Oops, forgot Ventress lasted that long. Think I used a Kel Dor and combined fire to take her out after the second phase.
Round 2 of our Summer bonanza:
My squad:
82 Darth Bane 23 Jarael 46 Sith Lord x2 22 Sith Apprentice 18 Twi'lek Black Sun Vigo 6 Mouse Droid x2 3 Rodian Brute
And wannabe mexican's squad:
55 General Obi-Wan Kenobi 49 Anakin Skywalker, Champion of Nelvaan 31 Dengar, Hired Killer 24 Roron Corobb 11 ARF Trooper 11 Wookiee Scoundrel 9 R2-D2, Astromech Droid 9 Rodian Brute x3
I ended up going first. First activation I moved in Bane on Gowk and scored 100 damage. The wannabe towed Roron into the middle of the rest of my guys and put 30 damage on basically everyone but only TBSV and a Sith Lord got activated. I was hardly able to put any damage on Roron that round despite moving Jarael onto him and the Sith Apprentice. Gowk didn't get to play, I used a Sith Lord to LA on him and he died hard. Then the Sith Lord was near Anakin who scored a few hits. The other Sith Lord went at Anakin and Force Lighteninged his butt, which was then finished off by Bane. One of my Sith Lords went down by the hand of Dengar. TBSV also died but we can't remember who. Maybe by the Wookie Scoundrel, maybe a Brute. Wookie Scoundrel landed a few cunning attacks which were tough to swallow. Jarael also died at the hands of Dengar but Bane and a few minions survived to enjoy the victory. It was a short game, maybe 5 rounds but the pieces fell fast so the rounds didn't take long at all.
A lot of fun that one.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/28/2008 Posts: 355 Location: Newark, OH, USA
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Great fun, guys. It only takes a game or two to create Tile Wars converts it seems. lol Nice reports. I don't get to play the format as much as I would like, but enjoy reading about the variety of squads and play tactics. I hope you keep up the posts.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/9/2010 Posts: 243
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We will try. We don't have much space right now in our room so it is the best format for us. And I like the different options for squads, it is possible to get a lot more firepower in there because of the small arena. My brother gets back in a few days so we should have some more games this week.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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LOVE IT! So glad you guys are digging the format. Don't forget we are having a TILE WARS tournament at GenCon!
If you haven't tried Kyle Katarn Battle Master in Tile Wars - you should. Disruptive is HUGE in this format, and Grenades 40 is always fun too!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/9/2010 Posts: 243
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Unfortunately GenCon is too far away for us. I wish they had something like that in England but we just don't have enough players. I am looking forward to the play reports from GenCon though. When my brother returns I will set him to work creating squads. I have made about 10 or so since he left lol. It is a good way to test out a lot of the pieces I have never played with also. The games are so short we can fit a lot of them in.
Love the format. Will keep you all updated :)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/9/2008 Posts: 4,729 Location: Chicago
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Lobotnik wrote:Unfortunately GenCon is too far away for us. I wish they had something like that in England but we just don't have enough players. I am looking forward to the play reports from GenCon though. When my brother returns I will set him to work creating squads. I have made about 10 or so since he left lol. It is a good way to test out a lot of the pieces I have never played with also. The games are so short we can fit a lot of them in.
Love the format. Will keep you all updated :) One of the beauties of the format, also one of the reasons for it's creation. Time constraints and/or space constraints are great reasons to play TILE WARS. Guaranteed carnage is the main reason of course.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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Carnage? Haha...might be an understatement. I played a quick Tile Wars online with...umm...forget who...might have been Joruus...and it was over in like 2 rounds. I believe it was the fastest game I have ever played. It is definitely fun though!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/10/2010 Posts: 1,153
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Just to let you all know, we will be playing more Tile Wars battles. We discovered Rome: Total War the other week and are now pretty addicted to it. It should wear off soon though and we will get back to playing.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/14/2009 Posts: 1,728
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Nice strategy! haha iv done that millions of times
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