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Segastorm
Posted: Tuesday, July 13, 2010 3:18:22 AM
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Joined: 4/9/2010
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Location: West Bend, Wisconsin
How would reword a special ability or force power so that it makes more sense?

Example

Lightsaber Duelist (+4 defense when attacked by an adjacent enemy with a lightsaber)

This makes it so you can actually duel Grievous, but not Han
cicrush13
Posted: Tuesday, July 13, 2010 4:13:46 AM
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Joined: 3/15/2009
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Location: Michigan
Lightsaber Assault (replaces attacks; make 2 attacks against an ADJACENT enemy)
Sithborg
Posted: Tuesday, July 13, 2010 10:06:31 AM
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Joined: 8/24/2008
Posts: 5,201
cicrush13 wrote:
Lightsaber Assault (replaces attacks; make 2 attacks against an ADJACENT enemy)


That is the full, glossary defination of the ability.
saber1
Posted: Tuesday, July 13, 2010 12:33:42 PM
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But why, WHY isn't it on the cards? Whhhhhhhhy?!?!
Segastorm
Posted: Tuesday, July 13, 2010 4:31:56 PM
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Location: West Bend, Wisconsin
He has a point. Until I saw this I always thought it did not have to be against an adjacent enemy.
cicrush13
Posted: Wednesday, July 14, 2010 12:43:43 AM
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Joined: 3/15/2009
Posts: 909
Location: Michigan
Sithborg wrote:
cicrush13 wrote:
Lightsaber Assault (replaces attacks; make 2 attacks against an ADJACENT enemy)


That is the full, glossary defination of the ability.


I know that, my brother and his friend are trying to argue that it just replaces attacks on Mara Jedi. I had to try to explain but since "it's not on the card" you must be able to do it.
saber1
Posted: Wednesday, July 14, 2010 1:12:41 AM
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How about changing the Lightsaber special ability so that when its used the attack is considered Melee?
cicrush13
Posted: Wednesday, July 14, 2010 1:43:15 AM
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Joined: 3/15/2009
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Location: Michigan
saber1 wrote:
How about changing the Lightsaber special ability so that when its used the attack is considered Melee?
The wording is +10 against an adjacent enemy. It doesn't mean that the person adjacent has to use the melee, but it would work better since you could black Mara's attacks then
Lily_Wan
Posted: Wednesday, July 14, 2010 5:36:02 AM
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Joined: 2/14/2009
Posts: 744
Location: Chicago
Recon Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy

It seems like the original went out of its way to imply that recon doesn't stack with recon, which is a given. It could be so much clearer. Maybe:
Recon Once per round, if this character has line of sight to an enemy, roll twice for initiative and choose either roll.
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